90 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
local QBCore = exports['qb-core']:GetCoreObject()
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-- Variable to store the current entity being interacted with
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local currentEntity = nil
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-- Add QB-Target to all matching props in the world
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Citizen.CreateThread(function()
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    -- Add target to trash can props
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    exports['qb-target']:AddTargetModel(Config.TrashCanModels, {
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        options = {
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            {
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                type = "client",
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                event = "trash:openInventory",
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                icon = "fas fa-dumpster",
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                label = "Mülltonne öffnen",
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                action = function(entity)
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                    currentEntity = entity
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                    TriggerEvent('trash:openInventory')
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                end,
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                canInteract = function()
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                    return true
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                end,
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            }
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        },
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        distance = 2.0
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    })
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    print("^2[TRASH-SYSTEM]^7 Added QB-Target to " .. #Config.TrashCanModels .. " trash can models")
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end)
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-- Function to get container ID from entity
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function GetContainerIDFromEntity(entity)
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    if not entity or not DoesEntityExist(entity) then return nil end
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    local model = GetEntityModel(entity)
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    local entityCoords = GetEntityCoords(entity)
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    return "trashcan" .. "_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
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end
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-- Open container inventory
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RegisterNetEvent('trash:openInventory', function()
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    local playerPed = PlayerPedId()
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    local coords = GetEntityCoords(playerPed)
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    if not currentEntity or not DoesEntityExist(currentEntity) then
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        lib.notify(Config.Notifications.noTrashCanFound)
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        return
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    end
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    -- Get container ID
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    local containerID = GetContainerIDFromEntity(currentEntity)
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    if not containerID then return end
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    -- Open inventory with this unique ID
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    TriggerServerEvent('trash:server:openInventory', containerID)
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end)
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-- Notification when trash is emptied (can be triggered by server)
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RegisterNetEvent('trash:client:notifyEmptied', function()
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    lib.notify(Config.Notifications.trashCanEmptied)
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end)
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-- Get the trash can the player is looking at (for admin command)
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RegisterNetEvent('trash:client:getTargetTrashCan', function()
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    local playerPed = PlayerPedId()
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    local coords = GetEntityCoords(playerPed)
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    local found = false
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    -- Check if we're looking at a trash can
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    if currentEntity and DoesEntityExist(currentEntity) then
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        local model = GetEntityModel(currentEntity)
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        -- Check if this model is in our trash can list
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        for _, trashModel in ipairs(Config.TrashCanModels) do
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            if model == GetHashKey(trashModel) then
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                found = true
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                break
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            end
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        end
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        if found then
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            local containerID = GetContainerIDFromEntity(currentEntity)
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            TriggerServerEvent('trash:server:fillTargetTrashCan', containerID)
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        else
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            lib.notify(Config.Notifications.noTrashCanFound)
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        end
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    else
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        lib.notify(Config.Notifications.noTrashCanFound)
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    end
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end)
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