Update
Noose Car // Mechanic Car
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								resources/[tools]/ebu_synergy/config.lua
									
										
									
									
									
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								resources/[tools]/ebu_synergy/config.lua
									
										
									
									
									
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							|  | @ -0,0 +1,210 @@ | |||
| Config = {} | ||||
|  | ||||
| -- Bucket Truck | ||||
| Config.BucketDict = 'anim@amb@yacht@rail@standing@female@variant_01@' | ||||
| Config.Bucketanim = 'idle_b' | ||||
|  | ||||
| Config.BucketDict2 = 'anim@amb@business@weed@weed_inspecting_lo_med_hi@' | ||||
| Config.Bucketanim2 = 'weed_stand_checkingleaves_idle_05_inspector' | ||||
|  | ||||
| Config.BucketDict3 = 'anim@amb@yacht@rail@standing@female@variant_01@' | ||||
| Config.Bucketanim3 = 'idle_b' | ||||
|  | ||||
| --Asphalt Paver | ||||
| Config.APParticleHopper = { | ||||
|     dict = 'core', | ||||
|     effect = 'ent_amb_generator_smoke', | ||||
|     bone = 'misc_s', | ||||
|     effectScale = 1.5, | ||||
|     effectAlpha = 0.9, | ||||
|     effectId = nil, | ||||
|     requireSpeed = false, | ||||
|     effectRot = vector3(-95.0, 0.0, 45.0) | ||||
| } | ||||
|  | ||||
| Config.APParticleMoving = { | ||||
|     dict = 'core', | ||||
|     effect = 'ent_amb_generator_smoke', | ||||
|     bone = 'misc_t', | ||||
|     effectScale = 2.0, | ||||
|     effectAlpha = 0.9, | ||||
|     effectId = nil, | ||||
|     requireSpeed = true, | ||||
|     effectRot = vector3(0.0, 0.0, 0.0) | ||||
| } | ||||
|  | ||||
| --627 Scraper | ||||
| Config.bc627Particle = { | ||||
|     dict = 'cut_finale1', | ||||
|     effect = 'wheel_fric_dirt_dry', | ||||
|     bone = 'chassis', | ||||
|     effectScale = 4.0, | ||||
|     effectAlpha = 0.9, | ||||
|     effectId = nil, | ||||
|     requireSpeed = true, | ||||
|     effectRot = vector3(0.0, 0.0, 0.0) | ||||
| } | ||||
|  | ||||
| Config[`bcf750tma`] = { | ||||
|     [1] = { | ||||
|         control = '~INPUT_CDBBC4F9~ Toggle Right', | ||||
|         extra = 1 | ||||
|     }, | ||||
|     [2] = { | ||||
|         control = '~INPUT_BB75206C~ Toggle Left', | ||||
|         extra = 2 | ||||
|     }, | ||||
|     [3] = { | ||||
|         control = '~INPUT_A5AD74DD~ Toggle Both', | ||||
|         extra = 3 | ||||
|     }, | ||||
|     ['door'] = '~INPUT_EBBAE6BE~ Toggle Door' | ||||
| } | ||||
|  | ||||
| Config[`bcscorpion`] = { | ||||
|     [1] = { | ||||
|         control = '~INPUT_CDBBC4F9~ Toggle Right', | ||||
|         extra = 1 | ||||
|     }, | ||||
|     [2] = { | ||||
|         control = '~INPUT_BB75206C~ Toggle Left', | ||||
|         extra = 2 | ||||
|     }, | ||||
|     [3] = { | ||||
|         control = '~INPUT_A5AD74DD~ Toggle Both', | ||||
|         extra = 3 | ||||
|     }, | ||||
|     ['door'] = '~INPUT_EBBAE6BE~ Toggle Sign' | ||||
| } | ||||
|  | ||||
| Config[`bcscorpionc`] = { | ||||
|     [1] = { | ||||
|         control = '~INPUT_CDBBC4F9~ Toggle Right', | ||||
|         extra = 1 | ||||
|     }, | ||||
|     [2] = { | ||||
|         control = '~INPUT_BB75206C~ Toggle Left', | ||||
|         extra = 2 | ||||
|     }, | ||||
|     [3] = { | ||||
|         control = '~INPUT_A5AD74DD~ Toggle Both', | ||||
|         extra = 3 | ||||
|     }, | ||||
|     ['door'] = '~INPUT_EBBAE6BE~ Toggle Sign' | ||||
| } | ||||
|  | ||||
| Config[`bc950mf`] = { | ||||
|     ForkAttDistObj = 3.5,   --Attach check distance for objects | ||||
|     ForkAttDistCar = 4.5,   --Attach check distance for cars | ||||
|  | ||||
|     --Use the below tables to limit what the vehicle can pick up with forks. Use ` symbol instead of ' or " otherwise it will not work. | ||||
|     --Leave empty to allow it to pick up anything in the category | ||||
|     WhitelistCars = { | ||||
|         --`reaper`, | ||||
|         --`buffalo` | ||||
|  | ||||
|     }, | ||||
|     WhitelistObjects = { | ||||
|         --`prop_rub_carwreck_9`, | ||||
|         --`prop_rub_carwreck_8`, | ||||
|         --`prop_rub_carwreck_7` | ||||
|  | ||||
|     } | ||||
| } | ||||
|  | ||||
| Config[`bct590f`] = { | ||||
|     ForkAttDistObj = 3.5,   --Attach check distance for objects | ||||
|     ForkAttDistCar = 4.5,   --Attach check distance for cars | ||||
|  | ||||
|     --Use the below tables to limit what the vehicle can pick up with forks. Use ` symbol instead of ' or " otherwise it will not work. | ||||
|     --Leave empty to allow it to pick up anything in the category | ||||
|     WhitelistCars = { | ||||
|         --`reaper`, | ||||
|         --`buffalo` | ||||
|  | ||||
|     }, | ||||
|     WhitelistObjects = { | ||||
|         --`prop_rub_carwreck_9`, | ||||
|         --`prop_rub_carwreck_8`, | ||||
|         --`prop_rub_carwreck_7` | ||||
|  | ||||
|     } | ||||
| } | ||||
| Config[`bcbrutetele`] = { | ||||
|     ForkAttDistObj = 3.5,   --Attach check distance for objects | ||||
|     ForkAttDistCar = 4.5,   --Attach check distance for cars | ||||
|  | ||||
|     --Use the below tables to limit what the vehicle can pick up with forks. Use ` symbol instead of ' or " otherwise it will not work. | ||||
|     --Leave empty to allow it to pick up anything in the category | ||||
|     WhitelistCars = { | ||||
|         --`reaper`, | ||||
|         --`buffalo` | ||||
|  | ||||
|     }, | ||||
|     WhitelistObjects = { | ||||
|         --`prop_rub_carwreck_9`, | ||||
|         --`prop_rub_carwreck_8`, | ||||
|         --`prop_rub_carwreck_7` | ||||
|  | ||||
|     } | ||||
| } | ||||
| Config[`forklift`] = { | ||||
|     ForkAttDistObj = 2.5,   --Attach check distance for objects | ||||
|     ForkAttDistCar = 1.5,   --Attach check distance for cars | ||||
|  | ||||
|     --Use the below tables to limit what the vehicle can pick up with forks. Use ` symbol instead of ' or " otherwise it will not work. | ||||
|     --Leave empty to allow it to pick up anything in the category | ||||
|     WhitelistCars = { | ||||
|         --`reaper`, | ||||
|         --`buffalo` | ||||
|  | ||||
|     }, | ||||
|     WhitelistObjects = { | ||||
|         --`prop_rub_carwreck_9`, | ||||
|         --`prop_rub_carwreck_8`, | ||||
|         --`prop_rub_carwreck_7` | ||||
|  | ||||
|     } | ||||
| } | ||||
| Config[`bcbrutemh`] = { | ||||
|     ForkAttDistObj = 3.5,   --Attach check distance for objects | ||||
|     ForkAttDistCar = 4.5,   --Attach check distance for cars | ||||
|  | ||||
|     --Use the below tables to limit what the vehicle can pick up with forks. Use  symbol instead of ' or " otherwise it will not work. | ||||
|     --Leave empty to allow it to pick up anything in the category | ||||
|     WhitelistCars = { | ||||
|         --reaper, | ||||
|         --buffalo | ||||
|  | ||||
|     }, | ||||
|     WhitelistObjects = { | ||||
|         --prop_rub_carwreck_9, | ||||
|         --prop_rub_carwreck_8, | ||||
|         --prop_rub_carwreck_7` | ||||
|  | ||||
|     } | ||||
| } | ||||
|  | ||||
| --========Markers & Prompts=======-- | ||||
| --Increases tick rate from 0.01 to 0.08 - 0.1 when in range | ||||
| Config.MarkerDistance   = 5.0       -- Distance from point to see marker | ||||
| Config.WaitTimer = 3000             -- Update rate to check for nearby trailer seconds * 1000 (Default 3000) | ||||
| Config.ShowMarkers = true           -- Display markers at interaction points | ||||
| Config.ShowHelp = true              -- Display help prompts | ||||
| Config.MessageDistance = 2.0        -- Distance from point to display message (Default 2.0) | ||||
| Config.Marker = { | ||||
|     type = 1,                      -- marker shape: https://docs.fivem.net/docs/game-references/markers/ (Default 27) | ||||
|  | ||||
|     Size = 1.0,                     -- marker size (Default 2.0) | ||||
|  | ||||
|     Color = {                       -- RGBA color | ||||
|         red = 100, | ||||
|         green = 200, | ||||
|         blue = 200, | ||||
|         alpha = 150 | ||||
|     }, | ||||
|     heightOffset = 0.0,             -- Height from ground for marker. Marker at ground Z (Default 0.0) | ||||
|     Bob = false,                    -- Marker bobbing up and down (Default false) | ||||
|     faceCamera = false,             -- Marker always faces camera (Default false) | ||||
|     rotate = false                  -- Marker rotates (Default false) | ||||
| } | ||||
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