fixes etc

This commit is contained in:
Nordi98 2025-06-12 03:36:12 +02:00
parent 4a0c8c6204
commit 453b281a4b
644 changed files with 1907 additions and 2456 deletions

View file

@ -0,0 +1,86 @@
local function HandsUpLoop()
CreateThread(function()
while InHandsup do
if Config.DisabledHandsupControls then
for control, state in pairs(Config.DisabledHandsupControls) do
DisableControlAction(0, control, state)
end
end

if IsPlayerAiming(PlayerId()) then
ClearPedSecondaryTask(PlayerPedId())
CreateThread(function()
Wait(350)
InHandsup = false
end)
end

Wait(0)
end
end)
end

if Config.HandsupEnabled then
local function ToggleHandsUp(commandType)
RegisterCommand(commandType, function()
if IsPedInAnyVehicle(PlayerPedId(), false) and not Config.HandsupInCar and not InHandsup then
return
end
Handsup()
end, false)
end

if Config.HoldToHandsUp then
ToggleHandsUp('+handsup')
ToggleHandsUp('-handsup')
else
ToggleHandsUp('handsup')
end

function Handsup()
local playerPed = PlayerPedId()
if not IsPedHuman(playerPed) then
return
end
if IsInActionWithErrorMessage() then
return
end

InHandsup = not InHandsup
if InHandsup then
LocalPlayer.state:set('currentEmote', 'handsup', true)
DestroyAllProps()
local dict = "random@mugging3"
RequestAnimDict(dict)
while not HasAnimDictLoaded(dict) do
Wait(0)
end
TaskPlayAnim(PlayerPedId(), dict, "handsup_standing_base", 3.0, 3.0, -1, 49, 0, false,
IsThisModelABike(GetEntityModel(GetVehiclePedIsIn(PlayerPedId(), false))) and 4127 or false, false)
HandsUpLoop()
else
LocalPlayer.state:set('currentEmote', nil, true)
ClearPedSecondaryTask(PlayerPedId())
if Config.ReplayEmoteAfterHandsup and IsInAnimation then
local emote = RP[CurrentAnimationName]
if not emote then
return
end

Wait(400)
DestroyAllProps()
OnEmotePlay(CurrentAnimationName, CurrentTextureVariation)
end
end
end

TriggerEvent('chat:addSuggestion', '/handsup', Translate('handsup'))

if Config.HandsupKeybindEnabled then
RegisterKeyMapping("handsup", Translate('register_handsup'), "keyboard", Config.HandsupKeybind)
end

CreateExport('IsPlayerInHandsUp', function()
return InHandsup
end)
end