58 lines
		
	
	
		
			No EOL
		
	
	
		
			2 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			No EOL
		
	
	
		
			2 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| UIResRectangle = setmetatable({}, UIResRectangle)
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| UIResRectangle.__index = UIResRectangle
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| UIResRectangle.__call = function() return "Rectangle" end
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| 
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| function UIResRectangle.New(X, Y, Width, Height, R, G, B, A)
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| 	local _UIResRectangle = {
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| 		X = tonumber(X) or 0,
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| 		Y = tonumber(Y) or 0,
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| 		Width = tonumber(Width) or 0,
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| 		Height = tonumber(Height) or 0,
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| 		_Colour = {R = tonumber(R) or 255, G = tonumber(G) or 255, B = tonumber(B) or 255, A = tonumber(A) or 255},
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| 	}
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| 	return setmetatable(_UIResRectangle, UIResRectangle)
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| end
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| 
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| function UIResRectangle:Position(X, Y)
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| 	if tonumber(X) and tonumber(Y) then
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| 		self.X = tonumber(X)
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| 		self.Y = tonumber(Y)
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| 	else
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| 		return {X = self.X, Y = self.Y}
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| 	end
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| end
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| 
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| function UIResRectangle:Size(Width, Height)
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| 	if tonumber(Width) and tonumber(Height) then
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| 		self.Width = tonumber(Width)
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| 		self.Height = tonumber(Height)
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| 	else
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| 		return {Width = self.Width, Height = self.Height}
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| 	end
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| end
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| 
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| function UIResRectangle:Colour(R, G, B, A)
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|     if tonumber(R) or tonumber(G) or tonumber(B) or tonumber(A) then
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|         self._Colour.R = tonumber(R) or 255
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|         self._Colour.B = tonumber(B) or 255
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|         self._Colour.G = tonumber(G) or 255
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|         self._Colour.A = tonumber(A) or 255
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|     else
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|     	return self._Colour
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|     end
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| end
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| 
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| function UIResRectangle:Draw()
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| 	local Position = self:Position()
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| 	local Size = self:Size()
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| 	Size.Width, Size.Height = FormatXWYH(Size.Width, Size.Height)
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|     Position.X, Position.Y = FormatXWYH(Position.X, Position.Y)
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| 	DrawRect(Position.X + Size.Width * 0.5, Position.Y + Size.Height * 0.5, Size.Width, Size.Height, self._Colour.R, self._Colour.G, self._Colour.B, self._Colour.A)
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| end
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| 
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| function DrawRectangle(X, Y, Width, Height, R, G, B, A)
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|     X, Y, Width, Height = X or 0, Y or 0, Width or 0, Height or 0
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|     X, Y = FormatXWYH(X, Y)
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|     Width, Height = FormatXWYH(Width, Height)
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|     DrawRect(X + Width * 0.5, Y + Height * 0.5, Width, Height, tonumber(R) or 255, tonumber(G) or 255, tonumber(B) or 255, tonumber(A) or 255)
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| end | 
