21 lines
		
	
	
	
		
			731 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
	
		
			731 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
if Link.dispatch.system ~= 'cd' then return end
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function SendDispatchMessage(data)
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    local dispatchData = exports['cd_dispatch']:GetPlayerInfo()
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    TriggerServerEvent('cd_dispatch:AddNotification', {
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        job_table = (data.jobs or {}),
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        coords = data.coords or GetEntityCoords(PlayerPedId()),
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        title = (data.message or ''),
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        message = (data.description or ''),
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        unique_id = dispatchData.unique_id,
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        sound = 1,
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        blip = {
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            sprite = (data.blip.sprite or 58),
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            scale = (data.blip.scale or 1.0),
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            colour = (data.blip.color or 3),
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            text = (data.blip.text or 'Dispatch Alert'),
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            time = 2,
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            radius = 0,
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        }
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    })
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end
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