25 lines
		
	
	
		
			No EOL
		
	
	
		
			484 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			No EOL
		
	
	
		
			484 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
RegisterNetEvent('rlUpdateNames')
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AddEventHandler('rlUpdateNames', function()
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    local names = {}
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    for i = 0, 31 do
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        if NetworkIsPlayerActive(i) then
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            names[GetPlayerServerId(i)] = { id = i, name = GetPlayerName(i) }
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        end
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    end
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    TriggerServerEvent('rlUpdateNamesResult', names)
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end)
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Citizen.CreateThread(function()
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	while true do
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		Wait(0)
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		if NetworkIsSessionStarted() then
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			TriggerServerEvent('rlPlayerActivated')
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			return
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		end
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	end
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end) |