64 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| Config = {}
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| 
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| Config.exports = "lc_fuel" -- LegacyFuel
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| 
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| -- set this to true if you want to see debug messages on client and server side
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| Config.isDebug = false
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| 
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| -- this controls the distance at which vehicles will spawn to the closest player 
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| -- (in meters)
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| Config.spawnDistance = 200.0
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| 
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| -- this controls when a vehicle will be removed from the database table when 
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| -- calling the cleanup function (in hours; so 24 * 7 = one week)
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| Config.cleanUpThresholdTime = 24 * 7
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| 
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| -- set this to false if you do not want entities render as scorched when they 
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| -- are completely broken
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| Config.renderScorched = true
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| 
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| -- vehicle classes that you do not want to save go here (remove the -- in front 
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| -- of the number if you want it blacklisted)
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| Config.classesBlacklist = {
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| 	-- 0, -- Compacts  
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| 	-- 1, -- Sedans  
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| 	-- 2, -- SUVs  
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| 	-- 3, -- Coupes  
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| 	-- 4, -- Muscle  
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| 	-- 5, -- Sports Classics  
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| 	-- 6, -- Sports  
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| 	-- 7, -- Super  
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| 	-- 8, -- Motorcycles  
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| 	-- 9, -- Off-road  
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| 	--10, -- Industrial  
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| 	--11, -- Utility  
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| 	--12, -- Vans  
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| 	--13, -- Cycles  
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| 	--14, -- Boats  
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| 	--15, -- Helicopters  
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| 	--16, -- Planes  
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| 	--17, -- Service  
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| 	--18, -- Emergency  
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| 	--19, -- Military  
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| 	--20, -- Commercial  
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| 	21, -- Trains 
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| }
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| -- other vehicles that you do not want to save can be inserted here (use `MODELNAME` 
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| -- when you put them in there)
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| Config.vehiclesBlacklist = {
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| 	--`blista`,
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| }
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| 
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| -- this lets you control if vehicles should be deleted (in minutes; 0 if you do not 
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| -- want to use it; this is useful for large servers with a lot of players)
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| Config.deleteTimer = 0
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| -- despawns all vehicles that are more than x meters away from a player
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| Config.deleteDistance = 25.0
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| -- when the notifications should be shown before the despawning
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| -- needs to be in descending order in minutes and lower than Config.deleteTimer
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| Config.deleteNotificationTimes = { 5, 3, 2, 1 }
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| -- notification to show players before deleting vehicles
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| -- (use %s as placeholder for time left in minutes)
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| Config.timeLeftNotification = "Fahrzeuge Despawn in %s Minuten."
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| -- notification to show players when deleting vehicles
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| Config.deleteNotification = "Lösche Fahrzeuge..."
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