197 lines
		
	
	
		
			No EOL
		
	
	
		
			8.3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			197 lines
		
	
	
		
			No EOL
		
	
	
		
			8.3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| local nvg = 0
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| local thermalg = 0
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| local wearingfiregear = 0
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| local wearingscubagear = 0
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| local wearingbombgear = 0
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| local notwearinggear = 0
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| local wearinggearlight = 0
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| local gearlight = 0
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| SetNightvision(false)
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| SetSeethrough(false)
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| 
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| CreateThread(function() -- Makes your props not fall off when ped takes damage.
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| 	while true do
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| 		Wait(15000)
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| 		local ped = PlayerPedId()
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| 		if Config.KeepProps == true and DoesEntityExist(ped) and not IsEntityDead(ped) then
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| 			SetPedCanLosePropsOnDamage(ped, false, 0)
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| 		else
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| 			SetPedCanLosePropsOnDamage(ped, true, 0)
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| 		end
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| 	end
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| end)
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| 
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| CreateThread(function() --Determines if wearing fire gear, scuba gear, bomb gear, or no gear.
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|     while true do
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|         Wait(15000)
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| 		local ped = PlayerPedId()
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|         if DoesEntityExist(ped) and not IsEntityDead(ped) then
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| 			local Arms = GetPedDrawableVariation(ped, Config.armspeddrawablevariation)
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| 			local Torso = GetPedDrawableVariation(ped, Config.torsopeddrawablevariation)
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| 			local Undershirt = GetPedDrawableVariation(ped, Config.undershirtpeddrawablevariation)
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| 			local Pants = GetPedDrawableVariation(ped, Config.pantspeddrawablevariation)
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| 			local Shoes = GetPedDrawableVariation(ped, Config.shoespeddrawablevariation)
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| 			local Mask = GetPedDrawableVariation(ped, Config.maskdrawablevariation)
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| 			local Hat = GetPedPropIndex(ped, Config.hatpedpropindex)
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| 			local Glasses = GetPedPropIndex(ped, Config.glassespedpropindex)
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| 			local ismale = IsPedModel(ped,"mp_m_freemode_01")
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| 			local isfemale = IsPedModel(ped,"mp_f_freemode_01")
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|             if ismale and Torso == Config.mfiretorso and Undershirt == Config.mfireundershirt and Pants == Config.mfirepants and Shoes == Config.mfireshoes and Mask == Config.mfiremask and Hat == Config.mfirehat or isfemale and Torso == Config.ffiretorso and Undershirt == Config.ffireundershirt and Pants == Config.ffirepants and Shoes == Config.ffireshoes and Mask == Config.ffiremask and Hat == Config.ffirehat then -- Fire Gear
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| 				wearingfiregear = 1
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| 				notwearinggear = 0
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| 			elseif ismale and Glasses == Config.mscubagoggles and Undershirt == Config.mscubaundershirt and Shoes == Config.mscubashoes or isfemale and Glasses == Config.fscubagoggles and Undershirt == Config.fscubaundershirt and Shoes == Config.fscubashoes then -- Scuba Gear
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| 				wearingscubagear = 1 
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| 				notwearinggear = 0
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| 			elseif ismale and Hat == Config.mbombhat and Arms == Config.mbombarms and Torso == Config.mbombtorso and Undershirt == Config.mbombundershirt and Pants == Config.mbombpants and Shoes == Config.mbombshoes or isfemale and Hat == Config.fbombhat and Arms == Config.fbombarms and Torso == Config.fbombtorso and Undershirt == Config.fbombundershirt and Pants == Config.fbombpants and Shoes == Config.fbombshoes then -- Bomb Gear
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| 				wearingbombgear = 1 
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| 				notwearinggear = 0
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| 			else
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| 				notwearinggear = 1
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| 				wearingfiregear = 0
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| 				wearingscubagear = 0
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| 				wearingbombgear = 0
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|             end
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|         end
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|     end
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| end)
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| 
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| CreateThread(function() -- Sets proofs for whatever youre wearing.
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| 	while true do
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| 		Wait(15000)
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| 		local ped = PlayerPedId()
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| 		if DoesEntityExist(ped) and not IsEntityDead(ped) then
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| 			if wearingfiregear == 1 and Config.FireGear == true then
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| 				SetEntityProofs(ped, false, true, false, false, false, true, false, false) --Sets ped as fireproof and steamproof
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| 			elseif wearingscubagear == 1 and Config.ScubaGear == true then
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| 				SetEntityProofs(ped, false, false, false, false, false, false, false, true) --Sets ped as drownproof
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| 			elseif wearingbombgear == 1 and Config.BombGear == true then
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| 				SetEntityProofs(ped, false, true, true, false, false, true, false, false) --Sets ped as explosionproof, fireproof, and steamproof
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| 			elseif	notwearinggear == 1 then
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| 				SetEntityProofs(ped, false, false, false, false, false, false, false, false) --Removes all proofs
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| 			end
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| 		end
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| 	end
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| end)
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| 
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| CreateThread(function() --Functional NVGs
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|     while true do
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|         Wait(2)
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|         if Config.NightVisionGoggles == true and nvg == 0 and IsControlJustPressed(0, Config.goggleKey) then
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| 			local ped = PlayerPedId()
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| 			local Hat = GetPedPropIndex(ped, Config.hatpedpropindex)
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| 			local ismale = IsPedModel(ped,"mp_m_freemode_01")
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| 			local isfemale = IsPedModel(ped,"mp_f_freemode_01")
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| 			if ismale and Hat == Config.mnvgup or isfemale and Hat == Config.fnvgup then
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| 				local HatTex = GetPedPropTextureIndex(ped, Config.hatpedproptextureindex)
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| 				if ismale then 
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| 					SetPedPropIndex(ped, 0, Config.mnvgdown, HatTex, true)
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| 					SetNightvision(true)
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| 					nvg = 1
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| 				elseif isfemale then 
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| 					SetPedPropIndex(ped, 0, Config.fnvgdown, HatTex, true)
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| 					SetNightvision(true)
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| 					nvg = 1
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| 				end
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| 			end
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| 		elseif Config.NightVisionGoggles == true and nvg == 1 and IsControlJustPressed(0, Config.goggleKey) then
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| 			local ped = PlayerPedId()
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| 			local Hat = GetPedPropIndex(ped, Config.hatpedpropindex)
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| 			local ismale = IsPedModel(ped,"mp_m_freemode_01")
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| 			local isfemale = IsPedModel(ped,"mp_f_freemode_01")
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| 			if ismale and Hat == Config.mnvgdown or isfemale and Hat == Config.fnvgdown then
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| 				local HatTex = GetPedPropTextureIndex(ped, Config.hatpedproptextureindex)
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| 				if ismale then 
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| 					SetPedPropIndex(ped, 0, Config.mnvgup, HatTex, true)
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| 					SetNightvision(false)
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| 					nvg = 0
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| 				elseif isfemale then 
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| 					SetPedPropIndex(ped, 0, Config.fnvgup, HatTex, true)
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| 					SetNightvision(false)
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| 					nvg = 0
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| 				end
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| 			end
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| 		end
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|     end
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| end)
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| 
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| CreateThread(function() --Functional Thermal Goggles
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|     while true do
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|         Wait(2)
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|         if Config.ThermalGoggles == true and thermalg == 0 and IsControlJustPressed(0, Config.goggleKey) then
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| 			local ped = PlayerPedId()
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| 			local Hat = GetPedPropIndex(ped, Config.hatpedpropindex)
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| 			local ismale = IsPedModel(ped,"mp_m_freemode_01")
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| 			local isfemale = IsPedModel(ped,"mp_f_freemode_01")
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| 			if ismale and Hat == Config.mthermalup or isfemale and Hat == Config.fthermalup then
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| 				local HatTex = GetPedPropTextureIndex(ped, Config.hatpedproptextureindex)
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| 				if ismale then 
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| 					SetPedPropIndex(ped, 0, Config.mthermaldown, HatTex, true)
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| 					SetSeethrough(true)
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| 					thermalg = 1
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| 				elseif isfemale then 
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| 					SetPedPropIndex(ped, 0, Config.fthermaldown, HatTex, true)
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| 					SetSeethrough(true)
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| 					thermalg = 1
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| 				end
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| 			end
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| 		elseif Config.ThermalGoggles == true and thermalg == 1 and IsControlJustPressed(0, Config.goggleKey) then
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| 			local ped = PlayerPedId()
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| 			local Hat = GetPedPropIndex(ped, Config.hatpedpropindex)
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| 			local ismale = IsPedModel(ped,"mp_m_freemode_01")
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| 			local isfemale = IsPedModel(ped,"mp_f_freemode_01")
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| 			if ismale and Hat == Config.mthermaldown or isfemale and Hat == Config.fthermaldown then
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| 				local HatTex = GetPedPropTextureIndex(ped, Config.hatpedproptextureindex)
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| 				if ismale then 
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| 					SetPedPropIndex(ped, 0, Config.mthermalup, HatTex, true)
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| 					SetSeethrough(false)
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| 					thermalg = 0
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| 				elseif isfemale then 
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| 					SetPedPropIndex(ped, 0, Config.fthermalup, HatTex, true)
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| 					SetSeethrough(false)
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| 					thermalg = 0
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| 				end
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| 			end
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| 		end
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|     end
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| end)
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| 
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| CreateThread(function() -- Detects if you are wearing an undershirt that you can control the light of.
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| 	while true do
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| 		Wait(15000)
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| 		local ped = PlayerPedId()
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| 		local Undershirt = GetPedDrawableVariation(ped, Config.undershirtpeddrawablevariation)
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| 		local ismale = IsPedModel(ped,"mp_m_freemode_01")
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| 		local isfemale = IsPedModel(ped,"mp_f_freemode_01")
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| 		if DoesEntityExist(ped) and not IsEntityDead(ped) then
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| 			if wearingfiregear == 1 and notwearinggear == 0 then
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| 				wearinggearlight = 1
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| 			elseif wearingscubagear == 1 and notwearinggear == 0 then
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| 				wearinggearlight = 1
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| 			elseif notwearinggear == 1 then
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| 				wearinggearlight = 0
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| 			end
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| 		end
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| 	end
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| end)
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| 
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| CreateThread(function() -- Lets you press a key to toggle the gear light on or off.
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| 	while true do
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| 		Wait(0)
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| 		local ped = PlayerPedId()
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| 		local Undershirt = GetPedDrawableVariation(ped, Config.undershirtpeddrawablevariation)
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| 		local ismale = IsPedModel(ped,"mp_m_freemode_01")
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| 		local isfemale = IsPedModel(ped,"mp_f_freemode_01")
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| 		if Config.GearLights == true and DoesEntityExist(ped) and not IsEntityDead(ped) then
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| 			if wearinggearlight == 1 and IsControlJustPressed(0, Config.gearlightkey) and gearlight == 0 then
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| 				SetEnableScubaGearLight(ped, true)
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| 				gearlight = 1
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| 			elseif wearinggearlight == 1 and IsControlJustPressed(0, Config.gearlightkey) and gearlight == 1 then
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| 				SetEnableScubaGearLight(ped, false)
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| 				gearlight = 0
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| 			elseif wearinggearlight == 0 then
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| 				gearlight = 0
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| 				SetEnableScubaGearLight(ped, false)
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| 			end
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| 		end
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| 	end
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| end) | 
