142 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			142 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
local function typeof(var)
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    local _type = type(var);
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    if (_type ~= "table" and _type ~= "userdata") then
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        return _type;
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    end
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    local _meta = getmetatable(var);
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    if (_meta ~= nil and _meta._NAME ~= nil) then
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        return _meta._NAME;
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    else
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        return _type;
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    end
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end
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function LoadJobOutfit(oData)
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    local ped = cache.ped
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    local data = oData.outfitData
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    if typeof(data) ~= "table" then
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        data = json.decode(data)
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    end
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    -- Pants
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    if data["pants"] ~= nil then
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        SetPedComponentVariation(ped, 4, data["pants"].item, data["pants"].texture, 0)
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    end
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    -- Arms
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    if data["arms"] ~= nil then
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        SetPedComponentVariation(ped, 3, data["arms"].item, data["arms"].texture, 0)
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    end
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    -- T-Shirt
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    if data["t-shirt"] ~= nil then
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        SetPedComponentVariation(ped, 8, data["t-shirt"].item, data["t-shirt"].texture, 0)
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    end
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    -- Vest
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    if data["vest"] ~= nil then
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        SetPedComponentVariation(ped, 9, data["vest"].item, data["vest"].texture, 0)
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    end
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    -- Torso 2
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    if data["torso2"] ~= nil then
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        SetPedComponentVariation(ped, 11, data["torso2"].item, data["torso2"].texture, 0)
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    end
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    -- Shoes
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    if data["shoes"] ~= nil then
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        SetPedComponentVariation(ped, 6, data["shoes"].item, data["shoes"].texture, 0)
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    end
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    -- Badge
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    if data["decals"] ~= nil then
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        SetPedComponentVariation(ped, 10, data["decals"].item, data["decals"].texture, 0)
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    end
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    -- Accessory
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    local tracker = Config.TrackerClothingOptions
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    if data["accessory"] ~= nil then
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        if Framework.HasTracker() then
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            SetPedComponentVariation(ped, 7, tracker.drawable, tracker.texture, 0)
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        else
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            SetPedComponentVariation(ped, 7, data["accessory"].item, data["accessory"].texture, 0)
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        end
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    else
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        if Framework.HasTracker() then
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            SetPedComponentVariation(ped, 7, tracker.drawable, tracker.texture, 0)
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        else
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            local drawableId = GetPedDrawableVariation(ped, 7)
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            if drawableId ~= -1 then
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                local textureId = GetPedTextureVariation(ped, 7)
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                if drawableId == tracker.drawable and textureId == tracker.texture then
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                    SetPedComponentVariation(ped, 7, -1, 0, 2)
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                end
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            end
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        end
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    end
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    -- Mask
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    if data["mask"] ~= nil then
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        SetPedComponentVariation(ped, 1, data["mask"].item, data["mask"].texture, 0)
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    end
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    -- Bag
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    if data["bag"] ~= nil then
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        SetPedComponentVariation(ped, 5, data["bag"].item, data["bag"].texture, 0)
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    end
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    -- Hat
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    if data["hat"] ~= nil then
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        if data["hat"].item ~= -1 and data["hat"].item ~= 0 then
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            SetPedPropIndex(ped, 0, data["hat"].item, data["hat"].texture, true)
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        else
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            ClearPedProp(ped, 0)
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        end
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    end
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    -- Glass
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    if data["glass"] ~= nil then
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        if data["glass"].item ~= -1 and data["glass"].item ~= 0 then
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            SetPedPropIndex(ped, 1, data["glass"].item, data["glass"].texture, true)
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        else
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            ClearPedProp(ped, 1)
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        end
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    end
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    -- Ear
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    if data["ear"] ~= nil then
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        if data["ear"].item ~= -1 and data["ear"].item ~= 0 then
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            SetPedPropIndex(ped, 2, data["ear"].item, data["ear"].texture, true)
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        else
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            ClearPedProp(ped, 2)
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        end
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    end
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    local length = 0
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    for _ in pairs(data) do
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        length = length + 1
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    end
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    if Config.PersistUniforms and length > 1 then
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        TriggerServerEvent("illenium-appearance:server:syncUniform", {
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            jobName = oData.jobName,
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            gender = oData.gender,
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            label = oData.name
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        })
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    end
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end
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RegisterNetEvent("illenium-appearance:client:loadJobOutfit", LoadJobOutfit)
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RegisterNetEvent("illenium-appearance:client:openOutfitMenu", function()
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    OpenMenu(nil, "outfit")
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end)
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RegisterNetEvent("illenium-apearance:client:outfitsCommand", function(isJob)
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    local outfits = GetPlayerJobOutfits(isJob)
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    TriggerEvent("illenium-appearance:client:openJobOutfitsMenu", outfits)
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end)
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