144 lines
		
	
	
		
			No EOL
		
	
	
		
			5.8 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			144 lines
		
	
	
		
			No EOL
		
	
	
		
			5.8 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| lang = {}
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| --  lang:get("noti_stop_working")
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| lang.translations = {
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|     gg = "[WARN] Placeholder Text Form: %s", -- Placeholder Text Ignore
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| 
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|     noti_group_members_01 = "Not Enough Members",
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|     noti_group_members_02 = "Too many members", 
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|     noti_route_started_invite = "You cannot invite with a job started.",
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|     noti_route_started_join = "You cannot join this group their job is already started.",
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|     noti_invited_group = "You recieved a group invite for a electrician group.",
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|     noti_ic_arrived = "You have arrived, head to the back of the truck to get the unit.",
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|     noti_vehicle_spawn_01 = "Work vehicle is marked on your gps. License plate %s",
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|     noti_vehicle_spawn_02 = "Work vehicle is out front with license plate %s",
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|     noti_em_failfix = "Failed to Fix Box.",
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|     noti_ic_arrive = "Take out the units when you are at the work site.",
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|     noti_rt_notoolbox = "You will need your toolbox for this repair. Go to the back of the truck to get it.",
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| 
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|     noti_event_blackoutstart = "Power outage detected. Repair boxes at the Los Santos Electrical Center for bonus pay.",
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|     noti_event_blackoutend = "Power has been restored citywide.",
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|     noti_event_payout = "You earned an additional +$%s and +%s XP for assisting during the outage.",    
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| 
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|     target_repair = "Repair",
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|     target_unit = "Retrieve Unit",
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|     target_install = "Install Unit",
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|     target_gc_mg = "View Group",
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|     target_gc_su = "Swap Uniform",
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| 
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|     blip_workvehicle = "Work Vehicle",
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| 
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|     popup_g_ws = "Go to work site.",
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|     popup_g_vws = "Bring vehicle to work site.",
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| 
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|     popup_em_01 = "Fix The Fuse Panel.",
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|     popup_em_02 = "Locate the Broken Fuse Box",
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|     popup_ic_02 = "Install the unit.",
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|     popup_ic_03 = "Get unit from back of work truck.",
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|     popup_rt_02 = "Get your toolbox from the back of the work truck.",
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|     popup_rt_03 = "Find & Repair Broken Units.",
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| 
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|     popup_ci_01 = "Find and Fix Circuits",
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| 
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|     -- Navigation
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|     nav_overview = 'Overview',
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|     nav_progress = 'Progress',
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|     nav_jobs = 'Jobs',
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|     nav_challenges = 'Challenges',
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|     nav_leaderboard = 'Leaderboards',
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| 
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|     -- Defaults
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|     default_inventory_additem = "Could not add item",
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|     default_inventory_removeitem = "Could not remove item",
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|     default_money_addmoney = "Could not Add Money",
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|     default_money_removemoney = "Could Not Afford Purchase",
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|     default_error = "Failed to do this",
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| }
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| 
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| lang.ui_translations = {
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|     util_close_btn = "Close",
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|     util_esc_btn = "ESC",
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|     util_xp = "XP",
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|     util_cash = "Cash",
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|     util_money = "Money",
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|     util_experience = "Experience",
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|     util_level = "Level",
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| 
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|     overview_level_progress = "Progress to Next Level",
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|     overview_daily_experience = "Experience Gained Today",
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|     overview_completed_challenges = "Total Completed Challenges",
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|     overview_claim_reward_packages_title = "Tasks Completed to Reward",
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|     overview_claim_reward_title = "Claim Reward",
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|     overview_claim_reward_desc = "Click The Present at Top Left",
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|     overview_claim_reward_title2 = "Reward Claimed",
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|     overview_claim_reward_desc2 = "Enjoy your reward!",
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|     overview_reward_item = "Item",
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| 
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|     progress_current_level = "Current Level Progress",
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|     progress_money_bonus = "Experience Bonus",
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|     progress_money_bonus2 = "Bonus Experience",
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|     progress_exp_bonus = "Money Bonus",
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|     progress_exp_bonus2 = "Bonus Money",
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|     progress_new_unlocks = "New Unlocks",
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| 
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|     leaderboards_header_pname = "Player Names",
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|     leaderboards_header_streak = "Highest Streak",
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|     leaderboards_right_yourplacement = "Your Placement",
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|     leaderboards_rank = "Rank",
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| 
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|     jobs_info_title = "View Job Information",
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|     jobs_info_desc = "Select a job to view details and get started!",
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|     jobs_reward_title = "Job Rewards",
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|     jobs_req_title = "Job Requirements",
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|     jobs_route_req_01 = "Group Size",
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|     jobs_route_req_02 = "Required Level",
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|     jobs_start = "Start Job",
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|     jobs_cancel = "Cancel Job",
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|     jobs_route_error_01 = "Only Group Leader can Start Jobs",
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|     jobs_route_error_02 = "Too Low of Level",
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|     jobs_route_error_03 = "Job Already in Progress",
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| 
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|     challenges_level_req = "Requires Level",
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|     challenges_inprogress = "In Progress",
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|     challenges_progress = "Progress",
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|     challenges_available = "Available",
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|     challenges_rewards = "Rewards",
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|     challenges_cancel = "Cancel",
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|     challenges_complete = "Complete",
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|     challenges_start_challenges = "Start Challenge",
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|     challenges_select_challenges = "Select a Challenge",
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|     challenges_active_challenges = "Active Challenge",
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|     challenges_select_challenges_desc = "Choose from available options",
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|     challenges_noactive_title = "No Active Challenge",
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|     challenges_noactive_desc = "You don't have any active challenges at the moment.",
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| 
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|     group_group_manager = "Group Manager",
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|     group_group_tooltip = "Click to View Group",
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|     group_information = "View the group manager to start a group, invite workers and join a group.",
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|     group_view_group_btn = "View Groups",
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|     group_your_group = "Your Group",
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|     group_leave_group = "Leave Group",
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|     group_title_nearby = "Nearby Workers",
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|     group_title_invites = "Group Invites",
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|     group_yourgroup_desc = "Invite nearby workers to start a group!",
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|     group_nearby_desc = "No One Nearby to Group With.",
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|     group_groupinvites_desc = "You have no pending group invites.",
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| 
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|     minigame_1_title = "Electrical Junction Panel",
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|     minigame_1_msg_1 = "Circuit Complete!",
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|     minigame_1_msg_2 = "Connected",
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|     minigame_2_msg_1 = "Pattern Matched!",
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|     minigame_2_msg_2 = "Memorize the Pattern!",
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|     minigame_2_msg_3 = "Reproduce the Pattern",
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|     minigame_3_msg_1 = "CONNECT THE DOTS",
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|     minigame_3_msg_2 = "Connect same colored dots to fix circuit",
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| }
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| 
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| 
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| -- IGNORE CODE BELOW
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| function lang:get(key, ...)
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|     local translation = self.translations[key]
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|     if not translation then
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|         return "Translation not found for key: " .. key
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|     end
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|     return string.format(translation, ...)
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| end | 
