forked from Simnation/Main
32 lines
1.4 KiB
Lua
32 lines
1.4 KiB
Lua
-- Default requirement and all credits to: https://forum.cfx.re/t/finger-print-hacking-mini-game-standalone/1185122 (https://github.com/utkuali/Finger-Print-Hacking-Game)
|
|
|
|
-- the left number is the difficulty
|
|
local SETTINGS <const> = {
|
|
[1] = { levels = 1, lives = 6, time = 9 },
|
|
[2] = { levels = 2, lives = 3, time = 4 },
|
|
[3] = { levels = 4, lives = 1, time = 5 }
|
|
}
|
|
|
|
MissionsCreator = MissionsCreator or {}
|
|
local MINIGAME_NAME <const> = "fingerprint"
|
|
|
|
---@param difficulty number @The difficulty level of the minigame range 1-3
|
|
---@return boolean @true on success, false on failure
|
|
MissionsCreator.minigames[MINIGAME_NAME] = function(difficulty)
|
|
local resName = EXTERNAL_SCRIPTS_NAMES["utk_fingerprint"]
|
|
|
|
if(GetResourceState(resName) ~= "started") then
|
|
notifyClient("Check F8")
|
|
print("^1To use the fingerprint minigame, you need ^3utk_fingerprint^1 to be ^2installed and started^1, you can change the script folder name in ^3integrations/sh_integrations.lua^1")
|
|
print("^1FOLLOW THE SCRIPT INSTALLATION TUTORIAL TO FIND IT^7")
|
|
return false
|
|
end
|
|
|
|
local promise = promise.new()
|
|
|
|
TriggerEvent("utk_fingerprint:Start", SETTINGS[difficulty].levels, SETTINGS[difficulty].lives, SETTINGS[difficulty].time, function(result, reason)
|
|
promise:resolve(result)
|
|
end)
|
|
|
|
return Citizen.Await(promise)
|
|
end
|