391 lines
		
	
	
		
			No EOL
		
	
	
		
			12 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			391 lines
		
	
	
		
			No EOL
		
	
	
		
			12 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
-- 
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-- Just loads of data that you want need/want to tweak
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-- You don't need to change anything here, unless you really want to
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-- 
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Config.SpeedLimits = {
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  ["Abattoir Ave"] = 80,
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  ["Abe Milton Pkwy"] = 80,
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  ["Ace Jones Dr"] = 80,
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						|
  ["Adam's Apple Blvd"] = 80,
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						|
  ["Aguja St"] = 80,
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  ["Algonquin Blvd"] = 80,
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  ["Alhambra Dr"] = 80,
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  ["Alta Pl"] = 80,
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  ["Alta St"] = 80,
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  ["Amarillo Vista"] = 80,
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  ["Amarillo Way"] = 80,
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						|
  ["Americano Way"] = 80,
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						|
  ["Armadillo Ave"] = 80,
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  ["Atlee St"] = 80,
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						|
  ["Autopia Pkwy"] = 80,
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						|
  ["Banham Canyon Dr"] = 80,
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						|
  ["Barbareno Rd"] = 80,
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  ["Bay City Ave"] = 80,
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  ["Bay City Incline"] = 80,
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						|
  ["Baytree Canyon Rd"] = 80,
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						|
  ["Boulevard Del Perro"] = 80,
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						|
  ["Bridge St"] = 80,
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  ["Brouge Ave"] = 80,
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  ["Buccaneer Way"] = 80,
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  ["Buen Vino Rd"] = 80,
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  ["Caesars Place"] = 80,
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  ["Calafia Rd"] = 80,
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  ["Calais Ave"] = 80,
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  ["Capital Blvd"] = 80,
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  ["Carcer Way"] = 80,
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  ["Carson Ave"] = 80,
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  ["Cascabel Ave"] = 80,
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  ["Cassidy Trail"] = 80,
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  ["Cat-Claw Ave"] = 80,
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  ["Catfish View"] = 80,
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  ["Cavalry Blvd"] = 80,
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  ["Chianski Passage"] = 80,
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  ["Cholla Rd"] = 80,
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  ["Cholla Springs Ave"] = 80,
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  ["Chum St"] = 80,
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  ["Chupacabra St"] = 80,
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  ["Clinton Ave"] = 80,
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  ["Cockingend Dr"] = 80,
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  ["Conquistador St"] = 80,
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  ["Cortes St"] = 80,
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  ["Cougar Ave"] = 80,
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  ["Covenant Ave"] = 80,
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  ["Cox Way"] = 80,
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  ["Crusade Rd"] = 80,
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  ["Davis Ave"] = 80,
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  ["Decker St"] = 80,
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  ["Del Perro Fwy"] = 160,
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  ["Didion Dr"] = 80,
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  ["Dorset Dr"] = 80,
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  ["Duluoz Ave"] = 80,
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  ["Dunstable Dr"] = 80,
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  ["Dunstable Ln"] = 80,
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  ["Dutch London St"] = 80,
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  ["East Eclipse Blvd"] = 80,
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  ["East Galileo Ave"] = 80,
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  ["East Joshua Road"] = 50,
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  ["East Mirror Dr"] = 80,
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  ["Eastbourne Way"] = 80,
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  ["Edwood Way"] = 80,
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  ["El Burro Blvd"] = 80,
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  ["El Rancho Blvd"] = 80,
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  ["Elgin Ave"] = 80,
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  ["Elysian Fields Fwy"] = 160,
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  ["Equality Way"] = 80,
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  ["Exceptionalists Way"] = 80,
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  ["Fenwell Pl"] = 80,
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  ["Fort Zancudo Approach Rd"] = 80,
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  ["Forum Dr"] = 80,
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  ["Fudge Ln"] = 80,
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  ["Galileo Park"] = 80,
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  ["Galileo Rd"] = 80,
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  ["Gentry Lane"] = 80,
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  ["Ginger St"] = 80,
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  ["Glory Way"] = 80,
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  ["Goma St"] = 80,
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  ["Grapeseed Ave"] = 80,
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  ["Grapeseed Main St"] = 80,
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  ["Great Ocean Hwy"] = 160,
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  ["Greenwich Pkwy"] = 80,
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  ["Greenwich Pl"] = 80,
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  ["Greenwich Way"] = 80,
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  ["Grove St"] = 80,
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  ["Hangman Ave"] = 80,
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  ["Hanger Way"] = 80,
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  ["Hardy Way"] = 80,
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  ["Hawick Ave"] = 80,
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  ["Heritage Way"] = 80,
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  ["Hillcrest Ave"] = 80,
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  ["Hillcrest Ridge Access Rd"] = 80,
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  ["Imagination Ct"] = 80,
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  ["Ineseno Road"] = 80,
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  ["Innocence Blvd"] = 80,
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  ["Integrity Way"] = 80,
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  ["Invention Ct"] = 80,
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  ["Jamestown St"] = 80,
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  ["Joad Ln"] = 80,
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  ["Joshua Rd"] = 50,
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  ["Kimble Hill Dr"] = 80,
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  ["Kortz Dr"] = 80,
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  ["Labor Pl"] = 80,
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  ["Lake Vinewood Dr"] = 80,
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  ["Lake Vinewood Est"] = 80,
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  ["La Puerta Fwy"] = 160,
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  ["Laguna Pl"] = 80,
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  ["Las Lagunas Blvd"] = 80,
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  ["Lesbos Ln"] = 80,
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  ["Liberty St"] = 80,
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  ["Lindsay Circus"] = 80,
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  ["Little Bighorn Ave"] = 80,
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  ["Lolita Ave"] = 80,
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  ["Los Santos Freeway"] = 160,
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  ["Low Power St"] = 80,
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  ["Macdonald St"] = 80,
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  ["Mad Wayne Thunder Dr"] = 80,
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  ["Magellan Ave"] = 80,
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  ["Marathon Ave"] = 80,
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  ["Marina Dr"] = 80,
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  ["Marlowe Dr"] = 80,
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  ["Melanoma St"] = 80,
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  ["Meringue Ln"] = 80,
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  ["Meteor St"] = 80,
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  ["Milton Rd"] = 80,
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  ["Mirror Park Blvd"] = 80,
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  ["Mirror Pl"] = 80,
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  ["Miriam Turner Overpass"] = 80,
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  ["Morningwood Blvd"] = 80,
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  ["Mountain View Dr"] = 80,
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  ["Movie Star Way"] = 80,
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  ["Mt Haan Rd"] = 80,
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  ["Mt Vinewood Dr"] = 80,
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  ["Mutiny Rd"] = 80,
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  ["New Empire Way"] = 80,
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  ["Nikola Ave"] = 80,
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  ["Nikola Pl"] = 80,
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  ["Niland Ave"] = 80,
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  ["North Calafia Way"] = 80,
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  ["North Conker Ave"] = 80,
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  ["North Rockford Dr"] = 80,
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  ["North Sheldon Ave"] = 80,
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  ["Nowhere Rd"] = 80,
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  ["O'Neil Way"] = 80,
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  ["Occupation Ave"] = 80,
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  ["Olympic Fwy"] = 160,
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  ["Orchardville Ave"] = 80,
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  ["Paleto Blvd"] = 80,
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  ["Palomino Ave"] = 80,
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  ["Palomino Fwy"] = 160,
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  ["Panorama Dr"] = 80,
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  ["Perth St"] = 80,
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  ["Picture Perfect Drive"] = 80,
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  ["Plaice Pl"] = 80,
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  ["Playa Vista"] = 80,
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  ["Popular St"] = 80,
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  ["Portola Dr"] = 80,
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  ["Power St"] = 80,
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  ["Procopio Dr"] = 80,
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  ["Procopio Promenade"] = 80,
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  ["Prosperity St"] = 80,
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  ["Pyrite Ave"] = 80,
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  ["Red Desert Ave"] = 80,
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  ["Richman St"] = 80,
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  ["Rockford Dr"] = 80,
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  ["Route 68"] = 55,
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  ["Route 68 Approach"] = 55,
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  ["Roy Lowenstein Blvd"] = 80,
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  ["Rub St"] = 80,
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  ["Sam Austin Dr"] = 80,
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  ["San Andreas Ave"] = 80,
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  ["San Vitus Blvd"] = 80,
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  ["Sandcastle Way"] = 80,
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  ["Seaview Rd"] = 80,
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  ["Senora Fwy"] = 160,
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  ["Senora Rd"] = 80,
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  ["Senora Way"] = 80,
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  ["Shank St"] = 80,
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  ["Signal St"] = 80,
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  ["Sinners Passage"] = 80,
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  ["Sinner St"] = 80,
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  ["Smoke Tree Rd"] = 80,
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  ["South Arsenal St"] = 80,
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  ["South Boulevard Del Perro"] = 80,
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  ["South Mo Milton Dr"] = 80,
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  ["South Rockford Dr"] = 80,
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  ["South Shambles St"] = 80,
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  ["Spanish Ave"] = 80,
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  ["Strangeways Dr"] = 80,
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  ["Strawberry Ave"] = 80,
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  ["Supply St"] = 80,
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  ["Sustancia Rd"] = 80,
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  ["Swiss St"] = 80,
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  ["Tackle St"] = 80,
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  ["Tongva Dr"] = 80,
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  ["Tower Way"] = 80,
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  ["Tug St"] = 80,
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  ["Union Rd"] = 80,
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  ["Utopia Gardens"] = 80,
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  ["Vespucci Blvd"] = 80,
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  ["Vinewood Blvd"] = 80,
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  ["Vinewood Park Dr"] = 80,
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  ["Vitus St"] = 80,
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  ["Voodoo Place"] = 80,
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  ["West Eclipse Blvd"] = 80,
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  ["West Galileo Ave"] = 80,
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  ["West Mirror Drive"] = 80,
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  ["Wild Oats Dr"] = 80,
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  ["Whispymound Dr"] = 80,
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  ["Zancudo Ave"] = 80,
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  ["Zancudo Barranca"] = 80,
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  ["Zancudo Grande Valley"] = 80,
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  ["Zancudo Rd"] = 80
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}
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-- NOTE: This may already have been done in your framework: to avoid an unncessary thread
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-- you can set this to false, delete it comment it out, whatever is easier for you :)
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Config.HideBaseGameHudComponents = {
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  1, -- WANTED_STARS,
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  2, -- WEAPON_ICON
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  3, -- CASH
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  4, -- MP_CASH
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  5, -- MP_MESSAGE
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  6, -- VEHICLE_NAME
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  7, -- AREA_NAME
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  8, -- VEHICLE_CLASS
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  9, -- STREET_NAME
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  -- 10, --HELP_TEXT
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  -- 11, --FLOATING_HELP_TEXT_1
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  -- 12, --FLOATING_HELP_TEXT_2
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  13, --CASH_CHANGE
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  -- 14, --RETICLE
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  -- 15, --SUBTITLE_TEXT
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  -- 16, --RADIO_STATIONS
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  -- 17, --SAVING_GAME,
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  -- 18, --GAME_STREAM
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  -- 19, --WEAPON_WHEEL
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  -- 20, --WEAPON_WHEEL_STATS
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  -- 21, --HUD_COMPONENTS
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  -- 22, --HUD_WEAPONS
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}
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-- Use custom street or zone names
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-- Tutorial: https://docs.jgscripts.com/hud/custom-street-zone-names
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Config.CustomStreetNames = {
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  -- [0xF5BF6BDD] = "Runway",
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}
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Config.CustomZoneNames = {
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  -- AIRP = "Los Santos International Airport",
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}
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Config.CustomNamesShouldUpdateGameTextEntries = false
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Config.WeaponNames = {
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  WEAPON_KNIFE = "Knife",
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  WEAPON_NIGHTSTICK = "Nightstick",
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  WEAPON_HAMMER = "Hammer",
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  WEAPON_BAT = "Baseball Bat",
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  WEAPON_GOLFCLUB = "Golf Club",
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  WEAPON_CROWBAR = "Crowbar",
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  WEAPON_PISTOL = "Pistol",
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  WEAPON_COMBATPISTOL = "Combat Pistol",
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  WEAPON_APPISTOL = "AP Pistol",
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  WEAPON_PISTOL50 = "Pistol .50",
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  WEAPON_MICROSMG = "Micro SMG",
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  WEAPON_SMG = "SMG",
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  WEAPON_ASSAULTSMG = "Assault SMG",
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  WEAPON_ASSAULTRIFLE = "Assault Rifle",
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  WEAPON_CARBINERIFLE = "Carbine Rifle",
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  WEAPON_ADVANCEDRIFLE = "Advanced Rifle",
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  WEAPON_MG = "MG",
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  WEAPON_COMBATMG = "Combat MG",
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  WEAPON_PUMPSHOTGUN = "Pump Shotgun",
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  WEAPON_SAWNOFFSHOTGUN = "Sawed-Off Shotgun",
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  WEAPON_ASSAULTSHOTGUN = "Assault Shotgun",
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  WEAPON_BULLPUPSHOTGUN = "Bullpup Shotgun",
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  WEAPON_STUNGUN = "Stun Gun",
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  WEAPON_SNIPERRIFLE = "Sniper Rifle",
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  WEAPON_HEAVYSNIPER = "Heavy Sniper",
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  WEAPON_GRENADELAUNCHER = "Grenade Launcher",
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  WEAPON_RPG = "RPG",
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  WEAPON_MINIGUN = "Minigun",
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  WEAPON_GRENADE = "Grenade",
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  WEAPON_STICKYBOMB = "Sticky Bomb",
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  WEAPON_SMOKEGRENADE = "Smoke Grenade",
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  WEAPON_BZGAS = "BZ Gas",
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  WEAPON_MOLOTOV = "Molotov",
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  WEAPON_FIREEXTINGUISHER = "Fire Extinguisher",
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  WEAPON_PETROLCAN = "Petrol Can",
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  WEAPON_BALL = "Ball",
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  WEAPON_FLARE = "Flare",
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  WEAPON_SNOWBALL = "Snowball",
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  WEAPON_FLAREGUN = "Flare Gun",
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  WEAPON_GARBAGEBAG = "Garbage Bag",
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  WEAPON_HANDCUFFS = "Handcuffs",
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  WEAPON_BATTLEAXE = "Battle Axe",
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  WEAPON_COMPACTLAUNCHER = "Compact Grenade Launcher",
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  WEAPON_MINISMG = "Mini SMG",
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  WEAPON_PIPEBOMB = "Pipe Bomb",
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  WEAPON_POOLCUE = "Pool Cue",
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  WEAPON_WRENCH = "Wrench",
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  WEAPON_FLASHLIGHT = "Flashlight",
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  WEAPON_DAGGER = "Antique Cavalry Dagger",
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  WEAPON_VINTAGEPISTOL = "Vintage Pistol",
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  WEAPON_MUSKET = "Musket",
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  WEAPON_FIREWORK = "Firework Launcher",
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  WEAPON_MARKSMANRIFLE = "Marksman Rifle",
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  WEAPON_HEAVYSHOTGUN = "Heavy Shotgun",
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  WEAPON_PROXMINE = "Proximity Mine",
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  WEAPON_HOMINGLAUNCHER = "Homing Launcher",
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  WEAPON_COMPACTRIFLE = "Compact Rifle",
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  WEAPON_MACHINEPISTOL = "Machine Pistol",
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  WEAPON_SWITCHBLADE = "Switchblade",
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  WEAPON_REVOLVER = "Heavy Revolver",
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  WEAPON_DOUBLEACTION = "Double-Action Revolver",
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  WEAPON_MARKSMANPISTOL = "Marksman Pistol",
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  WEAPON_RAYPISTOL = "Up-n-Atomizer",
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  WEAPON_RAYCARBINE = "Unholy Hellbringer",
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  WEAPON_RAYMINIGUN = "Widowmaker",
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  WEAPON_NAVYREVOLVER = "Navy Revolver",
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  WEAPON_CERAMICPISTOL = "Ceramic Pistol",
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  WEAPON_STONE_HATCHET = "Stone Hatchet",
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  WEAPON_PIPEWRENCH = "Pipe Wrench",
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  WEAPON_PISTOL_MK2 = "Pistol Mk II",
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  WEAPON_SNSPISTOL_MK2 = "SNS Pistol Mk II",
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  WEAPON_REVOLVER_MK2 = "Heavy Revolver Mk II",
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						|
  WEAPON_SMG_MK2 = "SMG Mk II",
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						|
  WEAPON_PUMPSHOTGUN_MK2 = "Pump Shotgun Mk II",
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						|
  WEAPON_SPECIALCARBINE_MK2 = "Special Carbine Mk II",
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						|
  WEAPON_BULLPUPRIFLE_MK2 = "Bullpup Rifle Mk II",
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						|
  WEAPON_COMBATMG_MK2 = "Combat MG Mk II",
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						|
  WEAPON_HEAVYSNIPER_MK2 = "Heavy Sniper Mk II",
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  WEAPON_ASSAULTRIFLE_MK2 = "Assault Rifle Mk II",
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						|
  WEAPON_CARBINERIFLE_MK2 = "Carbine Rifle Mk II",
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						|
  WEAPON_MILITARYRIFLE = "Military Rifle",
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						|
  WEAPON_COMBATSHOTGUN = "Combat Shotgun",
 | 
						|
  WEAPON_GADGETPISTOL = "Perico Pistol",
 | 
						|
  WEAPON_EMPLAUNCHER = "Compact EMP Launcher",
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						|
  WEAPON_HEAVYRIFLE = "Heavy Rifle",
 | 
						|
  WEAPON_PRECISIONRIFLE = "Precision Rifle",
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  WEAPON_TACTICALRIFLE = "Service Carbine"
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}
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Config.TrainMetroStations = {
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  [1] = { name = "LSIA Terminal 4", coords = vec(-1083.8078, -2716.4917, -7.4101), nextStation = { Northbound = { h = 316, s = 2 }, Southbound = { h = 137, s = false } } },
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  [2] = { name = "LSIA Parking", coords = vec(-873.6801, -2313.1482, -12.6264), nextStation = { Northbound = { h = 333, s = 3 }, Southbound = { h = 151, s = 1 } } },
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  [3] = { name = "Puerto Del Sol", coords = vec(-538.8027, -1289.2268, 80.9013), nextStation = { Northbound = { h = 333, s = 4 }, Southbound = { h = 151, s = 2 } } },
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  [4] = { name = "Strawberry", coords = vec(260.8647, -1210.0208, 38.0746), nextStation = { Northbound = { h = 267, s = 6 }, Southbound = { h = 86, s = 3 } } },
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						|
  -- [5] = { name = "Pillbox North (Under Construction)", coords = vec(180.9126, -599.2263, 17.7564), nextStation = { { h = 64, s = 6 }, { h = 808, s = 4 } } },
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  [6] = { name = "Burton", coords = vec(-294.8436, -336.0311, 10.0631), nextStation = { Northbound = { h = 349, s = 7 }, Southbound = { h = 172, s = 4 } } },
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  [7] = { name = "Portola Drive", coords = vec(-813.0384, -136.0313, 19.9503), nextStation = { Northbound = { h = 117, s = 8 }, Southbound = { h = 292, s = 6 } } },
 | 
						|
  [8] = { name = "Del Perro", coords =  vec(-1800.6287, -467.3718, 15.0804), nextStation = { Northbound = { h = 208, s = 9 }, Southbound = { h = 28, s = 7 } } },
 | 
						|
  [9] = { name = "Little Seoul", coords =  vec(-497.0806, -673.1466, 11.8090), nextStation = { Northbound = { h = 276, s = 10 }, Southbound = { h = 83, s = 8 } } },
 | 
						|
  [10] = { name = "Pillbox South", coords = vec(-211.6538, -1028.5626, 80.5675), nextStation = { Northbound = { h = 151, s = 11 }, Southbound = { h = 380, s = 9 } } },
 | 
						|
  [11] = { name = "Davis", coords =  vec(112.2249, -1723.0388, 80.5415), nextStation = { Northbound = { h = 280, s = false }, Southbound = { h = 80, s = 10 } } },
 | 
						|
}
 | 
						|
 | 
						|
-- Add electric vehicles to disable combustion engine features
 | 
						|
-----------------------------------------------------------------------
 | 
						|
-- PLEASE NOTE: In b3808 (Bottom Dollar Bounties) and newer, electric
 | 
						|
-- vehicles are detected automatically, so this list is not used! 
 | 
						|
Config.ElectricVehicles = {
 | 
						|
  "Airtug",     "buffalo5",   "caddy",
 | 
						|
  "Caddy2",     "caddy3",     "coureur",
 | 
						|
  "cyclone",    "cyclone2",   "imorgon",
 | 
						|
  "inductor",   "iwagen",     "khamelion",
 | 
						|
  "metrotrain", "minitank",   "neon",
 | 
						|
  "omnisegt",   "powersurge", "raiden",
 | 
						|
  "rcbandito",  "surge",      "tezeract",
 | 
						|
  "virtue",     "vivanite",   "voltic",
 | 
						|
  "voltic2",
 | 
						|
}
 | 
						|
 | 
						|
---------------------------------------------
 | 
						|
-- Register custom street/zone names globally
 | 
						|
if Config.CustomNamesShouldUpdateGameTextEntries then
 | 
						|
  for hash, val in pairs(Config.CustomStreetNames) do
 | 
						|
    AddTextEntryByHash(hash, val)
 | 
						|
  end
 | 
						|
 | 
						|
  for name, val in pairs(Config.CustomZoneNames) do
 | 
						|
    AddTextEntryByHash(joaat(name), val)
 | 
						|
  end
 | 
						|
end |