forked from Simnation/Main
120 lines
No EOL
3.5 KiB
Text
120 lines
No EOL
3.5 KiB
Text
OMC Ocean Medical Center Mapping Guide
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Project developed by Agea59 and Mxaizen
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For support, create a ticket on our Discord: https://discord.com/invite/2ge5BxmbWa
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To stay updated, join our Discord and ensure you have the "Ocean" role. If not, create a ticket to request it.
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Adding the Mapping to Your Server
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Requirements:
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FiveM Server: GameBuild 2189 or higher
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Installation Steps:
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1 - Add the "Ocean_Medical_Center" folder to your server resources. Do not modify the file locations within this folder! tu veux dire Do not modify the file name ?
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2 - Edit your server.cfg file to include the following line
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ensure Ocean_Medical_Center
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This ensures the resource is loaded.
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3 - Verify that the Keymaster account used to purchase the mapping is linked to your server.
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If not, the resource will fail to start and display the error: "You lack the required entitlement". Approaching the mapped hospital in-game will result in a crash.
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4 - Clear your server and client cache.
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5 - Restart your server.
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Installing or Updating the Mapping
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1 - Log into your Keymaster account: https://portal.cfx.re/. Navigate to "Purchased Assets" to download the latest version.
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2 - Remove all previous versions of our resources from your server files.
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3 - Clear your server cache .
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4 - Restart your server.
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Hotfixes
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Hotfix 1.3.3 (by Mathiex)
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Multiple bug fixes.
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Exterior modifications.
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Minimap corrections.
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Removed unnecessary markers.
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Added morgue and classroom areas.
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Hotfix 1.3.2
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Updated ymap LODs for compatibility with GameBuild 2699.
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Minor fix to portal values in the MLO (portals 57, 58, 59).
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Hotfix 1.3.1
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Removed an unintended file included in the previous update.
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Hotfix 1.3.0
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Added default GTAV props for the cafeteria area to prevent specific IPL loading.
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Added a new unlockable prop: mx_base_game_bar_table.ydr.
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Hotfix 1.2.9
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Fixed elevator unloading issues.
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Adjusted stair textures.
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Corrected props in the +8 area to prevent movement.
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Fixed props on the roof.
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Addressed issues with surgery-to-garage doors.
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Hotfix 1.2.8
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Resolved crash issues in the -2 area (surgery and garage).
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Fixed missing collisions for flower boxes outside.
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Improved elevator door loading effects.
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Deactivated audio occlusion by default (can be manually re-enabled via fxmanifest).
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Hotfix 1.2.7
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Occlusion Modifications:
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Fixed building appearance/disappearance issues near the helipad and hospital windows.
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Adjusted road alignment near the emergency room.
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Fixed garage door outline and elevator door alignments.
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Added files to enable proxy interiors (deactivated by default).
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Hotfix 1.2.6
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Minor bug fixes.
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Hotfix 1.2.5
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Fixed windows turning green or yellow at night.
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Removed a floating prop above the helipad.
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Hotfix 1.2.4
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Multiple bug fixes.
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Texture and collision adjustments.
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Added an external staircase near the garage.
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Added roof access stairs.
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Hotfix 1.2.3 (Available on Keymaster)
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Includes ytyp, ymap, ytd, and audio occlusion files.
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Fixes for portal bugs and LOD distance adjustments.
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Optional audio occlusion:
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To enable, add the following lines to your .lua file:
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data_file 'AUDIO_GAMEDATA' 'audio/v_oceanml_game.dat'
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data_file 'AUDIO_DYNAMIXDATA' 'audio/v_oceanml_mix.dat'
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Files to include:
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audio/v_oceanml_game.dat151.rel
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audio/v_oceanml_mix.dat15.rel |