Main/resources/[Developer]/[Nordi]/gg_electricianjob/config/lang.lua
2025-06-07 08:51:21 +02:00

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5.8 KiB
Lua

lang = {}
-- lang:get("noti_stop_working")
lang.translations = {
gg = "[WARN] Placeholder Text Form: %s", -- Placeholder Text Ignore
noti_group_members_01 = "Not Enough Members",
noti_group_members_02 = "Too many members",
noti_route_started_invite = "You cannot invite with a job started.",
noti_route_started_join = "You cannot join this group their job is already started.",
noti_invited_group = "You recieved a group invite for a electrician group.",
noti_ic_arrived = "You have arrived, head to the back of the truck to get the unit.",
noti_vehicle_spawn_01 = "Work vehicle is marked on your gps. License plate %s",
noti_vehicle_spawn_02 = "Work vehicle is out front with license plate %s",
noti_em_failfix = "Failed to Fix Box.",
noti_ic_arrive = "Take out the units when you are at the work site.",
noti_rt_notoolbox = "You will need your toolbox for this repair. Go to the back of the truck to get it.",
noti_event_blackoutstart = "Power outage detected. Repair boxes at the Los Santos Electrical Center for bonus pay.",
noti_event_blackoutend = "Power has been restored citywide.",
noti_event_payout = "You earned an additional +$%s and +%s XP for assisting during the outage.",
target_repair = "Repair",
target_unit = "Retrieve Unit",
target_install = "Install Unit",
target_gc_mg = "View Group",
target_gc_su = "Swap Uniform",
blip_workvehicle = "Work Vehicle",
popup_g_ws = "Go to work site.",
popup_g_vws = "Bring vehicle to work site.",
popup_em_01 = "Fix The Fuse Panel.",
popup_em_02 = "Locate the Broken Fuse Box",
popup_ic_02 = "Install the unit.",
popup_ic_03 = "Get unit from back of work truck.",
popup_rt_02 = "Get your toolbox from the back of the work truck.",
popup_rt_03 = "Find & Repair Broken Units.",
popup_ci_01 = "Find and Fix Circuits",
-- Navigation
nav_overview = 'Overview',
nav_progress = 'Progress',
nav_jobs = 'Jobs',
nav_challenges = 'Challenges',
nav_leaderboard = 'Leaderboards',
-- Defaults
default_inventory_additem = "Could not add item",
default_inventory_removeitem = "Could not remove item",
default_money_addmoney = "Could not Add Money",
default_money_removemoney = "Could Not Afford Purchase",
default_error = "Failed to do this",
}
lang.ui_translations = {
util_close_btn = "Close",
util_esc_btn = "ESC",
util_xp = "XP",
util_cash = "Cash",
util_money = "Money",
util_experience = "Experience",
util_level = "Level",
overview_level_progress = "Progress to Next Level",
overview_daily_experience = "Experience Gained Today",
overview_completed_challenges = "Total Completed Challenges",
overview_claim_reward_packages_title = "Tasks Completed to Reward",
overview_claim_reward_title = "Claim Reward",
overview_claim_reward_desc = "Click The Present at Top Left",
overview_claim_reward_title2 = "Reward Claimed",
overview_claim_reward_desc2 = "Enjoy your reward!",
overview_reward_item = "Item",
progress_current_level = "Current Level Progress",
progress_money_bonus = "Experience Bonus",
progress_money_bonus2 = "Bonus Experience",
progress_exp_bonus = "Money Bonus",
progress_exp_bonus2 = "Bonus Money",
progress_new_unlocks = "New Unlocks",
leaderboards_header_pname = "Player Names",
leaderboards_header_streak = "Highest Streak",
leaderboards_right_yourplacement = "Your Placement",
leaderboards_rank = "Rank",
jobs_info_title = "View Job Information",
jobs_info_desc = "Select a job to view details and get started!",
jobs_reward_title = "Job Rewards",
jobs_req_title = "Job Requirements",
jobs_route_req_01 = "Group Size",
jobs_route_req_02 = "Required Level",
jobs_start = "Start Job",
jobs_cancel = "Cancel Job",
jobs_route_error_01 = "Only Group Leader can Start Jobs",
jobs_route_error_02 = "Too Low of Level",
jobs_route_error_03 = "Job Already in Progress",
challenges_level_req = "Requires Level",
challenges_inprogress = "In Progress",
challenges_progress = "Progress",
challenges_available = "Available",
challenges_rewards = "Rewards",
challenges_cancel = "Cancel",
challenges_complete = "Complete",
challenges_start_challenges = "Start Challenge",
challenges_select_challenges = "Select a Challenge",
challenges_active_challenges = "Active Challenge",
challenges_select_challenges_desc = "Choose from available options",
challenges_noactive_title = "No Active Challenge",
challenges_noactive_desc = "You don't have any active challenges at the moment.",
group_group_manager = "Group Manager",
group_group_tooltip = "Click to View Group",
group_information = "View the group manager to start a group, invite workers and join a group.",
group_view_group_btn = "View Groups",
group_your_group = "Your Group",
group_leave_group = "Leave Group",
group_title_nearby = "Nearby Workers",
group_title_invites = "Group Invites",
group_yourgroup_desc = "Invite nearby workers to start a group!",
group_nearby_desc = "No One Nearby to Group With.",
group_groupinvites_desc = "You have no pending group invites.",
minigame_1_title = "Electrical Junction Panel",
minigame_1_msg_1 = "Circuit Complete!",
minigame_1_msg_2 = "Connected",
minigame_2_msg_1 = "Pattern Matched!",
minigame_2_msg_2 = "Memorize the Pattern!",
minigame_2_msg_3 = "Reproduce the Pattern",
minigame_3_msg_1 = "CONNECT THE DOTS",
minigame_3_msg_2 = "Connect same colored dots to fix circuit",
}
-- IGNORE CODE BELOW
function lang:get(key, ...)
local translation = self.translations[key]
if not translation then
return "Translation not found for key: " .. key
end
return string.format(translation, ...)
end