182 lines
		
	
	
		
			No EOL
		
	
	
		
			5.9 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			182 lines
		
	
	
		
			No EOL
		
	
	
		
			5.9 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| Particles = {}
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| Particle = {}
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| ---@diagnostic disable: duplicate-set-field
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| local Ids = Ids or Require("lib/utility/shared/ids.lua")
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| local point =  Require("lib/points/client/points.lua")
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| 
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| ---Loads a ptfx asset into memory.
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| ---@param dict string
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| ---@return boolean
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| function LoadPtfxAsset(dict)
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|     local failed = 100
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|     while not HasNamedPtfxAssetLoaded(dict) and failed >= 0 do
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|         RequestNamedPtfxAsset(dict)
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|         failed = failed - 1
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|         Wait(100)
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|     end
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|     assert(failed > 0, "Failed to load dict asset: " .. dict)
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|     return HasNamedPtfxAssetLoaded(dict)
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| end
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| 
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| --- Create a particle effect at the specified position and rotation.
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| --- @param dict string
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| --- @param ptfx string
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| --- @param pos vector3
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| --- @param rot vector3
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| --- @param scale number
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| --- @param color vector3
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| --- @param looped boolean
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| --- @param loopLength number|nil
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| --- @return number|nil ptfxHandle -- The handle of the particle effect, or nil if it failed to create.
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| function Particle.Play(dict, ptfx, pos, rot, scale, color, looped, loopLength)
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|     LoadPtfxAsset(dict)
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|     UseParticleFxAssetNextCall(dict)
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|     SetParticleFxNonLoopedColour(color.x, color.y, color.z)
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|     local particle = nil
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|     if looped then
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|         particle = StartParticleFxLoopedAtCoord(ptfx, pos.x, pos.y, pos.z, rot.x, rot.y, rot.z, scale, false, false, false, false)
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|         CreateThread(function()
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|             if loopLength then 
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|                 Wait(loopLength)
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|                 Particle.Remove(particle)
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|             end
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|         end)
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|     else
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|         particle = StartParticleFxNonLoopedAtCoord(ptfx, pos.x, pos.y, pos.z, rot.x, rot.y, rot.z, scale, false, false, false, false)
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|     end
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| 
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|     return particle
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| end
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| 
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| function Particle.Stop(particle)
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|     if not particle then return end
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|     StopParticleFxLooped(particle, false)
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|     RemoveParticleFx(particle, false)
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|     RemoveNamedPtfxAsset(particle)
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| end
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| 
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| function Particle.Create(data)
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|     assert(data, "Particle data is nil")
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|     assert(data.dict, "Invalid particle data. Must contain string dict.")
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|     assert(data.ptfx, "Invalid particle data. Must contain string ptfx.")
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| 
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|     local _id = data.id or Ids.CreateUniqueId(Particles)
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|     data = {
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|         id = _id,
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|         dict = data.dict,
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|         ptfx = data.ptfx,
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|         position = data.position or vector3(0.0, 0.0, 0.0),
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|         rotation = data.rotation or vector3(0, 0, 0),
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|         size = data.size or 1.0,
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|         color = data.color or vector3(255, 255, 255),
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|         looped = data.looped or false,
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|         loopLength = data.loopLength or nil,
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|         spawned = false,
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|     }
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|     Particles[_id] = data
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| 
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|     point.Register( -- checking if players in range
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|         _id, 
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|         data.position, 
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|         data.drawDistance or 50.0, 
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|         data,
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|         function(_)     
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|             if not Particles[_id] then return point.Remove(_id) end
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|             local particleData = Particles[_id]
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|             if particleData.spawned then return end
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|             particleData.spawned = Particle.Play(
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|                 particleData.dict, 
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|                 particleData.ptfx, 
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|                 particleData.position, 
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|                 particleData.rotation, 
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|                 particleData.size, 
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|                 particleData.color, 
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|                 particleData.looped, 
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|                 particleData.loopLength
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|             )
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|         end,
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|         function(markerData)  
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|             if not Particles[_id] then return end
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|             local particleData = Particles[_id]
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|             if not particleData.spawned then return end
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|             Particle.Stop(particleData.spawned)
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|             particleData.spawned = nil
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|         end
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|     )
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|     return _id
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| end
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| 
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| function Particle.Remove(id)
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|     if not id then return end
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|     local particle = Particles[id]
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|     if not particle then return end
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|     Particle.Stop(particle.spawned)
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|     Particles[id] = nil
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|     point.Remove(id)
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| end
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| 
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| 
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| 
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| RegisterNetEvent("community_bridge:Client:Particle", function(data)
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|     if not data then return end
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|     Particle.Create(data)
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| end)
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| 
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| RegisterNetEvent("community_bridge:Client:ParticleBulk", function(datas)
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|     if not datas then return end
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|     for _, data in pairs(datas) do
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|         Particle.Create(data)
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|     end
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| end)
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| 
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| RegisterNetEvent("community_bridge:Client:ParticleRemove", function(id)
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|     local particle = Particles[id]
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|     if not particle then return end
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|     Particle.Remove(Drawing[id])
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| end)
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| 
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| RegisterNetEvent("community_bridge:Client:ParticleRemoveBulk", function(ids)
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|     for _, id in pairs(ids) do
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|         Particle.Remove(id)
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|     end
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| end)
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| 
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| 
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| 
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| function Particle.CreateOnEntity(dict, ptfx, entity, offset, rot, scale, color, looped, loopLength)
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|     LoadPtfxAsset(dict)
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|     UseParticleFxAssetNextCall(dict)
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|     SetParticleFxNonLoopedColour(color.x, color.y, color.z)
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|     local particle = nil
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|     if looped then
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|         particle = StartNetworkedParticleFxLoopedOnEntity(ptfx, entity, offset.x, offset.y, offset.z, rot.x, rot.y, rot.z, scale, false, false, false)
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|         if loopLength then
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|             Wait(loopLength)
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|             RemoveParticleFxFromEntity(entity)
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|         end
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|     else
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|         particle = StartNetworkedParticleFxLoopedOnEntity(ptfx, entity, offset.x, offset.y, offset.z, rot.x, rot.y, rot.z, scale, false, false, false)
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|     end
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|     RemoveNamedPtfxAsset(ptfx)
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|     return particle
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| end
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| 
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| function Particle.CreateOnEntityBone(dict, ptfx, entity, bone,  offset, rot, scale, color, looped, loopLength)
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|     LoadPtfxAsset(dict)
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|     UseParticleFxAssetNextCall(dict)
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|     SetParticleFxNonLoopedColour(color.x, color.y, color.z)
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|     local particle = nil
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|     if looped then
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|         particle = StartNetworkedParticleFxLoopedOnEntityBone(ptfx, entity, offset.x, offset.y, offset.z, rot.x, rot.y, rot.z, bone, scale, false, false, false)
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|         if loopLength then
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|             Wait(loopLength)
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|             RemoveParticleFxFromEntity(entity)
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|         end
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|     else
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|         particle = StartNetworkedParticleFxNonLoopedOnEntityBone(ptfx, entity, offset.x, offset.y, offset.z, rot.x, rot.y, rot.z, bone, scale, false, false, false)
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|     end
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|     RemoveNamedPtfxAsset(ptfx)
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|     return particle
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| end
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| 
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| return Particle | 
