31 lines
		
	
	
	
		
			681 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
	
		
			681 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
local playerCount = 0
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local list = {}
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RegisterServerEvent('hardcap:playerActivated')
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AddEventHandler('hardcap:playerActivated', function()
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  if not list[source] then
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    playerCount = playerCount + 1
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    list[source] = true
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  end
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end)
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AddEventHandler('playerDropped', function()
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  if list[source] then
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    playerCount = playerCount - 1
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    list[source] = nil
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  end
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end)
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AddEventHandler('playerConnecting', function(name, setReason)
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  local cv = GetConvarInt('sv_maxclients', 32)
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  print('Connecting: ' .. name .. '^7')
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  if playerCount >= cv then
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    print('Full. :(')
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    setReason('This server is full (past ' .. tostring(cv) .. ' players).')
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    CancelEvent()
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  end
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end)
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