forked from Simnation/Main
18 lines
No EOL
643 B
Lua
18 lines
No EOL
643 B
Lua
-- The following events are used to detect when a player is loaded (qb-qbx and esx)
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-- init function is triggered along with player source id to receive all info from zones, time, etc
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AddEventHandler("QBCore:Server:PlayerLoaded", function(Player)
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init(Player.PlayerData.source)
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end)
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RegisterServerEvent('esx:onPlayerJoined')
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AddEventHandler("esx:onPlayerJoined", function(Player)
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local src = Player
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if not src or not tonumber(src) then src = source end
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init(src)
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end)
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AddEventHandler("ox:playerLoaded", function(playerId)
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if not playerId or not tonumber(playerId) then return end
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init(playerId)
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end) |