forked from Simnation/Main
52 lines
2.1 KiB
Lua
52 lines
2.1 KiB
Lua
langs.en = {
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alreadyError = "You're already doing something",
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openMenu = "Open Menu",
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showMenu = "Show Closest DrawText Menus",
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gizmoWalkMode = "Walk Mode",
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gizmoNormalMode = "Gizmo Mode",
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gizmoRotate = "Rotate Mode",
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gizmoTranslate = "Translate Mode",
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gizmoSnapToGround = "Snap to Ground",
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gizmoDone = "Finish Editing",
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gizmoCancel = "Cancel Editing",
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gizmoCamera = "Move Camera",
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returnText = "Return",
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accept = "Accept",
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cancel = "Cancel",
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inputDefaultDesc = "Enter a value greater than zero",
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dutyFull = "You can't go on duty, duty is full!",
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company = {
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alreadyBuyed = "This Company belongs to someone else",
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buyCompany = "Rent Company",
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companyMenu = "Company",
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buyedCompany = "Company rented!",
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rentDay = "Rent start day:",
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lastRentDay = "Last Pay Day:",
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rentCompany = "Pay Rent",
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compnayMoney = "Total Money: ",
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companyWithdraw = "Withdraw Money",
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uCantRentPay = "Too early to pay Rent",
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payedRent = "Rent payed successfully",
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noMoneyCompany = "Not enough Money!",
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rentForDay = "Rent day:",
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employeeAction = "Employee Actions",
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noEmployee = "No Employees",
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hireEmployee = "Hire Employee",
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firePlayer = "Fire Employee",
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hireEmployeeSuccess = "Employee hired successfully",
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fireEmployeeSuccess = "Employee fired successfully",
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loading = "loading...",
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noPlayer = "No players nearby",
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maxOwnableLocations = "You have reached the maximum number of ownable locations",
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},
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log = {
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company = {
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buy = "Business Purchased | %s",
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payRent = "Business Rent Paid | %s | $%s",
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withdraw = "Business Cash Withdrawn | %s | $%s",
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hireEmployee = "Business Hire Employed | %s | Employee: %s",
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fireEmployee = "Business Fire Employee | %s | Employee: %s",
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expired = "Business Expired | %s | Owner: %s",
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}
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}
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}
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