113 lines
		
	
	
		
			No EOL
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			No EOL
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
local function handleInput(useZ, heading, length, width, center)
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  if not useZ then
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    local scaleDelta, headingDelta = 0.2, 5
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    BlockWeaponWheelThisFrame()
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    if IsDisabledControlPressed(0, 36) then -- ctrl held down
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      scaleDelta, headingDelta = 0.05, 1
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    end
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    if IsDisabledControlJustPressed(0, 81) then -- scroll wheel down just pressed
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      if IsDisabledControlPressed(0, 19) then -- alt held down
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        return heading, length, math.max(0.0, width - scaleDelta), center
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      end
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      if IsDisabledControlPressed(0, 21) then -- shift held down
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        return heading, math.max(0.0, length - scaleDelta), width, center
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      end
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      return (heading - headingDelta) % 360, length, width, center
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    end
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    if IsDisabledControlJustPressed(0, 99) then -- scroll wheel up just pressed
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      if IsDisabledControlPressed(0, 19) then -- alt held down
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        return heading, length, math.max(0.0, width + scaleDelta), center
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      end
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      if IsDisabledControlPressed(0, 21) then -- shift held down
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        return heading, math.max(0.0, length + scaleDelta), width, center
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      end
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      return (heading + headingDelta) % 360, length, width, center
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    end
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  end
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  local rot = GetGameplayCamRot(2)
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  center = handleArrowInput(center, rot.z)
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  return heading, length, width, center
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end
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function handleZ(minZ, maxZ)
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  local delta = 0.2
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  if IsDisabledControlPressed(0, 36) then -- ctrl held down
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    delta = 0.05
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  end
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  BlockWeaponWheelThisFrame()
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  if IsDisabledControlJustPressed(0, 81) then -- scroll wheel down just pressed
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    if IsDisabledControlPressed(0, 19) then -- alt held down
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      return minZ - delta, maxZ
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    end
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    if IsDisabledControlPressed(0, 21) then -- shift held down
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      return minZ, maxZ - delta
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    end
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    return minZ - delta, maxZ - delta
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  end
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  if IsDisabledControlJustPressed(0, 99) then -- scroll wheel up just pressed
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    if IsDisabledControlPressed(0, 19) then -- alt held down
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      return minZ + delta, maxZ
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    end
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    if IsDisabledControlPressed(0, 21) then -- shift held down
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      return minZ, maxZ + delta
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    end
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    return minZ + delta, maxZ + delta
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  end
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  return minZ, maxZ
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end
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function boxStart(name, heading, length, width, minHeight, maxHeight)
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  local center = GetEntityCoords(PlayerPedId())
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  createdZone = BoxZone:Create(center, length, width, {name = tostring(name)})
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  local useZ, minZ, maxZ = false, center.z - 1.0, center.z + 3.0
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  if minHeight then
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    minZ = center.z - minHeight
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    createdZone.minZ = minZ
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  end
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  if maxHeight then
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    maxZ = center.z + maxHeight
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    createdZone.maxZ = maxZ
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  end
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  Citizen.CreateThread(function()
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    while createdZone do
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      if IsDisabledControlJustPressed(0, 20) then -- Z pressed
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        useZ = not useZ
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        if useZ then
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          createdZone.debugColors.walls = {255, 0, 0}
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        else
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          createdZone.debugColors.walls = {0, 255, 0}
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        end
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      end
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      heading, length, width, center = handleInput(useZ, heading, length, width, center)
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      if useZ then
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        minZ, maxZ = handleZ(minZ, maxZ)
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        createdZone.minZ = minZ
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        createdZone.maxZ = maxZ
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      end
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      createdZone:setLength(length)
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      createdZone:setWidth(width)
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      createdZone:setHeading(heading)
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      createdZone:setCenter(center)
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      Wait(0)
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    end
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  end)
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end
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function boxFinish()
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  TriggerServerEvent("polyzone:printBox",
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    {name=createdZone.name, center=createdZone.center, length=createdZone.length, width=createdZone.width, heading=createdZone.offsetRot, minZ=createdZone.minZ, maxZ=createdZone.maxZ})
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end |