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Main/resources/[creator]/missions_creator/client/minigames/datacrack.lua
2025-06-07 08:51:21 +02:00

23 lines
921 B
Lua

MissionsCreator = MissionsCreator or {}
local MINIGAME_NAME <const> = "datacrack"
---@param difficulty number @The difficulty level of the minigame range 1-3
---@return boolean @true on success, false on failure
MissionsCreator.minigames[MINIGAME_NAME] = function(difficulty)
local resName = EXTERNAL_SCRIPTS_NAMES["datacrack"]
if(GetResourceState(resName) ~= "started") then
notifyClient("Check F8")
print("^1To use the '" .. MINIGAME_NAME .. "' minigame, you need to ^2install and start it properly^1, you can change the script folder name in ^3integrations/sh_integrations.lua^1")
print("^1FOLLOW THE SCRIPT INSTALLATION TUTORIAL TO FIND IT^7")
return false
end
local promise = promise.new()
TriggerEvent("datacrack:start", difficulty+1, function(result)
promise:resolve(result)
end)
return Citizen.Await(promise)
end