63 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| -- Update Video: https://youtu.be/-0E_XY2L4rY
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| config.canCarryMultipleItems = false -- If false, the player cannot pick up any other carryable item while already holding one.
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| config.carryItmes = {
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|     television = {                   -- Item name
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|         model = `xs_prop_arena_screen_tv_01`,
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|         bone = 28252,
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|         offset = vector3(0.2600, 0.1100, -0.1400),
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|         rot = vector3(96.1620, 168.9069, 84.2402),
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|         anim = {
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|             dict = "beachanims@molly",
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|             name = "beachanim_surf_clip"
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|         },
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|         disableKeys = { -- https://docs.fivem.net/docs/game-references/controls/
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|             21,         -- INPUT_SPRINT
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|             22,         -- INPUT_JUMP
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|         },
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|         moveRate = 0.5, -- https://docs.fivem.net/natives/?_0x085BF80FA50A39D1 (1.0 Default)
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|     },
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|     pdbag = {
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|         model = `xm_prop_x17_bag_01d`,
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|         bone = 28422,
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|         offset = vector3(0.15, -0.05, -0.10),
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|         rot = vector3(100.0, -50.0, 220.0),
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|         anim = {
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|             dict = "missfbi4prepp1", 
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|             name = "idle"  -- Neutrale Stehanimation
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|         },
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|         disableKeys = {
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|             21, -- INPUT_SPRINT
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|         },
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|         moveRate = 1.0
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|     },
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|     food_bag = {
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|         model = `prop_food_bag1`,
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|         bone = 28422,
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|         offset = vector3(0.15, -0.05, -0.10),
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|         rot = vector3(100.0, -50.0, 220.0),
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|         anim = {
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|             dict = "missfbi4prepp1", 
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|             name = "idle"  -- Neutrale Stehanimation
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|         },
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|         disableKeys = {
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|             21, -- INPUT_SPRINT
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|         },
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|         moveRate = 1.0
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|     },
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|     safe = {
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|         model = `prop_ld_int_safe_01`,
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|         bone = 28422,
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|         offset = vector3(5.0, 5.0, 1.0),
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|         rot = vector3(100.0, -50.0, 220.0),
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|         anim = {
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|             dict = "anim@heists@box_carry@", 
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|             name = "idle"  -- Neutrale Stehanimation
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|         },
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|         disableKeys = {
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|             21, -- INPUT_SPRINT
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|         },
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|         moveRate = 1.0
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|     },
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| 
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| 
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| }
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