1
0
Fork 0
forked from Simnation/Main
Main/resources/[carscripts]/ebu_trailer/config.lua
2025-08-05 17:08:32 +02:00

363 lines
No EOL
11 KiB
Lua

Config = {}
Config.CheckDistance = 11 -- Distance to check for nearby trailers
Config.InteractDistance = 2.5 -- Distance from point control works
Config.rampInstant = false -- Instantly open/close ramp. Enable if ramps won't close
Config.AttachNotify = true -- Enable notifications
Config.NotiLoadMessage = 'Vehicle Loaded'
Config.NotiUnLoadMessage = 'Vehicle Unloaded'
Config.UseExternalTrailerConnect = false -- Set to True if you want to use ebu_trailerconnect with the whitelist/blacklist control
--========Interaction Type========--
--======[[see utils.lua to modify]]======--
Config.UseTarget = false -- If True, Markers & Prompts will be disabled except for in vehicle
Config.Target = 'qb-target'
--========Markers & Prompts=======--
--Increases tick rate from 0.01 to 0.08 - 0.1 when in range
Config.WaitTimer = 3000 -- Update rate to check for nearby trailer seconds * 1000 (Default 3000)
Config.ShowMarkers = true -- Display markers at interaction points
Config.ShowHelp = true -- Display help prompts
Config.MessageDistance = 2.0 -- Distance from point to display message (Default 2.0)
Config.Marker = {
type = 1, -- marker shape: https://docs.fivem.net/docs/game-references/markers/ (Default 27)
Size = 1.0, -- marker size (Default 2.0)
Color = { -- RGBA color
red = 100,
green = 200,
blue = 200,
alpha = 150
},
heightOffset = 0.0, -- Height from ground for marker. Marker at ground Z (Default 0.0)
Bob = false, -- Marker bobbing up and down (Default false)
faceCamera = false, -- Marker always faces camera (Default false)
rotate = false -- Marker rotates (Default false)
}
Config.Controlmessages = {
RampInteract = "Rampe bedienen",
AttachVehicle = "Fahrzeug sichern/lösen",
AttachAllVehicle = "Alle sichern ",
DetachAllVehicle = "Alle lösen",
}
--========Trailers=======--
--[[ CONFIG EXAMPLE AND EXPLANATIONS
[GetHashKey('[MODELNAME]')] = { -- Enter the spawn name
hasRamp = true, -- true or false : If false, trailer functions still work but no interaction for the ramp will be present
rampPos = {vector3(-1.8, -5.5, -0.5), vector3(1.8, -5.5, -0.5)}, -- array | (x,y,z) positon from center of trailer. Point of ramp interaction circle
isRampExtra = true, -- (optional) true or false : Sets if the ramp is an extra. If false or not present, treats as a door
rampDoorNum = 3, -- door or extra number | Can be an array of numbers
doorwithRampNums = {2,3}, -- doors that will open or close when the ramp is toggled
extraswithRampNums = {-1,2} -- extras that will toggle when the ramp is toggled. If negative, will set the extra to be opposite the door
},
]]
Config.Trailers = {
[GetHashKey('blomenroehr')] = {
hasRamp = true,
rampPos = {vector3(1.5, -3.0, -0.45), vector3(-1.5, -3.0, -0.45)},
rampDoorNum = 5,
},
[GetHashKey('3ctrailer')] = {
hasRamp = true,
rampPos = {vector3(-2.0,-4.0,0.25),vector3(2.0,-4.0,0.25)},
rampDoorNum = 5,
},
[GetHashKey('cotrailer')] = {
hasRamp = true,
rampPos = {vector3(-2.0,-4.0,-0.55),vector3(2.0,-4.0,-0.55)},
rampDoorNum = 5,
},
[GetHashKey('shauler')] = {
hasRamp = true,
rampPos = {vector3(-2.0,-4.0,0.25),vector3(2.0,-4.0,0.25)},
rampDoorNum = 5,
},
[GetHashKey('godzcoe')] = {
hasRamp = false,
rampPos = {vector3(-2.0,-4.0,-0.55),vector3(2.0,-4.0,-0.55)},
rampDoorNum = 5,
},
[GetHashKey('thauler')] = {
hasRamp = true,
rampPos = {vector3(1.5, -3.0, -0.25), vector3(-1.5, -3.0, -0.25)},
rampDoorNum = 5,
},
[GetHashKey('btrailer')] = {
hasRamp = true,
rampPos = {vector3(1.5, -3.0, -0.45), vector3(-1.5, -3.0, -0.45)},
rampDoorNum = 5,
},
[GetHashKey('bclandscape')] = {
hasRamp = true,
rampPos = {vector3(1.5, -4.0, -0.45), vector3(-1.5, -4.0, -0.45)},
rampDoorNum = 5,
},
[GetHashKey('trailersmall')] = {
hasRamp = true,
rampPos = {vector3(1.5, -4.0, -0.45), vector3(-1.5, -4.0, -0.45)},
rampDoorNum = 5,
},
[GetHashKey('camperman')] = {
hasRamp = true,
rampPos = {vector3(2.0, -6.0, 0.1), vector3(-1.5, -6.0, 0.1)},
rampDoorNum = 4,
},
[GetHashKey('chauler')] = {
attNode = 'boot',
heightOff = 0.5,
hasRamp = true,
rampPos = {vector3(1.5, -2.7, -0.25), vector3(-1.5, -2.7, -0.25)},
rampDoorNum = 5,
},
[GetHashKey('cartrailer')] = {
hasRamp = true,
rampPos = {vector3(1.5, -3.7, -1.0), vector3(-1.5, -3.7, -1.0)},
isRampExtra = true,
rampDoorNum = 5,
},
[GetHashKey('semihauler')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -7.5, -1.4), vector3(1.8, -7.5, -1.4)},
rampDoorNum = 5,
},
[GetHashKey('bigtex40')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -5.0, -0.8), vector3(1.8, -5.0, -0.8)},
rampDoorNum = 5,
},
[GetHashKey('loadtrail')] = {
hasRamp = true,
isRampExtra = true,
rampPos = {vector3(-1.8, -5.0, -0.8), vector3(1.8, -5.0, -0.8)},
rampDoorNum = 1,
},
[GetHashKey('bigtex20')] = { --bigtex20hasRamp = true,
rampPos = {vector3(-1.8, -3.0, -0.8), vector3(1.8, -3.0, -0.8)},
rampDoorNum = 5,
},
[GetHashKey('godzhauler')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -5.0, 0.1), vector3(1.8, -5.0, 0.1)},
rampDoorNum = 5,
},
[GetHashKey('godzenclosed')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -5.5, -0.5), vector3(1.8, -5.5, -0.5)},
isRampExtra = true,
rampDoorNum = 3,
doorwithRampNums = {2,3},
},
[GetHashKey('enclosedgoose')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -5.5, -0.5), vector3(1.8, -5.5, -0.5)},
rampDoorNum = {0,5},
},
[GetHashKey('godzbenson')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -5.5, -1.0), vector3(1.8, -5.5, -1.0)},
rampDoorNum = 5,
},
[GetHashKey('trailers3')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -5.5, -3.0), vector3(1.8, -5.5, -3.0)},
rampDoorNum = 5,
},
[GetHashKey('trflat')] = {
hasRamp = false,
rampPos = {vector3(-1.8, -5.5, 0.0), vector3(1.8, -5.5, 0.0)},
rampDoorNum = 5,
},
[GetHashKey('17fontaine')] = {
hasRamp = false,
rampPos = {vector3(-1.8, -5.5, -3.0), vector3(1.8, -5.5, -3.0)},
rampDoorNum = 5,
},
[GetHashKey('17fontainev2')] = {
hasRamp = false,
rampPos = {vector3(-1.8, -5.5, -3.0), vector3(1.8, -5.5, -3.0)},
rampDoorNum = 5,
},
[GetHashKey('17fontainev3')] = {
hasRamp = false,
rampPos = {vector3(-1.8, -5.5, -3.0), vector3(1.8, -5.5, -3.0)},
rampDoorNum = 5,
},
[GetHashKey('17fontainev4')] = {
hasRamp = false,
rampPos = {vector3(-1.8, -5.5, -3.0), vector3(1.8, -5.5, -3.0)},
rampDoorNum = 5,
},
[GetHashKey('20fttrailer')] = {
hasRamp = true,
rampPos = {vector3(1.5, -3.7, -1.0), vector3(-1.5, -3.7, -1.0)},
isRampExtra = true,
rampDoorNum = 3,
},
[GetHashKey('8220b')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -3.0, -0.1), vector3(1.8, -3.0, -0.1)},
rampDoorNum = 5,
},
[GetHashKey('8220')]= {
hasRamp = true,
rampPos = {vector3(-1.8, -3.0, -0.1), vector3(1.8, -3.0, -0.1)},
rampDoorNum = 5,
},
[GetHashKey('8250')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -9.0, 0.1), vector3(1.8, -9.0, 0.1)},
rampDoorNum = 5,
},
[GetHashKey('pjutility')] = {
hasRamp = true,
rampPos = {vector3(1.5, -3.0, 0.2), vector3(-1.5, -3.0, 0.2)},
rampDoorNum = 5,
},
[GetHashKey('bigtexb')] = {
hasRamp = true,
rampPos = {vector3(2.5, -4.0, -1.0), vector3(-2.5, -4.0, -1.0)},
rampDoorNum = 5,
},
[GetHashKey('ehauler')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -5.5, -0.0), vector3(1.8, -5.5, -0.0)},
rampDoorNum = 5,
},
[GetHashKey('pjtrailer')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -5.0, -1.0), vector3(1.8, -5.0, -1.0)},
rampDoorNum = 5,
},
[GetHashKey('ctrailer')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -5.5, -0.6), vector3(1.8, -5.5, -0.6)},
rampDoorNum = 5,
},
[GetHashKey('btex20')] = {
hasRamp = true,
rampPos = {vector3(2.0, -5.0, -0.0), vector3(-2.0, -5.0, 0.0)},
rampDoorNum = 5,
},
[GetHashKey('40ft')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -5.0, -0.8), vector3(1.8, -5.0, -0.8)},
isRampExtra = true,
rampDoorNum = 3,
},
[GetHashKey('eagerbeaver')] = {
hasRamp = true,
rampPos = {vector3(2.0, -5.0, -0.0), vector3(-2.0, -5.0, 0.0)},
rampDoorNum = 5,
},
[GetHashKey('valdeztrailer')] = {
hasRamp = true,
rampPos = {vector3(1.5, -3.0, -0.45), vector3(-1.5, -3.0, -0.45)},
rampDoorNum = 5,
},
[GetHashKey('zJuksCarHauler40ft')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -12.0, 0.1), vector3(1.8, -12.0, 0.1)},
isRampExtra = true,
rampDoorNum = 6,
},
[GetHashKey('trailkinght')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -5.0, -0.8), vector3(1.8, -5.0, -0.8)},
isRampExtra = true,
rampDoorNum = {8,9},
},
[GetHashKey('boogie36ftr')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -5.0, -0.8), vector3(1.8, -5.0, -0.8)},
isRampExtra = true,
rampDoorNum = 1,
},
[GetHashKey('20fttrailer')] = {
hasRamp = true,
rampPos = {vector3(-1.8, -5.0, -0.8), vector3(1.8, -5.0, -0.8)},
isRampExtra = true,
rampDoorNum = 1,
},
}
--========Vehicles with Toggled Extras=======--
-- When a vehicle is attached, selected extras will be turned on. Useful for models with tie down extras
-- Can be hashes or strings
Config.TogVehs = {
--['kamacho'] = {1},
}