Config = {} -- Lobby Position Config.lobbyPos = vector3(-1042.4, -2745.8, 21.4) -- NPC für Game Management Config.gameNPC = { model = 's_m_y_cop_01', coords = vector4(-1042.4, -2745.8, 20.4, 0.0) } -- Spielfelder Konfiguration Config.gameFields = { field1 = { name = "Arena 1", maxPlayers = 20, -- Team Spawn Punkte teamSpawns = { team1 = { vector3(-1000.0, -2700.0, 25.0), vector3(-1005.0, -2705.0, 25.0), vector3(-995.0, -2695.0, 25.0) }, team2 = { vector3(-1100.0, -2800.0, 25.0), vector3(-1105.0, -2805.0, 25.0), vector3(-1095.0, -2795.0, 25.0) } }, -- Team Lager Zonen (Kreismarker) teamZones = { team1 = { center = vector3(-980.0, -2680.0, 25.0), radius = 10.0, color = {r = 255, g = 0, b = 0, a = 100} }, team2 = { center = vector3(-1120.0, -2820.0, 25.0), radius = 10.0, color = {r = 0, g = 0, b = 255, a = 100} } } }, field2 = { name = "Arena 2", maxPlayers = 16, teamSpawns = { team1 = { vector3(-2000.0, -2700.0, 25.0), vector3(-2005.0, -2705.0, 25.0), vector3(-1995.0, -2695.0, 25.0) }, team2 = { vector3(-2100.0, -2800.0, 25.0), vector3(-2105.0, -2805.0, 25.0), vector3(-2095.0, -2795.0, 25.0) } }, teamZones = { team1 = { center = vector3(-1980.0, -2680.0, 25.0), radius = 10.0, color = {r = 255, g = 0, b = 0, a = 100} }, team2 = { center = vector3(-2120.0, -2820.0, 25.0), radius = 10.0, color = {r = 0, g = 0, b = 255, a = 100} } } } } -- Team Masken Config.teamMasks = { team1 = { component = 1, drawable = 52, texture = 0 }, team2 = { component = 1, drawable = 54, texture = 0 } } -- Game Settings Config.maxGameTime = 600 -- 10 Minuten Config.maxHits = 30 -- Spiel endet bei 30 Treffern