442 lines
24 KiB
Text
442 lines
24 KiB
Text
<?xml version="1.0" encoding="UTF - 8"?>
|
|
|
|
<CWeaponAnimationsSets>
|
|
<WeaponAnimationsSets>
|
|
<Item key="Ballistic">
|
|
<Fallback>Default</Fallback>
|
|
<WeaponAnimations>
|
|
<Item key="WEAPON_AIRSOFTG36C">
|
|
<CoverMovementClipSetHash />
|
|
<CoverMovementExtraClipSetHash />
|
|
<CoverAlternateMovementClipSetHash />
|
|
<CoverWeaponClipSetHash />
|
|
<MotionClipSetHash>move_ballistic_2h</MotionClipSetHash>
|
|
<MotionFilterHash />
|
|
<MotionCrouchClipSetHash />
|
|
<MotionStrafingClipSetHash />
|
|
<MotionStrafingStealthClipSetHash />
|
|
<MotionStrafingUpperBodyClipSetHash />
|
|
<WeaponClipSetHash />
|
|
<WeaponClipSetStreamedHash />
|
|
<WeaponClipSetHashInjured />
|
|
<WeaponClipSetHashStealth />
|
|
<WeaponClipSetHashHiCover />
|
|
<AlternativeClipSetWhenBlocked />
|
|
<ScopeWeaponClipSet />
|
|
<AlternateAimingStandingClipSetHash />
|
|
<AlternateAimingCrouchingClipSetHash />
|
|
<FiringVariationsStandingClipSetHash />
|
|
<FiringVariationsCrouchingClipSetHash />
|
|
<AimTurnStandingClipSetHash />
|
|
<AimTurnCrouchingClipSetHash />
|
|
<MeleeClipSetHash />
|
|
<MeleeVariationClipSetHash />
|
|
<MeleeTauntClipSetHash />
|
|
<MeleeSupportTauntClipSetHash />
|
|
<MeleeStealthClipSetHash />
|
|
<ShellShockedClipSetHash />
|
|
<JumpUpperbodyClipSetHash />
|
|
<FallUpperbodyClipSetHash />
|
|
<FromStrafeTransitionUpperBodyClipSetHash />
|
|
<SwapWeaponFilterHash />
|
|
<SwapWeaponInLowCoverFilterHash />
|
|
<AnimFireRateModifier value="1.650000" />
|
|
<AnimBlindFireRateModifier value="1.650000" />
|
|
<AnimWantingToShootFireRateModifier value="-1.000000" />
|
|
<UseFromStrafeUpperBodyAimNetwork value="true" />
|
|
<AimingDownTheBarrel value="true" />
|
|
<WeaponSwapData ref="NULL" />
|
|
<WeaponSwapClipSetHash>weapons@holster_fat_2h</WeaponSwapClipSetHash>
|
|
<AimGrenadeThrowNormalClipsetHash />
|
|
<AimGrenadeThrowAlternateClipsetHash />
|
|
</Item>
|
|
</WeaponAnimations>
|
|
</Item>
|
|
<Item key="Default">
|
|
<WeaponAnimations>
|
|
<Item key="WEAPON_AIRSOFTG36C">
|
|
<CoverMovementClipSetHash>cover@move@base@2h</CoverMovementClipSetHash>
|
|
<CoverMovementExtraClipSetHash>cover@move@extra@2h</CoverMovementExtraClipSetHash>
|
|
<CoverAlternateMovementClipSetHash>cover@move@ai@base@2h</CoverAlternateMovementClipSetHash>
|
|
<CoverWeaponClipSetHash>Cover_Wpn_RifleSpCarbine</CoverWeaponClipSetHash>
|
|
<MotionClipSetHash>anim@weapons@rifle@lo@spcarbine</MotionClipSetHash>
|
|
<MotionFilterHash>BothArms_filter</MotionFilterHash>
|
|
<MotionCrouchClipSetHash />
|
|
<MotionStrafingClipSetHash />
|
|
<MotionStrafingStealthClipSetHash />
|
|
<MotionStrafingUpperBodyClipSetHash />
|
|
<WeaponClipSetHash>anim@weapons@rifle@lo@spcarbine</WeaponClipSetHash>
|
|
<WeaponClipSetStreamedHash>anim@weapons@rifle@lo@spcarbine_str</WeaponClipSetStreamedHash>
|
|
<WeaponClipSetHashInjured />
|
|
<WeaponClipSetHashStealth>weapons@rifle@lo@spcarbine@stealth</WeaponClipSetHashStealth>
|
|
<WeaponClipSetHashHiCover />
|
|
<AlternativeClipSetWhenBlocked />
|
|
<ScopeWeaponClipSet />
|
|
<AlternateAimingStandingClipSetHash />
|
|
<AlternateAimingCrouchingClipSetHash />
|
|
<FiringVariationsStandingClipSetHash>combat_fire_variations_rifle</FiringVariationsStandingClipSetHash>
|
|
<FiringVariationsCrouchingClipSetHash />
|
|
<AimTurnStandingClipSetHash>combat_aim_turns_rifle</AimTurnStandingClipSetHash>
|
|
<AimTurnCrouchingClipSetHash />
|
|
<MeleeClipSetHash>melee@rifle@streamed_core</MeleeClipSetHash>
|
|
<MeleeVariationClipSetHash />
|
|
<MeleeTauntClipSetHash />
|
|
<MeleeSupportTauntClipSetHash />
|
|
<MeleeStealthClipSetHash />
|
|
<ShellShockedClipSetHash>reaction@shellshock@2h</ShellShockedClipSetHash>
|
|
<JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@RIFLE</JumpUpperbodyClipSetHash>
|
|
<FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@RIFLE</FallUpperbodyClipSetHash>
|
|
<FromStrafeTransitionUpperBodyClipSetHash>weapons@rifle@</FromStrafeTransitionUpperBodyClipSetHash>
|
|
<SwapWeaponFilterHash />
|
|
<SwapWeaponInLowCoverFilterHash />
|
|
<AnimFireRateModifier value="1.650000" />
|
|
<AnimBlindFireRateModifier value="1.650000" />
|
|
<AnimWantingToShootFireRateModifier value="-1.000000" />
|
|
<UseFromStrafeUpperBodyAimNetwork value="true" />
|
|
<AimingDownTheBarrel value="true" />
|
|
<WeaponSwapData ref="SWAP_DEFAULT" />
|
|
<AimGrenadeThrowNormalClipsetHash>Wpn_Thrown_Grenade_Aiming_Rifle</AimGrenadeThrowNormalClipsetHash>
|
|
<AimGrenadeThrowAlternateClipsetHash />
|
|
</Item>
|
|
</WeaponAnimations>
|
|
</Item>
|
|
<Item key="Gang">
|
|
<Fallback>Default</Fallback>
|
|
<WeaponAnimations>
|
|
<Item key="WEAPON_AIRSOFTG36C">
|
|
<CoverMovementClipSetHash/>
|
|
<CoverMovementExtraClipSetHash/>
|
|
<CoverAlternateMovementClipSetHash/>
|
|
<CoverWeaponClipSetHash/>
|
|
<MotionClipSetHash/>
|
|
<MotionFilterHash/>
|
|
<MotionCrouchClipSetHash/>
|
|
<MotionStrafingClipSetHash/>
|
|
<MotionStrafingStealthClipSetHash/>
|
|
<MotionStrafingUpperBodyClipSetHash/>
|
|
<WeaponClipSetHash/>
|
|
<WeaponClipSetStreamedHash/>
|
|
<WeaponClipSetHashInjured/>
|
|
<WeaponClipSetHashStealth/>
|
|
<WeaponClipSetHashHiCover/>
|
|
<AlternativeClipSetWhenBlocked/>
|
|
<ScopeWeaponClipSet/>
|
|
<AlternateAimingStandingClipSetHash/>
|
|
<AlternateAimingCrouchingClipSetHash/>
|
|
<FiringVariationsStandingClipSetHash>combat_fire_variations_gang_smg</FiringVariationsStandingClipSetHash>
|
|
<FiringVariationsCrouchingClipSetHash/>
|
|
<AimTurnStandingClipSetHash/>
|
|
<AimTurnCrouchingClipSetHash/>
|
|
<MeleeClipSetHash/>
|
|
<MeleeVariationClipSetHash/>
|
|
<MeleeTauntClipSetHash/>
|
|
<MeleeSupportTauntClipSetHash/>
|
|
<MeleeStealthClipSetHash/>
|
|
<ShellShockedClipSetHash/>
|
|
<JumpUpperbodyClipSetHash/>
|
|
<FallUpperbodyClipSetHash/>
|
|
<FromStrafeTransitionUpperBodyClipSetHash>weapons@rifle@</FromStrafeTransitionUpperBodyClipSetHash>
|
|
<SwapWeaponFilterHash/>
|
|
<SwapWeaponInLowCoverFilterHash/>
|
|
<AnimFireRateModifier value="1.650000"/>
|
|
<AnimBlindFireRateModifier value="1.650000"/>
|
|
<AnimWantingToShootFireRateModifier value="-1.000000"/>
|
|
<UseFromStrafeUpperBodyAimNetwork value="true"/>
|
|
<AimingDownTheBarrel value="true"/>
|
|
<WeaponSwapData ref="NULL"/>
|
|
<AimGrenadeThrowNormalClipsetHash/>
|
|
<AimGrenadeThrowAlternateClipsetHash/>
|
|
</Item>
|
|
</WeaponAnimations>
|
|
</Item>
|
|
<Item key="MP_F_Freemode">
|
|
<Fallback>Gang</Fallback>
|
|
<WeaponAnimations>
|
|
<Item key="WEAPON_AIRSOFTG36C">
|
|
<CoverMovementClipSetHash />
|
|
<CoverMovementExtraClipSetHash />
|
|
<CoverAlternateMovementClipSetHash />
|
|
<CoverWeaponClipSetHash />
|
|
<MotionClipSetHash>weapons@rifle@lo@spcarbine@f</MotionClipSetHash>
|
|
<MotionFilterHash />
|
|
<MotionCrouchClipSetHash />
|
|
<MotionStrafingClipSetHash />
|
|
<MotionStrafingStealthClipSetHash />
|
|
<MotionStrafingUpperBodyClipSetHash />
|
|
<WeaponClipSetHash />
|
|
<WeaponClipSetStreamedHash />
|
|
<WeaponClipSetHashInjured />
|
|
<WeaponClipSetHashStealth />
|
|
<WeaponClipSetHashHiCover />
|
|
<AlternativeClipSetWhenBlocked />
|
|
<ScopeWeaponClipSet />
|
|
<AlternateAimingStandingClipSetHash />
|
|
<AlternateAimingCrouchingClipSetHash />
|
|
<FiringVariationsStandingClipSetHash />
|
|
<FiringVariationsCrouchingClipSetHash />
|
|
<AimTurnStandingClipSetHash />
|
|
<AimTurnCrouchingClipSetHash />
|
|
<MeleeClipSetHash />
|
|
<MeleeVariationClipSetHash />
|
|
<MeleeTauntClipSetHash />
|
|
<MeleeSupportTauntClipSetHash />
|
|
<MeleeStealthClipSetHash />
|
|
<ShellShockedClipSetHash />
|
|
<JumpUpperbodyClipSetHash />
|
|
<FallUpperbodyClipSetHash />
|
|
<FromStrafeTransitionUpperBodyClipSetHash />
|
|
<SwapWeaponFilterHash />
|
|
<SwapWeaponInLowCoverFilterHash />
|
|
<AnimFireRateModifier value="1.650000" />
|
|
<AnimBlindFireRateModifier value="1.650000" />
|
|
<AnimWantingToShootFireRateModifier value="-1.000000" />
|
|
<UseFromStrafeUpperBodyAimNetwork value="true" />
|
|
<AimingDownTheBarrel value="true" />
|
|
<WeaponSwapData ref="NULL" />
|
|
<AimGrenadeThrowNormalClipsetHash />
|
|
<AimGrenadeThrowAlternateClipsetHash />
|
|
</Item>
|
|
</WeaponAnimations>
|
|
</Item>
|
|
<Item key="FirstPerson">
|
|
<Fallback>Default</Fallback>
|
|
<WeaponAnimations>
|
|
<Item key="WEAPON_AIRSOFTG36C">
|
|
<CoverMovementClipSetHash>cover@first_person@move@base@2h</CoverMovementClipSetHash>
|
|
<CoverMovementExtraClipSetHash>cover@first_person@move@extra@2h</CoverMovementExtraClipSetHash>
|
|
<CoverAlternateMovementClipSetHash>cover@move@ai@base@2h</CoverAlternateMovementClipSetHash>
|
|
<CoverWeaponClipSetHash>Cover_FirstPerson_Wpn_RifleSpCarbine</CoverWeaponClipSetHash>
|
|
<MotionClipSetHash>weapons@first_person@aim_idle@generic@assault_rifle@shared@core</MotionClipSetHash>
|
|
<MotionFilterHash>BothArms_filter</MotionFilterHash>
|
|
<MotionCrouchClipSetHash />
|
|
<MotionStrafingClipSetHash />
|
|
<MotionStrafingStealthClipSetHash>move_ped_strafing_stealth</MotionStrafingStealthClipSetHash>
|
|
<MotionStrafingUpperBodyClipSetHash />
|
|
<WeaponClipSetHash>weapons@first_person@aim_idle@generic@assault_rifle@special_carbine@</WeaponClipSetHash>
|
|
<WeaponClipSetStreamedHash>weapons@first_person@aim_rng@generic@assault_rifle@special_carbine@str</WeaponClipSetStreamedHash>
|
|
<WeaponClipSetHashInjured />
|
|
<WeaponClipSetHashStealth>weapons@first_person@aim_stealth@generic@assault_rifle@special_carbine@</WeaponClipSetHashStealth>
|
|
<WeaponClipSetHashHiCover />
|
|
<AlternativeClipSetWhenBlocked />
|
|
<ScopeWeaponClipSet />
|
|
<AlternateAimingStandingClipSetHash />
|
|
<AlternateAimingCrouchingClipSetHash />
|
|
<FiringVariationsStandingClipSetHash>combat_fire_variations_rifle</FiringVariationsStandingClipSetHash>
|
|
<FiringVariationsCrouchingClipSetHash />
|
|
<AimTurnStandingClipSetHash>combat_aim_turns_rifle</AimTurnStandingClipSetHash>
|
|
<AimTurnCrouchingClipSetHash />
|
|
<MeleeClipSetHash>melee@rifle@streamed_core</MeleeClipSetHash>
|
|
<MeleeVariationClipSetHash />
|
|
<MeleeTauntClipSetHash />
|
|
<MeleeSupportTauntClipSetHash />
|
|
<MeleeStealthClipSetHash />
|
|
<ShellShockedClipSetHash>reaction@shellshock@2h</ShellShockedClipSetHash>
|
|
<JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@RIFLE</JumpUpperbodyClipSetHash>
|
|
<FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@RIFLE</FallUpperbodyClipSetHash>
|
|
<FromStrafeTransitionUpperBodyClipSetHash>weapons@rifle@</FromStrafeTransitionUpperBodyClipSetHash>
|
|
<SwapWeaponFilterHash />
|
|
<SwapWeaponInLowCoverFilterHash />
|
|
<AnimFireRateModifier value="1.650000" />
|
|
<AnimBlindFireRateModifier value="1.650000" />
|
|
<AnimWantingToShootFireRateModifier value="-1.000000" />
|
|
<UseFromStrafeUpperBodyAimNetwork value="true" />
|
|
<AimingDownTheBarrel value="true" />
|
|
<WeaponSwapData ref="SWAP_DEFAULT" />
|
|
<AimGrenadeThrowNormalClipsetHash>weapons@first_person@aim_rng@generic@assault_rifle@shared@core</AimGrenadeThrowNormalClipsetHash>
|
|
<AimGrenadeThrowAlternateClipsetHash />
|
|
<FPSTransitionFromRNGHash>weapons@first_person@aim_rng@p_m_zero@assault_rifle@shared@aim_trans@rng_to_idle</FPSTransitionFromRNGHash>
|
|
<FPSTransitionFromLTHash>weapons@first_person@aim_lt@p_m_zero@assault_rifle@shared@aim_trans@lt_to_idle</FPSTransitionFromLTHash>
|
|
<FPSTransitionFromScopeHash>weapons@first_person@aim_scope@p_m_zero@assault_rifle@shared@aim_trans@scope_to_idle</FPSTransitionFromScopeHash>
|
|
<FPSTransitionFromUnholsterHash>weapons@first_person@aim_idle@p_m_zero@assault_rifle@shared@aim_trans@unholster_to_idle</FPSTransitionFromUnholsterHash>
|
|
<FPSTransitionFromStealthHash>weapons@first_person@aim_stealth@p_m_zero@assault_rifle@shared@aim_trans@stealth_to_idle</FPSTransitionFromStealthHash>
|
|
<FPSTransitionToStealthHash>weapons@first_person@aim_idle@p_m_zero@assault_rifle@shared@aim_trans@idle_to_stealth</FPSTransitionToStealthHash>
|
|
<FPSTransitionToStealthFromUnholsterHash>weapons@first_person@aim_stealth@p_m_zero@assault_rifle@shared@aim_trans@unholster_to_stealth</FPSTransitionToStealthFromUnholsterHash>
|
|
<FPSFidgetClipsetHashes>
|
|
<Item>weapons@first_person@aim_idle@p_m_zero@assault_rifle@special_carbine@fidgets@a</Item>
|
|
<Item>weapons@first_person@aim_idle@p_m_zero@assault_rifle@special_carbine@fidgets@b</Item>
|
|
<Item>weapons@first_person@aim_idle@p_m_zero@assault_rifle@special_carbine@fidgets@c</Item>
|
|
</FPSFidgetClipsetHashes>
|
|
</Item>
|
|
</WeaponAnimations>
|
|
</Item>
|
|
<Item key="FirstPersonAiming">
|
|
<Fallback>Default</Fallback>
|
|
<WeaponAnimations>
|
|
<Item key="WEAPON_AIRSOFTG36C">
|
|
<CoverMovementClipSetHash>cover@first_person@move@base@2h</CoverMovementClipSetHash>
|
|
<CoverMovementExtraClipSetHash>cover@first_person@move@extra@2h</CoverMovementExtraClipSetHash>
|
|
<CoverAlternateMovementClipSetHash>cover@move@ai@base@2h</CoverAlternateMovementClipSetHash>
|
|
<CoverWeaponClipSetHash>Cover_FirstPerson_Wpn_RifleSpCarbine</CoverWeaponClipSetHash>
|
|
<MotionClipSetHash>weapons@first_person@aim_rng@generic@assault_rifle@shared@core</MotionClipSetHash>
|
|
<MotionFilterHash>BothArms_filter</MotionFilterHash>
|
|
<MotionCrouchClipSetHash />
|
|
<MotionStrafingClipSetHash />
|
|
<MotionStrafingStealthClipSetHash>move_ped_strafing_stealth</MotionStrafingStealthClipSetHash>
|
|
<MotionStrafingUpperBodyClipSetHash />
|
|
<WeaponClipSetHash>weapons@first_person@aim_lt@generic@assault_rifle@special_carbine@w_fire</WeaponClipSetHash>
|
|
<WeaponClipSetStreamedHash>weapons@first_person@aim_rng@generic@assault_rifle@special_carbine@str</WeaponClipSetStreamedHash>
|
|
<WeaponClipSetHashInjured />
|
|
<WeaponClipSetHashStealth>weapons@first_person@aim_lt@generic@assault_rifle@special_carbine@w_fire</WeaponClipSetHashStealth>
|
|
<WeaponClipSetHashHiCover />
|
|
<AlternativeClipSetWhenBlocked />
|
|
<ScopeWeaponClipSet />
|
|
<AlternateAimingStandingClipSetHash />
|
|
<AlternateAimingCrouchingClipSetHash />
|
|
<FiringVariationsStandingClipSetHash>combat_fire_variations_rifle</FiringVariationsStandingClipSetHash>
|
|
<FiringVariationsCrouchingClipSetHash />
|
|
<AimTurnStandingClipSetHash>combat_aim_turns_rifle</AimTurnStandingClipSetHash>
|
|
<AimTurnCrouchingClipSetHash />
|
|
<MeleeClipSetHash>melee@rifle@streamed_core</MeleeClipSetHash>
|
|
<MeleeVariationClipSetHash />
|
|
<MeleeTauntClipSetHash />
|
|
<MeleeSupportTauntClipSetHash />
|
|
<MeleeStealthClipSetHash />
|
|
<ShellShockedClipSetHash>reaction@shellshock@2h</ShellShockedClipSetHash>
|
|
<JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@RIFLE</JumpUpperbodyClipSetHash>
|
|
<FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@RIFLE</FallUpperbodyClipSetHash>
|
|
<FromStrafeTransitionUpperBodyClipSetHash>weapons@rifle@</FromStrafeTransitionUpperBodyClipSetHash>
|
|
<SwapWeaponFilterHash />
|
|
<SwapWeaponInLowCoverFilterHash />
|
|
<AnimFireRateModifier value="1.650000" />
|
|
<AnimBlindFireRateModifier value="1.650000" />
|
|
<AnimWantingToShootFireRateModifier value="-1.000000" />
|
|
<UseFromStrafeUpperBodyAimNetwork value="true" />
|
|
<AimingDownTheBarrel value="true" />
|
|
<WeaponSwapData ref="SWAP_DEFAULT" />
|
|
<AimGrenadeThrowNormalClipsetHash>weapons@first_person@aim_rng@generic@assault_rifle@shared@core</AimGrenadeThrowNormalClipsetHash>
|
|
<AimGrenadeThrowAlternateClipsetHash />
|
|
<FPSTransitionFromIdleHash>weapons@first_person@aim_idle@p_m_zero@assault_rifle@shared@aim_trans@idle_to_lt</FPSTransitionFromIdleHash>
|
|
<FPSTransitionFromRNGHash>weapons@first_person@aim_rng@p_m_zero@assault_rifle@shared@aim_trans@rng_to_lt</FPSTransitionFromRNGHash>
|
|
<FPSTransitionFromLTHash></FPSTransitionFromLTHash>
|
|
<FPSTransitionFromScopeHash>weapons@first_person@aim_scope@p_m_zero@assault_rifle@shared@aim_trans@scope_to_lt</FPSTransitionFromScopeHash>
|
|
<FPSTransitionFromUnholsterHash>weapons@first_person@aim_lt@p_m_zero@assault_rifle@shared@aim_trans@unholster_to_lt</FPSTransitionFromUnholsterHash>
|
|
<FPSTransitionFromStealthHash>weapons@first_person@aim_stealth@p_m_zero@assault_rifle@shared@aim_trans@stealth_to_lt</FPSTransitionFromStealthHash>
|
|
<FPSTransitionToStealthHash>weapons@first_person@aim_lt@p_m_zero@assault_rifle@shared@aim_trans@lt_to_stealth</FPSTransitionToStealthHash>
|
|
<FPSFidgetClipsetHashes>
|
|
<Item>weapons@first_person@aim_lt@p_m_zero@assault_rifle@special_carbine@fidgets@a</Item>
|
|
<Item>weapons@first_person@aim_lt@p_m_zero@assault_rifle@special_carbine@fidgets@b</Item>
|
|
<Item>weapons@first_person@aim_lt@p_m_zero@assault_rifle@special_carbine@fidgets@c</Item>
|
|
</FPSFidgetClipsetHashes>
|
|
</Item>
|
|
</WeaponAnimations>
|
|
</Item>
|
|
<Item key="FirstPersonRNG">
|
|
<Fallback>Default</Fallback>
|
|
<WeaponAnimations>
|
|
<Item key="WEAPON_AIRSOFTG36C">
|
|
<CoverMovementClipSetHash>cover@first_person@move@base@2h</CoverMovementClipSetHash>
|
|
<CoverMovementExtraClipSetHash>cover@first_person@move@extra@2h</CoverMovementExtraClipSetHash>
|
|
<CoverAlternateMovementClipSetHash>cover@move@ai@base@2h</CoverAlternateMovementClipSetHash>
|
|
<CoverWeaponClipSetHash>Cover_FirstPerson_Wpn_RifleSpCarbine</CoverWeaponClipSetHash>
|
|
<MotionClipSetHash>weapons@first_person@aim_rng@generic@assault_rifle@shared@core</MotionClipSetHash>
|
|
<MotionFilterHash>BothArms_filter</MotionFilterHash>
|
|
<MotionCrouchClipSetHash />
|
|
<MotionStrafingClipSetHash />
|
|
<MotionStrafingStealthClipSetHash>move_ped_strafing_stealth</MotionStrafingStealthClipSetHash>
|
|
<MotionStrafingUpperBodyClipSetHash />
|
|
<WeaponClipSetHash>weapons@first_person@aim_rng@generic@assault_rifle@special_carbine@w_fire</WeaponClipSetHash>
|
|
<WeaponClipSetStreamedHash>weapons@first_person@aim_rng@generic@assault_rifle@special_carbine@str</WeaponClipSetStreamedHash>
|
|
<WeaponClipSetHashInjured />
|
|
<WeaponClipSetHashStealth>weapons@first_person@aim_rng@generic@assault_rifle@special_carbine@w_fire</WeaponClipSetHashStealth>
|
|
<WeaponClipSetHashHiCover />
|
|
<AlternativeClipSetWhenBlocked />
|
|
<ScopeWeaponClipSet />
|
|
<AlternateAimingStandingClipSetHash />
|
|
<AlternateAimingCrouchingClipSetHash />
|
|
<FiringVariationsStandingClipSetHash>combat_fire_variations_rifle</FiringVariationsStandingClipSetHash>
|
|
<FiringVariationsCrouchingClipSetHash />
|
|
<AimTurnStandingClipSetHash>combat_aim_turns_rifle</AimTurnStandingClipSetHash>
|
|
<AimTurnCrouchingClipSetHash />
|
|
<MeleeClipSetHash>melee@rifle@streamed_core</MeleeClipSetHash>
|
|
<MeleeVariationClipSetHash />
|
|
<MeleeTauntClipSetHash />
|
|
<MeleeSupportTauntClipSetHash />
|
|
<MeleeStealthClipSetHash />
|
|
<ShellShockedClipSetHash>reaction@shellshock@2h</ShellShockedClipSetHash>
|
|
<JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@RIFLE</JumpUpperbodyClipSetHash>
|
|
<FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@RIFLE</FallUpperbodyClipSetHash>
|
|
<FromStrafeTransitionUpperBodyClipSetHash>weapons@rifle@</FromStrafeTransitionUpperBodyClipSetHash>
|
|
<SwapWeaponFilterHash />
|
|
<SwapWeaponInLowCoverFilterHash />
|
|
<AnimFireRateModifier value="1.650000" />
|
|
<AnimBlindFireRateModifier value="1.650000" />
|
|
<AnimWantingToShootFireRateModifier value="-1.000000" />
|
|
<UseFromStrafeUpperBodyAimNetwork value="true" />
|
|
<AimingDownTheBarrel value="true" />
|
|
<WeaponSwapData ref="SWAP_DEFAULT" />
|
|
<AimGrenadeThrowNormalClipsetHash>weapons@first_person@aim_rng@generic@assault_rifle@shared@core</AimGrenadeThrowNormalClipsetHash>
|
|
<AimGrenadeThrowAlternateClipsetHash />
|
|
<FPSTransitionFromIdleHash>weapons@first_person@aim_idle@p_m_zero@assault_rifle@shared@aim_trans@idle_to_rng</FPSTransitionFromIdleHash>
|
|
<FPSTransitionFromRNGHash></FPSTransitionFromRNGHash>
|
|
<FPSTransitionFromLTHash>weapons@first_person@aim_lt@p_m_zero@assault_rifle@shared@aim_trans@lt_to_rng</FPSTransitionFromLTHash>
|
|
<FPSTransitionFromScopeHash>weapons@first_person@aim_scope@p_m_zero@assault_rifle@shared@aim_trans@scope_to_rng</FPSTransitionFromScopeHash>
|
|
<FPSTransitionFromUnholsterHash>weapons@first_person@aim_rng@p_m_zero@assault_rifle@shared@aim_trans@unholster_to_rng</FPSTransitionFromUnholsterHash>
|
|
<FPSTransitionFromStealthHash>weapons@first_person@aim_stealth@p_m_zero@assault_rifle@shared@aim_trans@stealth_to_rng</FPSTransitionFromStealthHash>
|
|
<FPSTransitionToStealthHash>weapons@first_person@aim_rng@p_m_zero@assault_rifle@shared@aim_trans@rng_to_stealth</FPSTransitionToStealthHash>
|
|
<FPSFidgetClipsetHashes>
|
|
<Item>weapons@first_person@aim_rng@p_m_zero@assault_rifle@special_carbine@fidgets@a</Item>
|
|
<Item>weapons@first_person@aim_rng@p_m_zero@assault_rifle@special_carbine@fidgets@b</Item>
|
|
<Item>weapons@first_person@aim_rng@p_m_zero@assault_rifle@special_carbine@fidgets@c</Item>
|
|
</FPSFidgetClipsetHashes>
|
|
</Item>
|
|
</WeaponAnimations>
|
|
</Item>
|
|
<Item key="FirstPersonScope">
|
|
<Fallback>Default</Fallback>
|
|
<WeaponAnimations>
|
|
<Item key="WEAPON_AIRSOFTG36C">
|
|
<CoverMovementClipSetHash>cover@first_person@move@base@2h</CoverMovementClipSetHash>
|
|
<CoverMovementExtraClipSetHash>cover@first_person@move@extra@2h</CoverMovementExtraClipSetHash>
|
|
<CoverAlternateMovementClipSetHash>cover@move@ai@base@2h</CoverAlternateMovementClipSetHash>
|
|
<CoverWeaponClipSetHash>Cover_FirstPerson_Wpn_RifleSpCarbine</CoverWeaponClipSetHash>
|
|
<MotionClipSetHash>weapons@first_person@aim_rng@generic@assault_rifle@shared@core</MotionClipSetHash>
|
|
<MotionFilterHash>BothArms_filter</MotionFilterHash>
|
|
<MotionCrouchClipSetHash />
|
|
<MotionStrafingClipSetHash />
|
|
<MotionStrafingStealthClipSetHash>move_ped_strafing_stealth</MotionStrafingStealthClipSetHash>
|
|
<MotionStrafingUpperBodyClipSetHash />
|
|
<WeaponClipSetHash>weapons@first_person@aim_scope@generic@assault_rifle@special_carbine@w_fire</WeaponClipSetHash>
|
|
<WeaponClipSetStreamedHash>weapons@first_person@aim_rng@generic@assault_rifle@special_carbine@str</WeaponClipSetStreamedHash>
|
|
<WeaponClipSetHashInjured />
|
|
<WeaponClipSetHashStealth>weapons@first_person@aim_scope@generic@assault_rifle@special_carbine@w_fire</WeaponClipSetHashStealth>
|
|
<WeaponClipSetHashHiCover />
|
|
<AlternativeClipSetWhenBlocked />
|
|
<ScopeWeaponClipSet />
|
|
<AlternateAimingStandingClipSetHash />
|
|
<AlternateAimingCrouchingClipSetHash />
|
|
<FiringVariationsStandingClipSetHash>combat_fire_variations_rifle</FiringVariationsStandingClipSetHash>
|
|
<FiringVariationsCrouchingClipSetHash />
|
|
<AimTurnStandingClipSetHash>combat_aim_turns_rifle</AimTurnStandingClipSetHash>
|
|
<AimTurnCrouchingClipSetHash />
|
|
<MeleeClipSetHash>melee@rifle@streamed_core</MeleeClipSetHash>
|
|
<MeleeVariationClipSetHash />
|
|
<MeleeTauntClipSetHash />
|
|
<MeleeSupportTauntClipSetHash />
|
|
<MeleeStealthClipSetHash />
|
|
<ShellShockedClipSetHash>reaction@shellshock@2h</ShellShockedClipSetHash>
|
|
<JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@RIFLE</JumpUpperbodyClipSetHash>
|
|
<FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@RIFLE</FallUpperbodyClipSetHash>
|
|
<FromStrafeTransitionUpperBodyClipSetHash>weapons@rifle@</FromStrafeTransitionUpperBodyClipSetHash>
|
|
<SwapWeaponFilterHash />
|
|
<SwapWeaponInLowCoverFilterHash />
|
|
<AnimFireRateModifier value="1.650000" />
|
|
<AnimBlindFireRateModifier value="1.650000" />
|
|
<AnimWantingToShootFireRateModifier value="-1.000000" />
|
|
<UseFromStrafeUpperBodyAimNetwork value="true" />
|
|
<AimingDownTheBarrel value="true" />
|
|
<WeaponSwapData ref="SWAP_DEFAULT" />
|
|
<AimGrenadeThrowNormalClipsetHash>weapons@first_person@aim_rng@generic@assault_rifle@shared@core</AimGrenadeThrowNormalClipsetHash>
|
|
<AimGrenadeThrowAlternateClipsetHash />
|
|
<FPSTransitionFromIdleHash>weapons@first_person@aim_idle@p_m_zero@assault_rifle@shared@aim_trans@idle_to_scope</FPSTransitionFromIdleHash>
|
|
<FPSTransitionFromRNGHash>weapons@first_person@aim_rng@p_m_zero@assault_rifle@shared@aim_trans@rng_to_scope</FPSTransitionFromRNGHash>
|
|
<FPSTransitionFromLTHash>weapons@first_person@aim_lt@p_m_zero@assault_rifle@shared@aim_trans@lt_to_scope</FPSTransitionFromLTHash>
|
|
<FPSTransitionFromScopeHash></FPSTransitionFromScopeHash>
|
|
<FPSTransitionFromUnholsterHash>weapons@first_person@aim_scope@p_m_zero@assault_rifle@shared@aim_trans@unholster_to_scope</FPSTransitionFromUnholsterHash>
|
|
<FPSTransitionFromStealthHash>weapons@first_person@aim_stealth@p_m_zero@assault_rifle@shared@aim_trans@stealth_to_scope</FPSTransitionFromStealthHash>
|
|
<FPSTransitionToStealthHash>weapons@first_person@aim_scope@p_m_zero@assault_rifle@shared@aim_trans@scope_to_stealth</FPSTransitionToStealthHash>
|
|
</Item>
|
|
</WeaponAnimations>
|
|
</Item>
|
|
</WeaponAnimationsSets>
|
|
</CWeaponAnimationsSets>
|
|
|