183 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			183 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| ---@type table
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| local SettingsButton = {
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|     Rectangle = { Y = 0, Width = 431, Height = 38 },
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|     Text = { X = 8, Y = 3, Scale = 0.33 },
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|     LeftBadge = { Y = -2, Width = 40, Height = 40 },
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|     RightBadge = { X = 385, Y = -2, Width = 40, Height = 40 },
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|     RightText = { X = 420, Y = 4, Scale = 0.35 },
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|     SelectedSprite = { Dictionary = "commonmenu", Texture = "gradient_nav", Y = 0, Width = 431, Height = 38 },
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| }
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| 
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| ---@type table
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| local SettingsCheckbox = {
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|     Dictionary = "commonmenu", Textures = {
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|         "shop_box_blankb", -- 1
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|         "shop_box_tickb", -- 2
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|         "shop_box_blank", -- 3
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|         "shop_box_tick", -- 4
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|         "shop_box_crossb", -- 5
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|         "shop_box_cross", -- 6
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|     },
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|     X = 380, Y = -6, Width = 50, Height = 50
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| }
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| 
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| RageUI.CheckboxStyle = {
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|     Tick = 1,
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|     Cross = 2
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| }
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| 
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| ---StyleCheckBox
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| ---@param Selected number
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| ---@param Checked boolean
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| ---@param Box number
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| ---@param BoxSelect number
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| ---@return nil
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| local function StyleCheckBox(Selected, Checked, Box, BoxSelect, OffSet)
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|     ---@type table
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|     local CurrentMenu = RageUI.CurrentMenu;
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|     if OffSet == nil then
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|         OffSet = 0
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|     end
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|     if Selected then
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|         if Checked then
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|             RenderSprite(SettingsCheckbox.Dictionary, SettingsCheckbox.Textures[Box], CurrentMenu.X + SettingsCheckbox.X + CurrentMenu.WidthOffset - OffSet, CurrentMenu.Y + SettingsCheckbox.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsCheckbox.Width, SettingsCheckbox.Height)
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|         else
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|             RenderSprite(SettingsCheckbox.Dictionary, SettingsCheckbox.Textures[1], CurrentMenu.X + SettingsCheckbox.X + CurrentMenu.WidthOffset - OffSet, CurrentMenu.Y + SettingsCheckbox.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsCheckbox.Width, SettingsCheckbox.Height)
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|         end
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|     else
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|         if Checked then
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|             RenderSprite(SettingsCheckbox.Dictionary, SettingsCheckbox.Textures[BoxSelect], CurrentMenu.X + SettingsCheckbox.X + CurrentMenu.WidthOffset - OffSet, CurrentMenu.Y + SettingsCheckbox.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsCheckbox.Width, SettingsCheckbox.Height)
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|         else
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|             RenderSprite(SettingsCheckbox.Dictionary, SettingsCheckbox.Textures[3], CurrentMenu.X + SettingsCheckbox.X + CurrentMenu.WidthOffset - OffSet, CurrentMenu.Y + SettingsCheckbox.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsCheckbox.Width, SettingsCheckbox.Height)
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|         end
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|     end
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| end
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| 
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| 
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| function RageUI.Checkbox(Label, Description, Checked, Style, Actions)
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|     ---@type table
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|     local CurrentMenu = RageUI.CurrentMenu;
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|     if CurrentMenu ~= nil then
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|         if CurrentMenu() then
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| 
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|             ---@type number
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|             local Option = RageUI.Options + 1
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|             if CurrentMenu.Pagination.Minimum <= Option and CurrentMenu.Pagination.Maximum >= Option then
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|                 ---@type number
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|                 local Selected = CurrentMenu.Index == Option
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|                 local LeftBadgeOffset = ((Style.LeftBadge == RageUI.BadgeStyle.None or Style.LeftBadge == nil) and 0 or 27)
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|                 local RightBadgeOffset = ((Style.RightBadge == RageUI.BadgeStyle.None or Style.RightBadge == nil) and 0 or 32)
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|                 local BoxOffset = 0
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|                 RageUI.ItemsSafeZone(CurrentMenu)
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| 
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|                 local Hovered = false;
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| 
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|                 ---@type boolean
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|                 if CurrentMenu.EnableMouse == true and (CurrentMenu.CursorStyle == 0) or (CurrentMenu.CursorStyle == 1) then
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|                     Hovered = RageUI.ItemsMouseBounds(CurrentMenu, Selected, Option, SettingsButton);
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|                 end
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|                 if Selected then
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|                     RenderSprite(SettingsButton.SelectedSprite.Dictionary, SettingsButton.SelectedSprite.Texture, CurrentMenu.X, CurrentMenu.Y + SettingsButton.SelectedSprite.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.SelectedSprite.Width + CurrentMenu.WidthOffset, SettingsButton.SelectedSprite.Height)
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|                 end
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| 
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|                 if type(Style) == "table" then
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|                     if Style.Enabled == true or Style.Enabled == nil then
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|                         if Selected then
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|                             RenderText(Label, CurrentMenu.X + SettingsButton.Text.X + LeftBadgeOffset, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 0, 0, 0, 255)
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|                         else
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|                             RenderText(Label, CurrentMenu.X + SettingsButton.Text.X + LeftBadgeOffset, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 245, 245, 245, 255)
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|                         end
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|                         if type(Style) == 'table' then
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|                             if Style.LeftBadge ~= nil then
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|                                 if Style.LeftBadge ~= RageUI.BadgeStyle.None then
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|                                     local BadgeData = Style.LeftBadge(Selected)
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|                                     RenderSprite(BadgeData.BadgeDictionary or "commonmenu", BadgeData.BadgeTexture or "", CurrentMenu.X, CurrentMenu.Y + SettingsButton.LeftBadge.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.LeftBadge.Width, SettingsButton.LeftBadge.Height, 0, BadgeData.BadgeColour and BadgeData.BadgeColour.R or 255, BadgeData.BadgeColour and BadgeData.BadgeColour.G or 255, BadgeData.BadgeColour and BadgeData.BadgeColour.B or 255, BadgeData.BadgeColour and BadgeData.BadgeColour.A or 255)
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|                                 end
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|                             end
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|                             if Style.RightBadge ~= nil then
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|                                 if Style.RightBadge ~= RageUI.BadgeStyle.None then
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|                                     local BadgeData = Style.RightBadge(Selected)
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|                                     RenderSprite(BadgeData.BadgeDictionary or "commonmenu", BadgeData.BadgeTexture or "", CurrentMenu.X + SettingsButton.RightBadge.X + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsButton.RightBadge.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.RightBadge.Width, SettingsButton.RightBadge.Height, 0, BadgeData.BadgeColour and BadgeData.BadgeColour.R or 255, BadgeData.BadgeColour and BadgeData.BadgeColour.G or 255, BadgeData.BadgeColour and BadgeData.BadgeColour.B or 255, BadgeData.BadgeColour and BadgeData.BadgeColour.A or 255)
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|                                 end
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|                             end
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|                         end
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|                     else
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|                         ---@type table
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|                         local LeftBadge = RageUI.BadgeStyle.Lock
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|                         ---@type number
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|                         local LeftBadgeOffset = ((LeftBadge == RageUI.BadgeStyle.None or LeftBadge == nil) and 0 or 27)
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| 
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|                         if Selected then
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|                             RenderText(Label, CurrentMenu.X + SettingsButton.Text.X + LeftBadgeOffset, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 0, 0, 0, 255)
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|                         else
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|                             RenderText(Label, CurrentMenu.X + SettingsButton.Text.X + LeftBadgeOffset, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 163, 159, 148, 255)
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|                         end
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| 
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|                         if LeftBadge ~= RageUI.BadgeStyle.None and LeftBadge ~= nil then
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|                             local BadgeData = LeftBadge(Selected)
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| 
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|                             RenderSprite(BadgeData.BadgeDictionary or "commonmenu", BadgeData.BadgeTexture or "", CurrentMenu.X, CurrentMenu.Y + SettingsButton.LeftBadge.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.LeftBadge.Width, SettingsButton.LeftBadge.Height, 0, BadgeData.BadgeColour.R or 255, BadgeData.BadgeColour.G or 255, BadgeData.BadgeColour.B or 255, BadgeData.BadgeColour.A or 255)
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|                         end
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|                     end
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| 
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|                     if Style.Enabled == true or Style.Enabled == nil then
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|                         if Selected then
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|                             if Style.RightLabel ~= nil and Style.RightLabel ~= "" then
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| 
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|                                 RenderText(Style.RightLabel, CurrentMenu.X + SettingsButton.RightText.X - RightBadgeOffset + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsButton.RightText.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.RightText.Scale, 0, 0, 0, 255, 2)
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|                                 BoxOffset = MeasureStringWidth(Style.RightLabel, 0, 0.35)
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|                             end
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|                         else
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|                             if Style.RightLabel ~= nil and Style.RightLabel ~= "" then
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|                                 RenderText(Style.RightLabel, CurrentMenu.X + SettingsButton.RightText.X - RightBadgeOffset + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsButton.RightText.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.RightText.Scale, 245, 245, 245, 255, 2)
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|                                 BoxOffset = MeasureStringWidth(Style.RightLabel, 0, 0.35)
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|                             end
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|                         end
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|                     end
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| 
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|                     BoxOffset = RightBadgeOffset + BoxOffset
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|                     if Style.Style ~= nil then
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|                         if Style.Style == RageUI.CheckboxStyle.Tick then
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|                             StyleCheckBox(Selected, Checked, 2, 4, BoxOffset)
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|                         elseif Style.Style == RageUI.CheckboxStyle.Cross then
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|                             StyleCheckBox(Selected, Checked, 5, 6, BoxOffset)
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|                         else
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|                             StyleCheckBox(Selected, Checked, 2, 4, BoxOffset)
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|                         end
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|                     else
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|                         StyleCheckBox(Selected, Checked, 2, 4, BoxOffset)
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|                     end
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| 
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|                     if Selected and (CurrentMenu.Controls.Select.Active or (Hovered and CurrentMenu.Controls.Click.Active)) and (Style.Enabled == true or Style.Enabled == nil) then
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|                         local Audio = RageUI.Settings.Audio
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|                         RageUI.PlaySound(Audio[Audio.Use].Select.audioName, Audio[Audio.Use].Select.audioRef)
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|                         Checked = not Checked
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|                         if (Checked) then
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|                             if (Actions.onChecked ~= nil) then
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|                                 Actions.onChecked();
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|                             end
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|                         else
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|                             if (Actions.onUnChecked ~= nil) then
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|                                 Actions.onUnChecked();
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|                             end
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|                         end
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|                     end
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|                 else
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|                     error("UICheckBox Style is not a `table`")
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|                 end
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| 
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|                 RageUI.ItemOffset = RageUI.ItemOffset + SettingsButton.Rectangle.Height
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| 
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|                 RageUI.ItemsDescription(CurrentMenu, Description, Selected)
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| 
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|                 if (Actions.onSelected ~= nil) and (Selected) then
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|                     Actions.onSelected(Checked);
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|                 end
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| 
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|             end
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|             RageUI.Options = RageUI.Options + 1
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|         end
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|     end
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| end
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| 
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| 
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