forked from Simnation/Main
210 lines
No EOL
5.9 KiB
Lua
210 lines
No EOL
5.9 KiB
Lua
Config = {}
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-- Bucket Truck
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Config.BucketDict = 'anim@amb@yacht@rail@standing@female@variant_01@'
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Config.Bucketanim = 'idle_b'
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Config.BucketDict2 = 'anim@amb@business@weed@weed_inspecting_lo_med_hi@'
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Config.Bucketanim2 = 'weed_stand_checkingleaves_idle_05_inspector'
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Config.BucketDict3 = 'anim@amb@yacht@rail@standing@female@variant_01@'
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Config.Bucketanim3 = 'idle_b'
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--Asphalt Paver
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Config.APParticleHopper = {
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dict = 'core',
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effect = 'ent_amb_generator_smoke',
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bone = 'misc_s',
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effectScale = 1.5,
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effectAlpha = 0.9,
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effectId = nil,
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requireSpeed = false,
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effectRot = vector3(-95.0, 0.0, 45.0)
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}
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Config.APParticleMoving = {
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dict = 'core',
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effect = 'ent_amb_generator_smoke',
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bone = 'misc_t',
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effectScale = 2.0,
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effectAlpha = 0.9,
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effectId = nil,
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requireSpeed = true,
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effectRot = vector3(0.0, 0.0, 0.0)
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}
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--627 Scraper
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Config.bc627Particle = {
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dict = 'cut_finale1',
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effect = 'wheel_fric_dirt_dry',
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bone = 'chassis',
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effectScale = 4.0,
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effectAlpha = 0.9,
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effectId = nil,
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requireSpeed = true,
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effectRot = vector3(0.0, 0.0, 0.0)
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}
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Config[`bcf750tma`] = {
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[1] = {
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control = '~INPUT_CDBBC4F9~ Toggle Right',
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extra = 1
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},
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[2] = {
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control = '~INPUT_BB75206C~ Toggle Left',
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extra = 2
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},
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[3] = {
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control = '~INPUT_A5AD74DD~ Toggle Both',
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extra = 3
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},
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['door'] = '~INPUT_EBBAE6BE~ Toggle Door'
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}
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Config[`bcscorpion`] = {
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[1] = {
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control = '~INPUT_CDBBC4F9~ Toggle Right',
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extra = 1
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},
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[2] = {
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control = '~INPUT_BB75206C~ Toggle Left',
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extra = 2
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},
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[3] = {
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control = '~INPUT_A5AD74DD~ Toggle Both',
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extra = 3
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},
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['door'] = '~INPUT_EBBAE6BE~ Toggle Sign'
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}
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Config[`bcscorpionc`] = {
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[1] = {
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control = '~INPUT_CDBBC4F9~ Toggle Right',
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extra = 1
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},
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[2] = {
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control = '~INPUT_BB75206C~ Toggle Left',
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extra = 2
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},
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[3] = {
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control = '~INPUT_A5AD74DD~ Toggle Both',
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extra = 3
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},
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['door'] = '~INPUT_EBBAE6BE~ Toggle Sign'
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}
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Config[`bc950mf`] = {
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ForkAttDistObj = 3.5, --Attach check distance for objects
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ForkAttDistCar = 4.5, --Attach check distance for cars
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--Use the below tables to limit what the vehicle can pick up with forks. Use ` symbol instead of ' or " otherwise it will not work.
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--Leave empty to allow it to pick up anything in the category
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WhitelistCars = {
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--`reaper`,
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--`buffalo`
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},
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WhitelistObjects = {
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--`prop_rub_carwreck_9`,
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--`prop_rub_carwreck_8`,
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--`prop_rub_carwreck_7`
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}
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}
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Config[`bct590f`] = {
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ForkAttDistObj = 3.5, --Attach check distance for objects
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ForkAttDistCar = 4.5, --Attach check distance for cars
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--Use the below tables to limit what the vehicle can pick up with forks. Use ` symbol instead of ' or " otherwise it will not work.
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--Leave empty to allow it to pick up anything in the category
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WhitelistCars = {
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--`reaper`,
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--`buffalo`
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},
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WhitelistObjects = {
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--`prop_rub_carwreck_9`,
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--`prop_rub_carwreck_8`,
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--`prop_rub_carwreck_7`
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}
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}
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Config[`bcbrutetele`] = {
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ForkAttDistObj = 3.5, --Attach check distance for objects
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ForkAttDistCar = 4.5, --Attach check distance for cars
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--Use the below tables to limit what the vehicle can pick up with forks. Use ` symbol instead of ' or " otherwise it will not work.
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--Leave empty to allow it to pick up anything in the category
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WhitelistCars = {
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--`reaper`,
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--`buffalo`
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},
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WhitelistObjects = {
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--`prop_rub_carwreck_9`,
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--`prop_rub_carwreck_8`,
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--`prop_rub_carwreck_7`
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}
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}
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Config[`forklift`] = {
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ForkAttDistObj = 2.5, --Attach check distance for objects
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ForkAttDistCar = 1.5, --Attach check distance for cars
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--Use the below tables to limit what the vehicle can pick up with forks. Use ` symbol instead of ' or " otherwise it will not work.
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--Leave empty to allow it to pick up anything in the category
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WhitelistCars = {
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--`reaper`,
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--`buffalo`
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},
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WhitelistObjects = {
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--`prop_rub_carwreck_9`,
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--`prop_rub_carwreck_8`,
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--`prop_rub_carwreck_7`
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}
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}
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Config[`bcbrutemh`] = {
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ForkAttDistObj = 3.5, --Attach check distance for objects
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ForkAttDistCar = 4.5, --Attach check distance for cars
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--Use the below tables to limit what the vehicle can pick up with forks. Use symbol instead of ' or " otherwise it will not work.
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--Leave empty to allow it to pick up anything in the category
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WhitelistCars = {
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--reaper,
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--buffalo
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},
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WhitelistObjects = {
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--prop_rub_carwreck_9,
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--prop_rub_carwreck_8,
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--prop_rub_carwreck_7`
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}
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}
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--========Markers & Prompts=======--
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--Increases tick rate from 0.01 to 0.08 - 0.1 when in range
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Config.MarkerDistance = 5.0 -- Distance from point to see marker
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Config.WaitTimer = 3000 -- Update rate to check for nearby trailer seconds * 1000 (Default 3000)
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Config.ShowMarkers = true -- Display markers at interaction points
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Config.ShowHelp = true -- Display help prompts
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Config.MessageDistance = 2.0 -- Distance from point to display message (Default 2.0)
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Config.Marker = {
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type = 1, -- marker shape: https://docs.fivem.net/docs/game-references/markers/ (Default 27)
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Size = 1.0, -- marker size (Default 2.0)
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Color = { -- RGBA color
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red = 100,
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green = 200,
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blue = 200,
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alpha = 150
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},
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heightOffset = 0.0, -- Height from ground for marker. Marker at ground Z (Default 0.0)
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Bob = false, -- Marker bobbing up and down (Default false)
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faceCamera = false, -- Marker always faces camera (Default false)
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rotate = false -- Marker rotates (Default false)
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} |