local QBCore = exports['qb-core']:GetCoreObject() local anchoredBoats = {} QBCore.Functions.CreateCallback('sg-boatanchor:server:isBoatAnchored', function(source, cb, boatNetId) if anchoredBoats[boatNetId] then cb(anchoredBoats[boatNetId].anchored) else cb(false) end end) RegisterNetEvent('sg-boatanchor:server:setAnchor', function(boatNetId, isAnchored) local Player = QBCore.Functions.GetPlayer(source) if Player and boatNetId then anchoredBoats[boatNetId] = { anchored = isAnchored } TriggerClientEvent('sg-boatanchor:client:setAnchoredBoats', -1, anchoredBoats) end end)