32 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| EXTERNAL_EVENTS_NAMES = {
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|     ["esx:getSharedObject"] = nil, -- This is nil because it will be found automatically, change it to your one ONLY in the case it can't be found
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| }
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| 
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| --[[
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|     You can edit this function if you want to add second jobs or anything like that (editing this function is down to you)
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|     If you edit this, you WILL have also to edit the function in sv_integrations.lua file
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| ]]
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| function isAllowedForJobs(allowedJobs)
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|     if(not allowedJobs) then return true end
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| 
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|     local playerJob = Framework.getPlayerJob()
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| 
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|     if(allowedJobs[playerJob] == true) then
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|         return true
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|     elseif(allowedJobs[playerJob]) then
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|         local playerJobGrade = tostring( Framework.getPlayerJobGrade() )
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| 
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|         return allowedJobs[playerJob] and allowedJobs[playerJob][playerJobGrade]
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|     else
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|         return false
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|     end
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| end
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| 
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| -- Key that can be pressed to set the waypoint to the signal lost (default 74 = H)
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| SIGNAL_LOST_WAYPOINT_KEY = 74
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| 
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| -- How many seconds does the player have to set the waypoint to the signal lost
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| SECONDS_TO_SET_WAYPOINT_AFTER_SIGNAL_LOST = 5
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| 
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| -- Can players see their own blip
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| ALLOW_BLIP_ON_SELF = false
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