Main/resources/[jobs]/[civ]/mh_jobgarage/server/server.lua
2025-06-25 12:37:14 +02:00

244 lines
No EOL
12 KiB
Lua

QBCore = exports['qb-core']:GetCoreObject()
QBCore.Functions.CreateCallback('mh_jobgarage:CallVehiclesInfo', function(source, cb, job)
local result = {}
MySQL.query("SELECT * FROM mh_jobgarage WHERE job = ?", {job}, function(rs)
if rs[1] ~= nil then
for k, v in pairs(rs) do
table.insert(result, {plate = v.plate, key_value = v.value, name = v.name, closed = v.closed})
end
else
result = false
end
cb(result)
end)
end)
-- mh_jobgarage:AddVehicleToJob VARIABLEN:
RegisterServerEvent('mh_jobgarage:AddVehicleToJob')
AddEventHandler('mh_jobgarage:AddVehicleToJob', function(plate, stats)
local Player = QBCore.Functions.GetPlayer(source)
local pedid = Player.PlayerData.citizenid
local pedjob = Player.PlayerData.job.name
MySQL.query("SELECT * FROm vehicle_keys WHERE owner = ? AND plate = ?", {pedid, plate}, function(rs)
if rs ~= nil and rs[1] ~= nil then
if rs[1].count == stats[2] then
MySQL.query("DELETE FROM vehicle_keys WHERE owner = ? AND plate = ?", {pedid, plate})
else
MySQL.query("UPDATE vehicle_keys SET count = count - ? WHERE owner = ? AND plate = ?", {stats[2], pedid, plate})
end
end
end)
MySQL.query("INSERT INTO mh_jobgarage(job, rang, value, plate, name, closed) VALUES (?, ?, ?, ?, ?, ?)", {pedjob, stats[3], stats[2], plate, stats[1], "false"})
MySQL.query("UPDATE player_vehicles SET citizenid = ? WHERE citizenid = ? and plate = ?", {pedjob, pedid, plate})
TriggerClientEvent('mh_jobgarage:notify', source, "Schlüsselkasten", "Schlüssel Hinzugefügt!", "success")
end)
RegisterServerEvent('mh_jobgarage:DeleteFromList')
AddEventHandler('mh_jobgarage:DeleteFromList', function(plate)
local _source = source
local Player = QBCore.Functions.GetPlayer(_source)
local pedid = Player.PlayerData.citizenid
local keycounter = MySQL.Sync.fetchScalar("SELECT value FROM mh_jobgarage WHERE plate = ?", {plate}) or 0
if keycounter == nil then
TriggerClientEvent('mh_jobgarage:notify', _source, "Schlüsselkasten", "Fehler, versuche es Später erneut.", "inform")
return
end
if keycounter ~= 0 then
MySQL.query("SELECT * FROM vehicle_keys WHERE plate = ? and owner = ?", {plate, pedid}, function(rs)
if rs ~= nil and rs[1] ~= nil then
MySQL.query("UPDATE vehicle_keys SET count = count + ? WHERE plate = ? and owner = ?", {keycounter, plate, pedid},function(rowsChange)
if rowsChange then
TriggerClientEvent('mh_jobgarage:notify', _source, "Schlüsselkasten", "Du hast "..keycounter.."x Schlüssel bekommen.", "success")
end
end)
else
MySQL.query("INSERT INTO vehicle_keys(owner, plate, count) VALUES (?, ?, ?)", {pedid, plate, keycounter}, function(rowsChange)
if rowsChange then
TriggerClientEvent('mh_jobgarage:notify', _source, "Schlüsselkasten", "Du hast "..keycounter.."x Schlüssel bekommen.", "success")
end
end)
end
end)
end
MySQL.query("UPDATE player_vehicles SET citizenid = ? WHERE plate = ?", {pedid, plate})
MySQL.query("DELETE FROM mh_jobgarage WHERE plate = ?", {plate})
end)
QBCore.Functions.CreateCallback('mh_jobgarage:lockVehicle', function(source, cb, plate)
MySQL.query("SELECT * FROM mh_jobgarage WHERE plate = ?", {plate}, function(rs)
if rs[1] ~= nil then
if rs[1].closed == "true" then
MySQL.query("UPDATE mh_jobgarage SET closed = ? WHERE plate = ?", {'false', plate})
cb(true)
elseif rs[1].closed == "false" then
MySQL.query("UPDATE mh_jobgarage SET closed = ? WHERE plate = ?", {'true', plate})
cb(true)
end
end
end)
Wait(300)
cb(false)
end)
RegisterServerEvent('mh_jobgarage:RemoveKeys')
AddEventHandler('mh_jobgarage:RemoveKeys', function(plate, value)
local _source = source
local Player = QBCore.Functions.GetPlayer(source)
local pedid = Player.PlayerData.citizenid
MySQL.query("SELECT * FROM mh_jobgarage WHERE plate = ?", {plate}, function(rs)
if rs ~= nil then
MySQL.query("UPDATE mh_jobgarage SET value = value - ? WHERE plate = ?", {value, plate}, function(rs)
if rs ~= nil then
TriggerClientEvent('mh_jobgarage:notify', _source, "Schlüsselkasten", value.."x Schlüssel für das Fahrzeug mit dem Kennzeichen: "..plate.." Entfernt.", "success")
local havekey = CheckEintrag_v_key(pedid, plate)
if havekey then
MySQL.query("UPDATE vehicle_keys SET count = count + ? WHERE owner = ? and plate = ?", {value, pedid, plate})
else
MySQL.query("INSERT INTO vehicle_keys(owner, plate, count) VALUES (?, ?, ?)", {pedid, plate, value})
end
else
TriggerClientEvent('mh_jobgarage:notify', _source, "Fehler! Fahrzeug nicht mehr da!", "error")
end
end)
end
end)
end)
RegisterServerEvent('mh_jobgarage:AddKeys')
AddEventHandler('mh_jobgarage:AddKeys', function(plate, value)
local _source = source
local Player = QBCore.Functions.GetPlayer(source)
local pedid = Player.PlayerData.citizenid
MySQL.query("SELECT * FROM vehicle_keys WHERE owner = ? and plate = ?", {pedid, plate}, function(rs)
if rs then
if rs[1].count > value then
MySQL.query("UPDATE vehicle_keys SET count = count - ? WHERE owner = ? and plate = ?", {value, pedid, plate})
MySQL.query("UPDATE mh_jobgarage SET value = value + ? WHERE plate = ?", {value, plate})
TriggerClientEvent('mh_jobgarage:notify', _source, "Du hast "..value.."x Schlüssel Hinzugefügt!", "success")
elseif rs[1].count == value then
MySQL.query("DELETE FROM vehicle_keys WHERE owner = ? and plate = ?", {pedid, plate})
MySQL.query("UPDATE mh_jobgarage SET value = value + ? WHERE plate = ?", {value, plate})
TriggerClientEvent('mh_jobgarage:notify', _source, "Du hast "..value.."x Schlüssel Hinzugefügt!", "success")
else
TriggerClientEvent('mh_jobgarage:notify', _source, "Du hast versucht mehr Schlüssel reinzupacken als du hast!", "error")
end
else
TriggerClientEvent('mh_jobgarage:notify', _source, "Du Besitzt kein Ersatzschlüssel, fertige erst welche an!", "inform")
end
end)
end)
RegisterServerEvent('mh_jobgarage:ChangeName')
AddEventHandler('mh_jobgarage:ChangeName', function(plate, name)
local _source = source
MySQL.query("UPDATE mh_jobgarage SET name = ? WHERE plate = ?", {name, plate}, function(rs)
if rs then
TriggerClientEvent('mh_jobgarage:notify', _source, "Schlüsselkasten", "Anzeigename geändert auf '"..name.."'.", "success")
else
TriggerClientEvent('mh_jobgarage:notify', _source, "Schlüsselkasten", "Wurde das Fahrzeug grade Entfernt? bitte Prüfen und erneut versuchen...", "success")
end
end)
end)
RegisterServerEvent('mh_jobgarage:AddVehicleKey')
AddEventHandler('mh_jobgarage:AddVehicleKey', function(veh)
local _source = source
local Player = QBCore.Functions.GetPlayer(_source)
local pedid = Player.PlayerData.citizenid
MySQL.query("SELECT * FROM mh_jobgarage WHERE plate = ?", {veh.plate}, function(rs)
if rs then
if rs[1].value < 1 then
TriggerClientEvent('mh_jobgarage:notify', _source, "Schlüsselkasten - "..veh.name, "Keine Schlüssel mehr vorhanden!", "inform")
else
MySQL.query("SELECT * FROM vehicle_keys WHERE owner = ? and plate = ?", {pedid, veh.plate}, function(rs)
print(json.encode(rs))
if rs[1] ~= nil then
MySQL.query("UPDATE vehicle_keys SET count = count + 1 WHERE owner = ? and plate = ?", {pedid, veh.plate})
else
MySQL.query("INSERT INTO vehicle_keys(owner, plate, count) VALUES (?, ?, ?)", {pedid, veh.plate, 1})
end
MySQL.query("UPDATE mh_jobgarage SET value = value - 1 WHERE plate = ?", {veh.plate})
TriggerClientEvent('mh_jobgarage:notify', _source, "Schlüsselkasten - "..veh.name, "Du hast dir ein Schlüssel für den "..veh.name.." genommen!", "success")
end)
end
end
end)
end)
RegisterServerEvent('mh_jobgarage:DelVehicleKey')
AddEventHandler('mh_jobgarage:DelVehicleKey', function(veh)
local _source = source
local Player = QBCore.Functions.GetPlayer(source)
local pedid = Player.PlayerData.citizenid
print("DEL 1")
MySQL.query("SELECT * FROM vehicle_keys WHERE owner = ? and plate = ?", {pedid, veh.plate}, function(rs)
if rs then
print("DEL 2")
if rs[1].count > 1 then
print("DEL 3")
MySQL.query("UPDATE vehicle_keys SET count = count - 1 WHERE owner = ? AND plate = ?", {pedid, veh.plate})
else
print("DEL 4")
MySQL.query("DELETE FROM vehicle_keys WHERE owner = ? AND plate = ?", {pedid, veh.plate})
end
print("DEL 5")
MySQL.query("UPDATE mh_jobgarage SET value = value + 1 WHERE plate = ?", {veh.plate})
TriggerClientEvent('mh_jobgarage:notify', _source, "Schlüsselkasten - "..veh.name, "Du hast ein Schlüssel zurückgegeben.", "success")
else
print("DEL 6")
TriggerClientEvent('mh_jobgarage:notify', _source, "Schlüsselkasten - "..veh.name, "Du hast kein Schlüssel für deses Fahrzeug!", "inform")
end
end)
end)
RegisterServerEvent('mh_jobgarage:GiveAllKeysBack')
AddEventHandler('mh_jobgarage:GiveAllKeysBack', function(veh)
local _source = source
local Player = QBCore.Functions.GetPlayer(_source)
local pedid = Player.PlayerData.citizenid
for k, v in pairs(veh) do
MySQL.query("SELECT * FROM vehicle_keys WHERE owner = ? and plate = ?", {pedid, v.plate}, function(rs)
if rs then
MySQL.query("UPDATE mh_jobgarage SET value = value + ? WHERE plate = ?", {rs[1].count, v.plate})
MySQL.query("DELETE FROM vehicle_keys WHERE owner = ? AND plate = ?", {pedid, v.plate})
end
end)
end
TriggerClientEvent('mh_jobgarage:notify', _source, "Schlüsselkasten", "Du hast sämtliche Schlüssel zurückgegeben", "inform")
end)
QBCore.Functions.CreateCallback('mh_jobgarage:CallOwnerVehicles', function(source, cb)
local _source = source
local Player = QBCore.Functions.GetPlayer(_source)
local pedid = Player.PlayerData.citizenid
local veh = {}
MySQL.query("SELECT * FROM player_vehicles where citizenid = ?", {pedid}, function(rs)
if rs ~= nil and rs[1] ~= nil then
for k, v in pairs(rs) do
MySQL.query("SELECT count FROM vehicle_keys WHERE owner = ? AND plate = ?", {pedid, v.plate}, function(keycount)
print(json.encode(keycount))
if keycount and keycount[1] then
table.insert(veh, {plate = v.plate, keys = keycount[1].count})
else
table.insert(veh, {plate = v.plate, keys = 0})
end
end)
end
Wait(100)
cb(veh)
else
cb(false)
end
end)
end)