diff --git a/resources/[jobs]/[weapons]/ND_GunAnims/data/animations.lua b/resources/[jobs]/[weapons]/ND_GunAnims/data/animations.lua index 049d0b05c..2d30b445b 100644 --- a/resources/[jobs]/[weapons]/ND_GunAnims/data/animations.lua +++ b/resources/[jobs]/[weapons]/ND_GunAnims/data/animations.lua @@ -31,6 +31,7 @@ info.weapons = { [`weapon_pistol_mk2`] = "police", [`WEAPON_REVOLVER`] = "police", [`WEAPON_HEAVYPISTOL`] = "police", + [`weapon_appistol`] = "police", [`WEAPON_SWITCHBLADE`] = false -- setting to false will not play any anim and instead use the in game default. }