9 lines
		
	
	
		
			No EOL
		
	
	
		
			411 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			9 lines
		
	
	
		
			No EOL
		
	
	
		
			411 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
-- Blacklisting entities can just be handled entirely server side with onesync events
 | 
						|
-- No need to run coroutines to supress or delete these when we can simply delete them before they spawn
 | 
						|
AddEventHandler("entityCreating", function(handle)
 | 
						|
    local entityModel = GetEntityModel(handle)
 | 
						|
 | 
						|
    if Config.BlacklistedVehs[entityModel] or Config.BlacklistedPeds[entityModel] then
 | 
						|
        CancelEvent()
 | 
						|
    end
 | 
						|
end) |