97 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
function sendNuiMessage(method, data)
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    SendNUIMessage({
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        app = "app-name",
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        method = method,
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        data = data,
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    })
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end
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function cbNuiMessage(method, data)
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    SendNUIMessage({
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        app = "app-name",
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        method = method .. "Success",
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        data = data,
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    })
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    return ""
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end
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local hasCustomNuiFocus = false
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RegisterNetEvent('tgiann-core:nui-focus')
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AddEventHandler('tgiann-core:nui-focus', function(hasFocus, hasKeyboard, hasMouse, allControl)
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    hasCustomNuiFocus = hasFocus
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    TriggerEvent("tgiann-main:focus", hasCustomNuiFocus)
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    if not hasCustomNuiFocus then return end
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    CreateThread(function()
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        while hasCustomNuiFocus do
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            if hasKeyboard and not allControl then
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                DisableAllControlActions(0)
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                EnableControlAction(0, 249, true)
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            elseif hasKeyboard and allControl then
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                DisableControlAction(0, 24, true) -- disable attack
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                DisableControlAction(0, 25, true) -- disable aim
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                DisableControlAction(0, 1, true)  -- LookLeftRight
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                DisableControlAction(0, 2, true)  -- LookUpDown
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            end
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            if not hasKeyboard and hasMouse then
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                DisableControlAction(0, 1, true)
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                DisableControlAction(0, 2, true)
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            elseif hasKeyboard and not hasMouse then
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                EnableControlAction(0, 1, true)
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                EnableControlAction(0, 2, true)
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            end
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            HudWeaponWheelIgnoreSelection()
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            DisableFrontendThisFrame()
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            Wait(0)
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        end
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    end)
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end)
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local function updateUiClientData()
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    sendNuiMessage("updateClientData", {
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        lang = langs[config.lang],
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        config = {
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            textUiLocation = config.textUiLocation,
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            locale = config.locale
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        },
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        defaultColor = config.defaultColor
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    })
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end
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local playerLoadedEvent = custom.playerLoadedEvent.active and custom.playerLoadedEvent.event or 'tgiCore:Client:OnPlayerLoaded'
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AddEventHandler(playerLoadedEvent, updateUiClientData)
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AddEventHandler('onResourceStart', function(resourceName)
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    if GetCurrentResourceName() ~= resourceName then return end
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    Wait(2000)
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    updateUiClientData()
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end)
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AddEventHandler('onResourceStop', function(resourceName)
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    if not PlayerData then return end
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    if GetCurrentResourceName() == resourceName then return end
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    if not string.find(resourceName, "tgiann") then return end
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    while GetResourceState(resourceName) ~= "started" do Wait(100) end
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    SetTimeout(1000, function() TriggerEvent("tgiCore:Client:OnPlayerLoaded", PlayerData) end)
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end)
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if custom.deadReviveEvent.active then
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    RegisterNetEvent(custom.deadReviveEvent.deadEvent)
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    AddEventHandler(custom.deadReviveEvent.deadEvent, function(data)
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        TriggerEvent("tgiCore:playerdead", data ~= nil and data or true)
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    end)
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    RegisterNetEvent(custom.deadReviveEvent.reviveEvent)
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    AddEventHandler(custom.deadReviveEvent.reviveEvent, function(data)
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        TriggerEvent("tgiCore:playerdead", data ~= nil and data or false)
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    end)
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elseif config.wasabi_ambulance then
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    AddStateBagChangeHandler("dead", ('player:%s'):format(GetPlayerServerId(PlayerId())), function(bagName, _, value)
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        local entity = GetEntityFromStateBagName(bagName)
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        if entity == 0 then return end
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        TriggerEvent("tgiCore:playerdead", value)
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    end)
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end
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RegisterNetEvent("tgiann-lumihud:setLumiHudColor")
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AddEventHandler("tgiann-lumihud:setLumiHudColor", function(color)
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    sendNuiMessage("setLumiHudColor", color)
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end)
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