110 lines
		
	
	
		
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			7.1 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			No EOL
		
	
	
		
			7.1 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8"?>
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| <CWeaponAnimationsSets>
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|     <WeaponAnimationsSets>
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|         <Item key="Default">
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|             <WeaponAnimations>
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|                 <Item key="WEAPON_COLBATON">
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|                     <CoverMovementClipSetHash/>
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|                     <CoverMovementExtraClipSetHash/>
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|                     <CoverAlternateMovementClipSetHash/>
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|                     <CoverWeaponClipSetHash>Cover_Wpn_Melee1h</CoverWeaponClipSetHash>
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|                     <MotionClipSetHash>weapons@melee_1h</MotionClipSetHash>
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|                     <MotionFilterHash>BothArms_filter</MotionFilterHash>
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|                     <MotionCrouchClipSetHash/>
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|                     <MotionStrafingClipSetHash>move_strafe_melee_unarmed</MotionStrafingClipSetHash>
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|                     <MotionStrafingStealthClipSetHash>move_ped_strafing_stealth</MotionStrafingStealthClipSetHash>
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|                     <MotionStrafingUpperBodyClipSetHash>move_strafe@melee_small_weapon</MotionStrafingUpperBodyClipSetHash>
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|                     <WeaponClipSetHash>anim@melee@colbaton@holster</WeaponClipSetHash>
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|                     <WeaponClipSetStreamedHash/>
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|                     <WeaponClipSetHashInjured/>
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|                     <WeaponClipSetHashStealth/>
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|                     <WeaponClipSetHashHiCover/>
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|                     <AlternativeClipSetWhenBlocked/>
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|                     <ScopeWeaponClipSet/>
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|                     <AlternateAimingStandingClipSetHash/>
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|                     <AlternateAimingCrouchingClipSetHash/>
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|                     <FiringVariationsStandingClipSetHash/>
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|                     <FiringVariationsCrouchingClipSetHash/>
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|                     <AimTurnStandingClipSetHash/>
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|                     <AimTurnCrouchingClipSetHash/>
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|                     <MeleeClipSetHash>melee@small_wpn@streamed_core</MeleeClipSetHash>
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|                     <MeleeVariationClipSetHash>melee@small_wpn@streamed_variations</MeleeVariationClipSetHash>
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|                     <MeleeTauntClipSetHash/>
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|                     <MeleeSupportTauntClipSetHash/>
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|                     <MeleeStealthClipSetHash/>
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|                     <ShellShockedClipSetHash>reaction@shellshock@unarmed</ShellShockedClipSetHash>
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|                     <JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@1H_MELEE@NIGHTSTICK</JumpUpperbodyClipSetHash>
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|                     <FallUpperbodyClipSetHash/>
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|                     <FromStrafeTransitionUpperBodyClipSetHash/>
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|                     <SwapWeaponFilterHash>RightArm_NoSpine_filter</SwapWeaponFilterHash>
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|                     <SwapWeaponInLowCoverFilterHash>RightArm_NoSpine_filter</SwapWeaponInLowCoverFilterHash>
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|                     <AnimFireRateModifier value="0.000000"/>
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|                     <AnimBlindFireRateModifier value="0.000000"/>
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|                     <AnimWantingToShootFireRateModifier value="-1.000000"/>
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|                     <UseFromStrafeUpperBodyAimNetwork value="false"/>
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|                     <AimingDownTheBarrel value="true"/>
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|                     <WeaponSwapData ref="SWAP_COLBATON"/>
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|                     <AimGrenadeThrowNormalClipsetHash/>
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|                     <AimGrenadeThrowAlternateClipsetHash/>
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|                 </Item>
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|             </WeaponAnimations>
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|         </Item>
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|         <Item key="FirstPerson">
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|             <Fallback>Default</Fallback>
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|             <WeaponAnimations>
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|                 <Item key="WEAPON_COLBATON">
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|                     <MovementOverrideClipSetHash>move_m@generic</MovementOverrideClipSetHash>
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|                     <CoverMovementClipSetHash/>
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|                     <CoverMovementExtraClipSetHash/>
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|                     <CoverAlternateMovementClipSetHash/>
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|                     <CoverWeaponClipSetHash>Cover_Wpn_Melee1h</CoverWeaponClipSetHash>
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|                     <MotionClipSetHash>weapons@first_person@aim_idle@generic@melee@small_wpn@nightstick@</MotionClipSetHash>
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|                     <MotionFilterHash>BothArms_filter</MotionFilterHash>
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|                     <MotionCrouchClipSetHash/>
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|                     <MotionStrafingClipSetHash>move_strafe_melee_unarmed_fps</MotionStrafingClipSetHash>
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|                     <MotionStrafingStealthClipSetHash>move_ped_strafing_stealth</MotionStrafingStealthClipSetHash>
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|                     <MotionStrafingUpperBodyClipSetHash>move_strafe@melee_small_weapon_fps</MotionStrafingUpperBodyClipSetHash>
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|                     <WeaponClipSetHash>weapons@first_person@aim_idle@generic@melee@small_wpn@nightstick@</WeaponClipSetHash>
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|                     <WeaponClipSetStreamedHash/>
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|                     <WeaponClipSetHashInjured/>
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|                     <WeaponClipSetHashStealth>weapons@first_person@aim_stealth@generic@melee@nightstick@</WeaponClipSetHashStealth>
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|                     <WeaponClipSetHashHiCover/>
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|                     <AlternativeClipSetWhenBlocked/>
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|                     <ScopeWeaponClipSet/>
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|                     <AlternateAimingStandingClipSetHash/>
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|                     <AlternateAimingCrouchingClipSetHash/>
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|                     <FiringVariationsStandingClipSetHash/>
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|                     <FiringVariationsCrouchingClipSetHash/>
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|                     <AimTurnStandingClipSetHash/>
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|                     <AimTurnCrouchingClipSetHash/>
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|                     <MeleeClipSetHash>melee@small_wpn@streamed_core_fps</MeleeClipSetHash>
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|                     <MeleeVariationClipSetHash>melee@small_wpn@streamed_variations</MeleeVariationClipSetHash>
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|                     <MeleeTauntClipSetHash/>
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|                     <MeleeSupportTauntClipSetHash/>
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|                     <MeleeStealthClipSetHash/>
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|                     <ShellShockedClipSetHash>reaction@shellshock@unarmed</ShellShockedClipSetHash>
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|                     <JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@1H_MELEE@NIGHTSTICK</JumpUpperbodyClipSetHash>
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|                     <FallUpperbodyClipSetHash/>
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|                     <FromStrafeTransitionUpperBodyClipSetHash/>
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|                     <SwapWeaponFilterHash>RightArm_NoSpine_filter</SwapWeaponFilterHash>
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|                     <SwapWeaponInLowCoverFilterHash>RightArm_NoSpine_filter</SwapWeaponInLowCoverFilterHash>
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|                     <AnimFireRateModifier value="0.000000"/>
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|                     <AnimBlindFireRateModifier value="0.000000"/>
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|                     <AnimWantingToShootFireRateModifier value="-1.000000"/>
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|                     <UseFromStrafeUpperBodyAimNetwork value="false"/>
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|                     <AimingDownTheBarrel value="true"/>
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|                     <WeaponSwapData ref="SWAP_COLBATON"/>
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|                     <AimGrenadeThrowNormalClipsetHash/>
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|                     <AimGrenadeThrowAlternateClipsetHash/>
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|                     <FPSTransitionFromUnholsterHash>weapons@first_person@aim_idle@p_m_zero@melee@small_wpn@nightstick@aim_trans@unholster_to_idle</FPSTransitionFromUnholsterHash>
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|                     <WeaponClipSetHashForClone>weapons@first_person@aim_idle@remote_clone@melee@one_handed@shared@core</WeaponClipSetHashForClone>
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|                     <FPSFidgetClipsetHashes>
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|                         <Item>weapons@first_person@aim_idle@p_m_zero@melee@small_wpn@nightstick@fidgets@a</Item>
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|                         <Item>weapons@first_person@aim_idle@p_m_zero@melee@small_wpn@nightstick@fidgets@b</Item>
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|                         <Item>weapons@first_person@aim_idle@p_m_zero@melee@small_wpn@nightstick@fidgets@c</Item>
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|                     </FPSFidgetClipsetHashes>
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|                 </Item>
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|             </WeaponAnimations>
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|         </Item>
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|     </WeaponAnimationsSets>
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| </CWeaponAnimationsSets> | 
