112 lines
		
	
	
		
			No EOL
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
		
			No EOL
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
UIMenuCheckboxItem = setmetatable({}, UIMenuCheckboxItem)
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UIMenuCheckboxItem.__index = UIMenuCheckboxItem
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UIMenuCheckboxItem.__call = function() return "UIMenuItem", "UIMenuCheckboxItem" end
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function UIMenuCheckboxItem.New(Text, Check, Description)
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	local _UIMenuCheckboxItem = {
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		Base = UIMenuItem.New(Text or "", Description or ""),
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		CheckedSprite = Sprite.New("commonmenu", "shop_box_blank", 410, 95, 50, 50),
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		Checked = tobool(Check),
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		CheckboxEvent = function(menu, item, checked) end,
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	}
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	return setmetatable(_UIMenuCheckboxItem, UIMenuCheckboxItem)
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end
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function UIMenuCheckboxItem:SetParentMenu(Menu)
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	if Menu() == "UIMenu" then
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		self.Base.ParentMenu = Menu
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	else
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		return self.Base.ParentMenu
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	end
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end
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function UIMenuCheckboxItem:Position(Y)
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	if tonumber(Y) then
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		self.Base:Position(Y)
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		self.CheckedSprite:Position(380 + self.Base._Offset.X + self.Base.ParentMenu.WidthOffset, Y + 138 + self.Base._Offset.Y)
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	end
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end
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function UIMenuCheckboxItem:Selected(bool)
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	if bool ~= nil then
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		self.Base._Selected = tobool(bool)
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	else
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		return self.Base._Selected
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	end
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end
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function UIMenuCheckboxItem:Hovered(bool)
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	if bool ~= nil then
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		self.Base._Hovered = tobool(bool)
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	else
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		return self.Base._Hovered
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	end
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end
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function UIMenuCheckboxItem:Enabled(bool)
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	if bool ~= nil then
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		self.Base._Enabled = tobool(bool)
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	else
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		return self.Base._Enabled
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	end
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end
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function UIMenuCheckboxItem:Description(str)
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	if tostring(str) and str ~= nil then
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		self.Base._Description = tostring(str)
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	else
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		return self.Base._Description
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	end
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end
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function UIMenuCheckboxItem:Offset(X, Y)
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	if tonumber(X) or tonumber(Y) then
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		if tonumber(X) then
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			self.Base._Offset.X = tonumber(X)
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		end
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		if tonumber(Y) then
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			self.Base._Offset.Y = tonumber(Y)
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		end
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	else
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		return self.Base._Offset
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	end
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end
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function UIMenuCheckboxItem:Text(Text)
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	if tostring(Text) and Text ~= nil then
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		self.Base.Text:Text(tostring(Text))
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	else
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		return self.Base.Text:Text()
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	end
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end
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function UIMenuCheckboxItem:SetLeftBadge()
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	error("This item does not support badges")
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end
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function UIMenuCheckboxItem:SetRightBadge()
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	error("This item does not support badges")
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end
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function UIMenuCheckboxItem:RightLabel()
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	error("This item does not support a right label")
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end
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function UIMenuCheckboxItem:Draw()
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	self.Base:Draw()
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	self.CheckedSprite:Position(380 + self.Base._Offset.X + self.Base.ParentMenu.WidthOffset, self.CheckedSprite.Y)
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	if self.Base:Selected() then
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		if self.Checked then
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			self.CheckedSprite.TxtName = "shop_box_tickb"
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		else
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			self.CheckedSprite.TxtName = "shop_box_blankb"
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		end
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	else
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		if self.Checked then
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			self.CheckedSprite.TxtName = "shop_box_tick"
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		else
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			self.CheckedSprite.TxtName = "shop_box_blank"
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		end
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	end
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	self.CheckedSprite:Draw()
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end |