142 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			142 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| local cayoCoords = vector3(4840.571, -5174.425, 0.0)
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| 
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| -- Lade alle notwendigen IPLs für Cayo Perico
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| local function LoadAllCayoIPLs()
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|     -- Hauptinsel IPLs
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|     RequestIpl("h4_mph4_terrain_01_grass_0")
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|     RequestIpl("h4_mph4_terrain_01_grass_1")
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|     RequestIpl("h4_mph4_terrain_02_grass_0")
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|     RequestIpl("h4_mph4_terrain_02_grass_1")
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|     RequestIpl("h4_mph4_terrain_02_grass_2")
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|     RequestIpl("h4_mph4_terrain_02_grass_3")
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|     RequestIpl("h4_mph4_terrain_04_grass_0")
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|     RequestIpl("h4_mph4_terrain_04_grass_1")
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|     RequestIpl("h4_mph4_terrain_05_grass_0")
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|     RequestIpl("h4_mph4_terrain_06_grass_0")
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|     RequestIpl("h4_islandx_terrain_01")
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|     RequestIpl("h4_islandx_terrain_02")
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|     RequestIpl("h4_islandx_terrain_03")
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|     RequestIpl("h4_islandx_terrain_04")
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|     RequestIpl("h4_islandx_terrain_05")
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|     RequestIpl("h4_islandx_terrain_06")
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|     RequestIpl("h4_islandx_terrain_props_05_a")
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|     RequestIpl("h4_islandx_terrain_props_05_b")
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|     RequestIpl("h4_islandx_terrain_props_05_c")
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|     RequestIpl("h4_islandx_terrain_props_05_d")
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|     RequestIpl("h4_islandx_terrain_props_05_e")
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|     RequestIpl("h4_islandx_terrain_props_05_f")
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|     RequestIpl("h4_mph4_terrain_01")
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|     RequestIpl("h4_mph4_terrain_02")
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|     RequestIpl("h4_mph4_terrain_03")
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|     RequestIpl("h4_mph4_terrain_04")
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|     RequestIpl("h4_mph4_terrain_05")
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|     RequestIpl("h4_mph4_terrain_06")
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|     RequestIpl("h4_islandx_terrain_01_lod")
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|     RequestIpl("h4_islandx_terrain_02_lod")
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|     RequestIpl("h4_islandx_terrain_03_lod")
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|     RequestIpl("h4_islandx_terrain_04_lod")
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|     RequestIpl("h4_islandx_terrain_05_lod")
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|     RequestIpl("h4_islandx_terrain_06_lod")
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|     RequestIpl("h4_mph4_terrain_01_lod")
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|     RequestIpl("h4_mph4_terrain_02_lod")
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|     RequestIpl("h4_mph4_terrain_03_lod")
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|     RequestIpl("h4_mph4_terrain_04_lod")
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|     RequestIpl("h4_mph4_terrain_05_lod")
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|     RequestIpl("h4_mph4_terrain_06_lod")
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|     
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|     -- Hauptgebäude und Strukturen
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|     RequestIpl("h4_islandairstrip")
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|     RequestIpl("h4_islandairstrip_props")
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|     RequestIpl("h4_islandx_mansion")
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|     RequestIpl("h4_islandx_mansion_props")
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|     RequestIpl("h4_islandx_props")
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|     RequestIpl("h4_islandxdock")
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|     RequestIpl("h4_islandxdock_props")
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|     RequestIpl("h4_islandxdock_props_2")
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|     RequestIpl("h4_islandxtower")
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|     RequestIpl("h4_islandx_maindock")
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|     RequestIpl("h4_islandx_maindock_props")
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|     RequestIpl("h4_islandx_maindock_props_2")
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|     RequestIpl("h4_IslandX_Mansion_Vault")
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|     RequestIpl("h4_islandairstrip_propsb")
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|     RequestIpl("h4_beach")
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|     RequestIpl("h4_beach_props")
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|     RequestIpl("h4_beach_bar_props")
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|     RequestIpl("h4_islandx_barrack_props")
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|     RequestIpl("h4_islandx_checkpoint")
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|     RequestIpl("h4_islandx_checkpoint_props")
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|     RequestIpl("h4_islandx_Mansion_B")
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|     RequestIpl("h4_islandx_Mansion_B_Side_B")
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|     RequestIpl("h4_islandx_Mansion_B_Side_C")
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|     RequestIpl("h4_islandx_Mansion_B_Side_Guardhut")
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|     RequestIpl("h4_islandx_Mansion_Lights")
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|     RequestIpl("h4_islandx_Mansion_Vault")
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|     RequestIpl("h4_islandx_Mansion_Vault_Lod")
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|     RequestIpl("h4_mph4_island")
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|     RequestIpl("h4_mph4_island_long_0")
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|     RequestIpl("h4_mph4_island_strm_0")
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|     
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|     -- Wasser und Umgebung
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|     RequestIpl("h4_islandx_sea_mines")
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|     RequestIpl("h4_mph4_island_placement")
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|     RequestIpl("h4_aa_guns")
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|     RequestIpl("h4_aa_guns_lod")
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|     RequestIpl("h4_island_padlock")
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|     RequestIpl("h4_islandairstrip_doorsclosed")
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|     RequestIpl("h4_Underwater_Gate_Closed")
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|     
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|     -- Erweitere die Weltgrenzen
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|     ExtendWorldBoundaryForPlayer(-5000.0, -7000.0, 7000.0, -2000.0)
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|     
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|     -- Setze Map Zoom Data für bessere Sicht
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|     SetMapZoomDataLevel(0, 0.96, 0.9, 0.08, 0.0, 0.0)
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|     SetMapZoomDataLevel(1, 1.6, 0.9, 0.08, 0.0, 0.0)
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|     SetMapZoomDataLevel(2, 8.6, 0.9, 0.08, 0.0, 0.0)
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|     SetMapZoomDataLevel(3, 12.3, 0.9, 0.08, 0.0, 0.0)
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|     SetMapZoomDataLevel(4, 22.3, 0.9, 0.08, 0.0, 0.0)
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|     SetMapZoomDataLevel(5, 55.0, 0.9, 0.08, 0.0, 0.0)
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|     
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|     -- Erstelle Blip für Cayo Perico
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|     local blip = AddBlipForCoord(cayoCoords)
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|     SetBlipSprite(blip, 681) -- Insel-Icon
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|     SetBlipDisplay(blip, 4)
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|     SetBlipScale(blip, 0.9)
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|     SetBlipColour(blip, 2) -- Grün
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|     SetBlipAsShortRange(blip, true)
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|     BeginTextCommandSetBlipName("STRING")
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|     AddTextComponentString("Cayo Perico")
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|     EndTextCommandSetBlipName(blip)
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|     
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|     print("^2[CayoMap]^7 Alle Cayo Perico IPLs geladen!")
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| end
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| 
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| -- Hauptthread
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| CreateThread(function()
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|     Wait(2000)
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|     LoadAllCayoIPLs()
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|     
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|     -- Kontinuierliche Überprüfung für die Pausemap
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|     while true do
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|         Wait(1000)
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|         if IsPauseMenuActive() then
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|             -- Stelle sicher, dass die erweiterten Grenzen aktiv sind
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|             ExtendWorldBoundaryForPlayer(-5000.0, -7000.0, 7000.0, -2000.0)
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|         end
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|     end
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| end)
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| 
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| -- Beim Spieler-Login
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| RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
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|     Wait(3000)
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|     LoadAllCayoIPLs()
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| end)
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| 
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| -- Füge einen Befehl hinzu, um die Map neu zu laden
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| RegisterCommand('reloadcayomap', function()
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|     LoadAllCayoIPLs()
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|     TriggerEvent('chat:addMessage', {
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|         color = {0, 255, 0},
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|         multiline = true,
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|         args = {"System", "Cayo Perico Map neu geladen!"}
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|     })
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| end, false)
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