62 lines
		
	
	
		
			No EOL
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			No EOL
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
Config = {}
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Config.Debug = true
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Config.Language = "en"
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Config.RenderDistance = 20.0
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Config.CatchRadius = 2.5
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Config.CommandSpawning = false -- Set this to true if you want to be able to get throwables without using items.
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Config.CommandSpawnCheck = function()
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    return true
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end
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Config.Throwables = {
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    ["football"] = {
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        item = "football",
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        entityType = "object", -- "object", "vehicle", "ped"
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        model = `p_ld_am_ball_01`,
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        maxThrowingPower = 200
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    },
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    ["basketball"] = {
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        item = "basketball",
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        entityType = "object", -- "object", "vehicle", "ped"
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        model = `prop_bskball_01`,
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        maxThrowingPower = 200
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    },
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    ["baseball"] = {
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        item = "baseball",
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        entityType = "object", -- "object", "vehicle", "ped"
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        model = `w_am_baseball`,
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        maxThrowingPower = 200
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    },
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    ["soccer"] = {
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        item = "soccer",
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        entityType = "object", -- "object", "vehicle", "ped"
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        model = `p_ld_soc_ball_01`,
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        maxThrowingPower = 200
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    },
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	["shoe"] = {
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        item = "shoe",
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        entityType = "object", -- "object", "vehicle", "ped"
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        model = `prop_ld_shoe_02`,
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        maxThrowingPower = 200
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    },
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	["dildo"] = {
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        item = "dildo",
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        entityType = "object", -- "object", "vehicle", "ped"
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        model = `prop_cs_dildo_01`,
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        maxThrowingPower = 200
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    },
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	["newspaper"] = {
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        item = "newspaper",
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        entityType = "object", -- "object", "vehicle", "ped"
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        model = `prop_cs_rolled_paper`,
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        maxThrowingPower = 200
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    },
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} |