Main/resources/[test]/vorschlaghammercab/data/vehicles.meta
2025-06-07 08:51:21 +02:00

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<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>cabv</modelName>
<txdName>cabv</txdName>
<handlingId>SPRITZER</handlingId>
<gameName>vhammercab</gameName>
<vehicleMakeName>BENEFAC</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>SPRITZER</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>SENTINEL3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.015000" y="-0.016000" z="-0.073000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.040000" z="-0.005000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.000000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.000000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.050000" y="0.000000" z="-0.030000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.050000" y="0.000000" z="-0.030000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.015000" y="-0.036000" z="-0.073000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
<FirstPersonMobilePhoneOffset x="0.130000" y="0.152000" z="0.525000" />
<FirstPersonPassengerMobilePhoneOffset x="0.210000" y="0.070000" z="0.420000" />
<PovCameraOffset x="0.000000" y="-0.230000" z="0.670000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.248000" />
<wheelScaleRear value="0.248000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.450000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.350000" />
<damageOffsetScale value="0.350000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
20.000000
40.000000
80.000000
120.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.844" />
<identicalModelSpawnDistance value="80" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="5" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="1" />
<flags>FLAG_RICH_CAR FLAG_SPORTS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_FELTZER</dashboardType>
<vehicleClass>VC_SPORT</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_SENTINEL3_FRONT_LEFT</Item>
<Item>STD_SENTINEL3_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
<numSeatsOverride value="2" />
</Item>
<Item>
<modelName>spritzerdtm</modelName>
<txdName>spritzerdtm</txdName>
<handlingId>SPRITZERDTM</handlingId>
<gameName>SPRITZERDTM</gameName>
<vehicleMakeName>BENEFAC</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>SPRITZERDTM</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>SENTINEL3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.015000" y="-0.016000" z="-0.073000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.040000" z="-0.005000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.000000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.000000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.050000" y="0.000000" z="-0.030000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.050000" y="0.000000" z="-0.030000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.015000" y="-0.036000" z="-0.073000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
<FirstPersonMobilePhoneOffset x="0.130000" y="0.152000" z="0.525000" />
<FirstPersonPassengerMobilePhoneOffset x="0.210000" y="0.070000" z="0.420000" />
<PovCameraOffset x="0.000000" y="-0.230000" z="0.670000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.248000" />
<wheelScaleRear value="0.248000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.450000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.350000" />
<damageOffsetScale value="0.350000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
20.000000
40.000000
80.000000
120.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.844" />
<identicalModelSpawnDistance value="80" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="5" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="1" />
<flags>FLAG_RICH_CAR FLAG_SPORTS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_FELTZER</dashboardType>
<vehicleClass>VC_SPORT</vehicleClass>
<wheelType>VWT_MUSCLE</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_SENTINEL3_FRONT_LEFT</Item>
<Item>STD_SENTINEL3_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
<numSeatsOverride value="2" />
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_race_generic</parent>
<child>cabv</child>
</Item>
<Item>
<parent>vehicles_sultan_interior</parent>
<child>vehicles_feltzer_interior</child>
</Item>
<Item>
<parent>vehicles_feltzer_interior</parent>
<child>spritzer</child>
</Item>
<Item>
<parent>vehicles_feltzer_interior</parent>
<child>spritzerdtm</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>