85 lines
		
	
	
		
			No EOL
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			No EOL
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8"?>
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<WeaponShopItemArray>
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    <weaponShopItems>
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        <Item>
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            <lockHash>CU_WEP_POCKETLIGHT</lockHash>
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            <nameHash>WEAPON_POCKETLIGHT</nameHash>
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            <cost value="2500"/>
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            <ammoCost value="0"/>
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            <textLabel>WT_POCKETLIGHT</textLabel>
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            <weaponDesc>WTD_POCKETLIGHT</weaponDesc>
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            <weaponTT>WTT_POCKETLIGHT</weaponTT>
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            <weaponUppercase>WTU_POCKETLIGHT</weaponUppercase>
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            <weaponComponents>
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                <Item>
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                    <componentName>COMPONENT_PLIGHT_W</componentName>
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                    <cost value="0"/>
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                    <textLabel>WCT_PFLASH</textLabel>
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                    <componentDesc>WCD_PFLASH</componentDesc>
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                </Item>
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                <Item>
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                    <componentName>COMPONENT_PLIGHT_UV</componentName>
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                    <cost value="1250"/>
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                    <textLabel>WCT_PFLASH_UV</textLabel>
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                    <componentDesc>WCD_PFLASH_UV</componentDesc>
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                </Item>
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                <Item>
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                    <componentName>COMPONENT_PLIGHT_RED</componentName>
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                    <cost value="250"/>
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                    <textLabel>WCT_PFLASH_RED</textLabel>
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                    <componentDesc>WCD_PFLASH_RED</componentDesc>
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                </Item>
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                <Item>
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                    <componentName>COMPONENT_PLIGHT_WAND_W</componentName>
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                    <cost value="300"/>
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                    <textLabel>WCT_PFLASH_WAND_W</textLabel>
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                    <componentDesc>WCD_PFLASH_WAND</componentDesc>
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                </Item>
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                <Item>
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                    <componentName>COMPONENT_PLIGHT_WAND_R</componentName>
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                    <cost value="300"/>
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                    <textLabel>WCT_PFLASH_WAND_R</textLabel>
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                    <componentDesc>WCD_PFLASH_WAND</componentDesc>
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                </Item>
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                <Item>
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                    <componentName>COMPONENT_PLIGHT_WAND_A</componentName>
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                    <cost value="300"/>
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                    <textLabel>WCT_PFLASH_WAND_A</textLabel>
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                    <componentDesc>WCD_PFLASH_WAND</componentDesc>
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                </Item>
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                <Item>
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                    <componentName>COMPONENT_PLIGHT_WAND_G</componentName>
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                    <cost value="300"/>
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                    <textLabel>WCT_PFLASH_WAND_G</textLabel>
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                    <componentDesc>WCD_PFLASH_WAND</componentDesc>
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                </Item>
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                <!--
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                <Item>
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                    <componentName>COMPONENT_PLIGHT_CAMO_01</componentName>
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                    <cost value="500"/>
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                    <textLabel>WCT_CAMO_1</textLabel>
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                    <componentDesc>WCD_INVALID</componentDesc>
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                </Item>
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                <Item>
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                    <componentName>COMPONENT_PLIGHT_CAMO_02</componentName>
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                    <cost value="500"/>
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                    <textLabel>WCT_CAMO_2</textLabel>
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                    <componentDesc>WCD_INVALID</componentDesc>
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                </Item>
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                <Item>
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                    <componentName>COMPONENT_PLIGHT_CAMO_03</componentName>
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                    <cost value="425"/>
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                    <textLabel>WCT_CAMO_3</textLabel>
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                    <componentDesc>WCD_INVALID</componentDesc>
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                </Item>
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                <Item>
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                    <componentName>COMPONENT_PLIGHT_CAMO_04</componentName>
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                    <cost value="500"/>
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                    <textLabel>WCT_CAMO_9</textLabel>
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                    <componentDesc>WCD_INVALID</componentDesc>
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                </Item>
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                -->
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            </weaponComponents>
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        </Item>
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    </weaponShopItems>
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</WeaponShopItemArray> |