37 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --[[
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|     https://github.com/overextended/ox_lib
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| 
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|     This file is licensed under LGPL-3.0 or higher <https://www.gnu.org/licenses/lgpl-3.0.en.html>
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| 
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|     Copyright © 2025 Linden <https://github.com/thelindat>
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| ]]
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| 
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| ---@param coords vector3 The coords to check from.
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| ---@param maxDistance? number The max distance to check.
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| ---@return { id: number, ped: number, coords: vector3 }[]
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| function lib.getNearbyPlayers(coords, maxDistance)
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|     local players = GetActivePlayers()
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|     local nearby = {}
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|     local count = 0
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|     maxDistance = maxDistance or 2.0
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| 
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|     for i = 1, #players do
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|         local playerId = players[i]
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|         local playerPed = GetPlayerPed(playerId)
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|         local playerCoords = GetEntityCoords(playerPed)
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|         local distance = #(coords - playerCoords)
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| 
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|         if distance < maxDistance then
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|             count += 1
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|             nearby[count] = {
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|                 id = playerId,
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|                 ped = playerPed,
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|                 coords = playerCoords,
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|             }
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|         end
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|     end
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| 
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|     return nearby
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| end
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| 
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| return lib.getNearbyPlayers
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