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Main/resources/[standalone]/illenium-appearance/locales/en.lua
2025-06-07 08:51:21 +02:00

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Lua

Locales["en"] = {
UI = {
modal = {
save = {
title = "Save customization",
description = "You will remain ugly"
},
exit = {
title = "Exit customization",
description = "No changes will be saved"
},
accept = "Yes",
decline = "No"
},
ped = {
title = "Ped",
model = "Model"
},
headBlend = {
title = "Inheritance",
shape = {
title = "Face",
firstOption = "Father",
secondOption = "Mother",
mix = "Mix"
},
skin = {
title = "Skin",
firstOption = "Father",
secondOption = "Mother",
mix = "Mix"
},
race = {
title = "Race",
shape = "Shape",
skin = "Skin",
mix = "Mix"
}
},
faceFeatures = {
title = "Face Features",
nose = {
title = "Nose",
width = "Width",
height = "Height",
size = "Size",
boneHeight = "Bone height",
boneTwist = "Bone twist",
peakHeight = "Peak height"
},
eyebrows = {
title = "Eyebrows",
height = "Height",
depth = "Depth"
},
cheeks = {
title = "Cheeks",
boneHeight = "Bone height",
boneWidth = "Bone width",
width = "Width"
},
eyesAndMouth = {
title = "Eyes and Mouth",
eyesOpening = "Eyes opening",
lipsThickness = "Lip thickness"
},
jaw = {
title = "Jaw",
width = "Width",
size = "Size"
},
chin = {
title = "Chin",
lowering = "Lowering",
length = "Length",
size = "Size",
hole = "Hole size"
},
neck = {
title = "Neck",
thickness = "Thickness"
}
},
headOverlays = {
title = "Appearance",
hair = {
title = "Hair",
style = "Style",
color = "Color",
highlight = "Highlight",
texture = "Texture",
fade = "Fade"
},
opacity = "Opacity",
style = "Style",
color = "Color",
secondColor = "Secondary Color",
blemishes = "Blemishes",
beard = "Beard",
eyebrows = "Eyebrows",
ageing = "Ageing",
makeUp = "Make up",
blush = "Blush",
complexion = "Complexion",
sunDamage = "Sun damage",
lipstick = "Lipstick",
moleAndFreckles = "Mole and Freckles",
chestHair = "Chest hair",
bodyBlemishes = "Body blemishes",
eyeColor = "Eye color"
},
components = {
title = "Clothes",
drawable = "Drawable",
texture = "Texture",
mask = "Mask",
upperBody = "Hands",
lowerBody = "Legs",
bags = "Bags and parachute",
shoes = "Shoes",
scarfAndChains = "Scarf and chains",
shirt = "Shirt",
bodyArmor = "Body armor",
decals = "Decals",
jackets = "Jackets",
head = "Head"
},
props = {
title = "Props",
drawable = "Drawable",
texture = "Texture",
hats = "Hats and helmets",
glasses = "Glasses",
ear = "Ear",
watches = "Watches",
bracelets = "Bracelets"
},
tattoos = {
title = "Tattoos",
items = {
ZONE_TORSO = "Torso",
ZONE_HEAD = "Head",
ZONE_LEFT_ARM = "Left arm",
ZONE_RIGHT_ARM = "Right arm",
ZONE_LEFT_LEG = "Left leg",
ZONE_RIGHT_LEG = "Right leg"
},
apply = "Apply",
delete = "Remove",
deleteAll = "Remove all Tattoos",
opacity = "Opacity"
}
},
outfitManagement = {
title = "Outfit Management",
jobText = "Manage outfits for Job",
gangText = "Manage outfits for Gang"
},
cancelled = {
title = "Cancelled Customization",
description = "Customization not saved"
},
outfits = {
import = {
title = "Enter outfit code",
menuTitle = "Import Outfit",
description = "Import an outfit from a sharing code",
name = {
label = "Name the Outfit",
placeholder = "A nice outfit",
default = "Imported Outfit"
},
code = {
label = "Outfit Code"
},
success = {
title = "Outfit Imported",
description = "You can now change to the outfit using the outfit menu"
},
failure = {
title = "Import Failure",
description = "Invalid outfit code"
}
},
generate = {
title = "Generate Outfit Code",
description = "Generate an outfit code for sharing",
failure = {
title = "Something went wrong",
description = "Code generation failed for the outfit"
},
success = {
title = "Outfit Code Generated",
description = "Here is your outfit code"
}
},
save = {
menuTitle = "Save current Outfit",
menuDescription = "Save your current outfit as %s outfit",
description = "Save your current outfit",
title = "Name your outfit",
managementTitle = "Management Outfit Details",
name = {
label = "Outfit Name",
placeholder = "Very cool outfit"
},
gender = {
label = "Gender",
male = "Male",
female = "Female"
},
rank = {
label = "Minimum Rank"
},
failure = {
title = "Save Failed",
description = "Outfit with this name already exists"
},
success = {
title = "Success",
description = "Outfit %s has been saved"
}
},
update = {
title = "Update Outfit",
description = "Save your current clothing to an existing outfit",
failure = {
title = "Update Failed",
description = "That outfit does not exist"
},
success = {
title = "Success",
description = "Outfit %s has been updated"
}
},
change = {
title = "Change Outfit",
description = "Pick from any of your currently saved %s outfits",
pDescription = "Pick from any of your currently saved outfits",
failure = {
title = "Something went wrong",
description = "The outfit that you're trying to change to, does not have a base appearance",
}
},
delete = {
title = "Delete Outfit",
description = "Delete a saved %s outfit",
mDescription = "Delete any of your saved outfits",
item = {
title = 'Delete "%s"',
description = "Model: %s%s"
},
success = {
title = "Success",
description = "Outfit Deleted"
}
},
manage = {
title = "👔 | Manage %s Outfits"
}
},
jobOutfits = {
title = "Work Outfits",
description = "Pick from any of your work outfits"
},
menu = {
returnTitle = "Return",
title = "Clothing Room",
outfitsTitle = "Player Outfits",
clothingShopTitle = "Clothing Shop",
barberShopTitle = "Barber Shop",
tattooShopTitle = "Tattoo Shop",
surgeonShopTitle = "Surgeon Shop"
},
clothing = {
title = "Buy Clothing - $%d",
titleNoPrice = "Change Clothing",
options = {
title = "👔 | Clothing Store Options",
description = "Pick from a wide range of items to wear"
},
outfits = {
title = "👔 | Outfit Options",
civilian = {
title = "Civilian Outfit",
description = "Put on your clothes"
}
}
},
commands = {
reloadskin = {
title = "Reloads your character",
failure = {
title = "Error",
description = "You cannot use reloadskin right now"
}
},
clearstuckprops = {
title = "Removes all the props attached to the entity",
failure = {
title = "Error",
description = "You cannot use clearstuckprops right now"
}
},
pedmenu = {
title = "Open / Give Clothing Menu",
failure = {
title = "Error",
description = "Player not online"
}
},
joboutfits = {
title = "Opens Job Outfits Menu"
},
gangoutfits = {
title = "Opens Gang Outfits Menu"
},
bossmanagedoutfits = {
title = "Opens Boss Managed Outfits Menu"
}
},
textUI = {
clothing = "Clothing Store - Price: $%d",
barber = "Barber - Price: $%d",
tattoo = "Tattoo Shop - Price: $%d",
surgeon = "Plastic Surgeon - Price: $%d",
clothingRoom = "Clothing Room",
playerOutfitRoom = "Outfits"
},
migrate = {
success = {
title = "Success",
description = "Migration finished. %s skins migrated",
descriptionSingle = "Migrated Skin"
},
skip = {
title = "Information",
description = "Skipped skin"
},
typeError = {
title = "Error",
description = "Invalid type"
}
},
purchase = {
tattoo = {
success = {
title = "Success",
description = "Purchased %s tattoo for %s$"
},
failure = {
title = "Tattoo apply failed",
description = "You don't have enough money!"
}
},
store = {
success = {
title = "Success",
description = "Gave $%s to %s!"
},
failure = {
title = "Exploit!",
description = "You didn't have enough money! Tried to exploit the system!"
}
}
}
}