53 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| local localization = {}
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| 
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| ---Returns the the text associated with the key in the language set in the config
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| ---@param key string
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| ---@param ... any
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| ---@return string
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| function GetLocalization(key, ...)
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|     local locale = localization[key]
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|     if not locale then
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|         return tostring(key)
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|     end
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| 
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|     if ... ~= nil then
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|         return string.format(locale, ...)
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|     else
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|         return locale
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|     end
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| end
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| 
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| ---Attempts to load the spesifed localization file
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| ---@param langCode string
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| ---@return boolean success
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| local function loadLocalizationFile(langCode)
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|     local jsonFile = LoadResourceFile(CURRENT_RESOURCE, string.format('locales/%s.json', langCode))
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|     if jsonFile == nil then
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|         return false
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|     end
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| 
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|     local locales = json.decode(jsonFile)
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|     if locales == nil then
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|         return false
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|     end
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| 
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|     localization = locales
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|     return true
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| end
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| 
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| ---Loads the translations into a lua table for later use
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| local function loadTranslations()
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|     local success = loadLocalizationFile(Config.Language)
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|     if success then
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|         return
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|     end
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| 
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|     local loadedDefault = loadLocalizationFile('en')
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|     if loadedDefault then
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|         warn(string.format('The selected language "%s" (%s.json) was not able to load! en.json was loaded instead! (does the file exist in the locales folder?)', tostring(Config.Language), tostring(Config.Language)))
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|     else
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|         error(string.format('Neither the selected language "%s" (%s.json) nor en.json was able to load! This will cause major issues.', tostring(Config.Language), tostring(Config.Language)))
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|     end
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| end
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| 
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| loadTranslations()
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