367 lines
11 KiB
Lua
367 lines
11 KiB
Lua
Locales["nl"] = {
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UI = {
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modal = {
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save = {
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title = "Veranderingen Toepassen",
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description = "Je blijft lelijk"
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},
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exit = {
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title = "Menu Verlaten",
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description = "Veranderingen worden niet opgeslagen"
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},
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accept = "Ja",
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decline = "Nee"
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},
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ped = {
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title = "Persoon",
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model = "Model"
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},
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headBlend = {
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title = "Erfenis",
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shape = {
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title = "Gezicht",
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firstOption = "Vader",
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secondOption = "Moeder",
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mix = "Mix"
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},
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skin = {
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title = "Huid",
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firstOption = "Vader",
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secondOption = "Moeder",
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mix = "Mix"
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},
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race = {
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title = "Ras",
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shape = "Vorm",
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skin = "Huid",
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mix = "Mix"
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}
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},
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faceFeatures = {
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title = "Gezichtskenmerken",
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nose = {
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title = "Neus",
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width = "Breedte",
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height = "Hoogte",
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size = "Groote",
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boneHeight = "Bot hoogte",
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boneTwist = "Bot twist",
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peakHeight = "Neus hoogte"
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},
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eyebrows = {
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title = "Wenkbrouwen",
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height = "Hoogte",
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depth = "Diepte"
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},
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cheeks = {
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title = "Wangen",
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boneHeight = "Bot hoogte",
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boneWidth = "Bone width",
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width = "Breedte"
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},
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eyesAndMouth = {
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title = "Ogen en Mond",
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eyesOpening = "Oog opening",
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lipsThickness = "Lip dikte"
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},
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jaw = {
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title = "Kaak",
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width = "Breedte",
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size = "Groote"
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},
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chin = {
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title = "Kin",
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lowering = "Verlaging",
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length = "Lengte",
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size = "Groote",
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hole = "Gat groote"
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},
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neck = {
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title = "Nek",
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thickness = "Dikte"
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}
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},
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headOverlays = {
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title = "Uiterlijk",
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hair = {
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title = "Haar",
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style = "Stijl",
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color = "Kleur",
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highlight = "Highlight",
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texture = "Textuur",
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fade = "Fade"
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},
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opacity = "Helderheid",
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style = "Stijl",
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color = "Kleur",
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secondColor = "Secundaire Kleur",
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blemishes = "Vlekken",
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beard = "Baard",
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eyebrows = "Wenkbrouwen",
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ageing = "Veroudering",
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makeUp = "Make up",
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blush = "Blush",
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complexion = "Tint",
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sunDamage = "Zonnebrand",
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lipstick = "Lippenstift",
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moleAndFreckles = "Wrat en Sproeten",
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chestHair = "Borst haar",
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bodyBlemishes = "Lichaamelijke vlekken",
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eyeColor = "Oog kleur"
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},
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components = {
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title = "Kleding",
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drawable = "Tekenbaar",
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texture = "Textuur",
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mask = "Masker",
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upperBody = "Handen",
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lowerBody = "Benen",
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bags = "Tassen en parachute",
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shoes = "Schoenen",
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scarfAndChains = "Sjaal en kettingen",
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shirt = "Shirt",
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bodyArmor = "Vesten",
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decals = "Stickers",
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jackets = "Jassen",
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head = "Hoofd"
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},
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props = {
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title = "Sieraden",
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drawable = "Tekenbaar",
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texture = "Textuur",
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hats = "Hoeden en helmen",
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glasses = "Brillen",
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ear = "Oor",
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watches = "Horloges",
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bracelets = "Armbanden"
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},
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tattoos = {
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title = "Tattoos",
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items = {
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ZONE_TORSO = "Borstkas",
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ZONE_HEAD = "Hoofd",
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ZONE_LEFT_ARM = "Linker arm",
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ZONE_RIGHT_ARM = "Rechter arm",
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ZONE_LEFT_LEG = "Linker been",
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ZONE_RIGHT_LEG = "Rechter been"
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},
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apply = "Toepassen",
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delete = "Verwijder",
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deleteAll = "Verwijder alle Tattoos",
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opacity = "Helderheid"
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}
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},
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outfitManagement = {
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title = "Outfit Beheer",
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jobText = "Beheer outfits voor Baan",
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gangText = "Beheer outfits voor Bende"
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},
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cancelled = {
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title = "Customisatie Geannuleerd",
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description = "Customisatie niet opgeslagen"
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},
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outfits = {
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import = {
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title = "Voer outfit code in",
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menuTitle = "Outfit Importeren",
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description = "Importeer een outfit van een deelcode",
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name = {
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label = "Geef de outfit een naam",
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placeholder = "Een mooie outfit",
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default = "Geïmporteerde outfit"
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},
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code = {
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label = "Outfit code"
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},
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success = {
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title = "Outfit Geïmporteerd",
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description = "Je kunt nu de outfit gebruiken via het outfit menu"
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},
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failure = {
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title = "Import Mislukt",
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description = "Ongeldige outfit code"
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}
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},
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generate = {
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title = "Genereer outfit-code",
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description = "Genereer een outfit-code om te delen",
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failure = {
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title = "Er is iets fout gegaan",
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description = "Generatie van code voor de outfit is mislukt"
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},
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success = {
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title = "Outfit-code gegenereerd",
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description = "Hier is je outfit-code"
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}
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},
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save = {
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menuTitle = "Huidige outfit opslaan",
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menuDescription = "Sla je huidige outfit op als %s outfit",
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description = "Sla je huidige outfit op",
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title = "Geef je outfit een naam",
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managementTitle = "Outfitbeheer details",
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name = {
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label = "Outfitnaam",
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placeholder = "Heel gave outfit"
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},
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gender = {
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label = "Geslacht",
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male = "Man",
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female = "Vrouw"
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},
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rank = {
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label = "Minimumrang"
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},
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failure = {
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title = "Opslaan mislukt",
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description = "Outfit met deze naam bestaat al"
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},
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success = {
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title = "Succes",
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description = "Outfit %s is opgeslagen"
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}
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},
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update = {
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title = "Outfit bijwerken",
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description = "Sla je huidige kleding op naar een bestaande outfit",
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failure = {
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title = "Bijwerken mislukt",
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description = "Die outfit bestaat niet"
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},
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success = {
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title = "Succes",
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description = "Outfit %s is bijgewerkt"
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}
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},
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change = {
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title = "Outfit wijzigen",
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description = "Kies uit een van je momenteel opgeslagen %s outfits",
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pDescription = "Kies uit een van je momenteel opgeslagen outfits",
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failure = {
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title = "Er is iets fout gegaan",
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description = "De outfit waar je naar probeert te wijzigen, heeft geen basisuiterlijk",
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}
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},
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delete = {
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title = "Outfit verwijderen",
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description = "Verwijder een opgeslagen %s outfit",
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mDescription = "Verwijder een van je opgeslagen outfits",
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item = {
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title = 'Verwijder "%s"',
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description = "Model: %s%s"
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},
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success = {
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title = "Succes",
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description = "Outfit verwijderd"
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}
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},
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manage = {
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title = "👔 | Beheer %s outfits"
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}
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},
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jobOutfits = {
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title = "Werkoutfits",
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description = "Kies uit een van je werkoutfits"
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},
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menu = {
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returnTitle = "Terug",
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title = "Kledingkamer",
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outfitsTitle = "Speleroutfits",
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clothingShopTitle = "Kledingwinkel",
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barberShopTitle = "Kapper",
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tattooShopTitle = "Tatoeëerder",
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surgeonShopTitle = "Plastisch chirurg"
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},
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clothing = {
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title = "Kleding kopen - $%d",
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titleNoPrice = "Kleding wijzigen",
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options = {
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title = "👔 | Opties kledingwinkel",
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description = "Kies uit een breed scala aan kledingstukken om te dragen"
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},
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outfits = {
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title = "👔 | Opties outfit",
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civilian = {
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title = "Gewone outfit",
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description = "Trek je eigen kleding aan"
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}
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}
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},
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commands = {
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reloadskin = {
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title = "Laadt je personage opnieuw",
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failure = {
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title = "Fout",
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description = "Je kunt reloadskin nu niet gebruiken"
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}
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},
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clearstuckprops = {
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title = "Verwijdert alle props die aan de entiteit zijn bevestigd",
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failure = {
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title = "Fout",
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description = "Je kunt clearstuckprops nu niet gebruiken"
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}
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},
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pedmenu = {
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title = "Open / Geef kledingmenu",
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failure = {
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title = "Fout",
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description = "Speler niet online"
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}
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},
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joboutfits = {
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title = "Opent het menu Joboutfits"
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},
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gangoutfits = {
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title = "Opent het menu Bende-outfits"
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},
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bossmanagedoutfits = {
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title = "Opent het menu met door de baas beheerde outfits"
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}
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},
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textUI = {
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clothing = "Kledingwinkel - Prijs: $%d",
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barber = "Kapper - Prijs: $%d",
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tattoo = "Tattooshop - Prijs: $%d",
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surgeon = "Plastisch Chirurg - Prijs: $%d",
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clothingRoom = "Kleedkamer",
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playerOutfitRoom = "Outfits"
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},
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migrate = {
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success = {
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title = "Succes",
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description = "Migratie voltooid. %s skins gemigreerd",
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descriptionSingle = "Gemigreerde huid"
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},
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skip = {
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title = "Informatie",
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description = "Overgeslagen skin"
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},
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typeError = {
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title = "Fout",
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description = "Ongeldig type"
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}
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},
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purchase = {
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tattoo = {
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success = {
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title = "Succes",
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description = "Gekocht %s tattoo voor %s$"
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},
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failure = {
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title = "Tatoeage toepassen mislukt",
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description = "Je hebt niet genoeg geld!"
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}
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},
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store = {
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success = {
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title = "Succes",
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description = "$%s gegeven aan %s!"
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},
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failure = {
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title = "Exploit!",
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description = "Je had niet genoeg geld! Probeerde het systeem te misbruiken!"
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}
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}
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}
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}
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